Shield jump: Difference between revisions
Fixed a typo: “fall of” changed to “fall off.”
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A '''shield jump''' occurs when a fighter's [[shield]] is broken in any ''{{b|Super Smash Bros.|series}}'' game. The fighter is sent a short distance upward before falling back down. Fighters cannot be controlled during their shield jump or the [[stun]] they suffer afterward. | A '''shield jump''' occurs when a fighter's [[shield]] is broken in any ''{{b|Super Smash Bros.|series}}'' game. The fighter is sent a short distance upward before falling back down. Fighters cannot be controlled during their shield jump or the [[stun]] they suffer afterward. | ||
Shield jumps cannot be canceled or interrupted, as the character is [[intangible]] during the shield jump (except in ''Brawl''). If a fighter's shield breaks near a ledge, they may fall | Shield jumps cannot be canceled or interrupted, as the character is [[intangible]] during the shield jump (except in ''Brawl''). If a fighter's shield breaks near a ledge, they may fall off the stage and be unable to recover. | ||
==Shield jump height values== | ==Shield jump height values== |