Shield jump: Difference between revisions

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Jigglypuff has the most notable shield jump, because unlike other characters, whose shield jump height is negligible, Jigglypuff's height is extremely high, due to a large amount of knockback resulting from the break. Breaking Jigglypuff's shield causes it to incur 300 points of purely vertical knockback, whereas smash attacks at 100% deal about 165 to 195 points; as a result, Jigglypuff will invariably pass the upper blast line. The only way to prevent a KO is to either have a ceiling stop Jigglypuff's shield jump for sufficient time for its trajectory to cease, or for another character to inflict knockback as it is sent flying away; the extreme speed of Jigglypuff's jump, however, makes the former a more likely possibility for stopping the SD.  
Jigglypuff has the most notable shield jump, because unlike other characters, whose shield jump height is negligible, Jigglypuff's height is extremely high, due to a large amount of knockback resulting from the break. Breaking Jigglypuff's shield causes it to incur 300 points of purely vertical knockback, whereas smash attacks at 100% deal about 165 to 195 points; as a result, Jigglypuff will invariably pass the upper blast line. The only way to prevent a KO is to either have a ceiling stop Jigglypuff's shield jump for sufficient time for its trajectory to cease, or for another character to inflict knockback as it is sent flying away; the extreme speed of Jigglypuff's jump, however, makes the former a more likely possibility for stopping the SD.  


The reason for Jigglypuff's high shield jump has never been explained within the games or related material.
The reason for Jigglypuff's high shield jump has never been explained within the games or related material but it is likely because Jigglypuff is the balloon pokemon and when its shield breaks it "pops."


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