Shield jump: Difference between revisions

1 byte added ,  11 months ago
Fixed a typo: “fall of” changed to “fall off.”
(Collapsed 'Overview' section into lead section, and removed information that's duplicated from the Shield article and doesn't directly relate to shield jumps)
(Fixed a typo: “fall of” changed to “fall off.”)
Tag: Mobile edit
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A '''shield jump''' occurs when a fighter's [[shield]] is broken in any ''{{b|Super Smash Bros.|series}}'' game. The fighter is sent a short distance upward before falling back down. Fighters cannot be controlled during their shield jump or the [[stun]] they suffer afterward.
A '''shield jump''' occurs when a fighter's [[shield]] is broken in any ''{{b|Super Smash Bros.|series}}'' game. The fighter is sent a short distance upward before falling back down. Fighters cannot be controlled during their shield jump or the [[stun]] they suffer afterward.


Shield jumps cannot be canceled or interrupted, as the character is [[intangible]] during the shield jump (except in ''Brawl''). If a fighter's shield breaks near a ledge, they may fall of the stage and be unable to recover.
Shield jumps cannot be canceled or interrupted, as the character is [[intangible]] during the shield jump (except in ''Brawl''). If a fighter's shield breaks near a ledge, they may fall off the stage and be unable to recover.


==Shield jump height values==
==Shield jump height values==
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