Samus (SSBM): Difference between revisions

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===Aerial Attacks===
===Aerial Attacks===
*{{nerf|All of Samus' aerials [[auto-cancel]] later (frame 27 → 35 (neutral), frame 27 → 47 (forward), frame 16 → 31 (back), frame 19 → 34 (up), frame 12 → 34 (down)), although despite this, she is, along with Ness and Luigi, one of the few returning veterans who can still auto-cancel all of her aerials in a [[short hop]]. When combined with the weakening of [[L-canceling]], this hinders her aerial to ground transition.}}
*{{buff|All aerials except for up aerial have less landing lag (16 frames (neutral), 40 frames (forward/down), 31 frames (back) → 15 (all)).}}
**{{buff|Samus' forward, back and down aerials have less landing lag when not L-canceled.}}
*{{nerf|All aerials [[auto-cancel]] later (frame 27 → 35 (neutral), frame 27 → 47 (forward), frame 16 → 31 (back), frame 19 → 34 (up), frame 12 → 34 (down)), although despite this, she is, along with Ness and Luigi, one of the few returning veterans who can still auto-cancel all of her aerials in a [[short hop]]. When combined with the weakening of [[L-canceling]], this hinders her aerial to ground transition.}}
*[[Neutral aerial]]:
*[[Neutral aerial]]:
**{{nerf|Neutral aerial has more startup lag (frame 4 → 5) and deals less damage (16%/13% → 14%/10%) hindering its KO potential.}}
**{{nerf|Neutral aerial has more startup lag (frame 4 → 5) and deals less damage (16%/13% → 14%/10%) hindering its KO potential.}}
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