Robin (SSB4): Difference between revisions

12 bytes removed ,  8 years ago
m
Broken?
mNo edit summary
m (Broken?)
Line 16: Line 16:
In the Japanese version, the male and female Robin are once again voiced by Yoshimasa Hosoya and Miyuki Sawashiro, respectively. In the English version, the male Robin is once again voiced by David Vincent, and the female Robin is now voiced by Lauren Landa, who replaces Michelle Ruff and Wendee Lee.
In the Japanese version, the male and female Robin are once again voiced by Yoshimasa Hosoya and Miyuki Sawashiro, respectively. In the English version, the male Robin is once again voiced by David Vincent, and the female Robin is now voiced by Lauren Landa, who replaces Michelle Ruff and Wendee Lee.


Robin is ranked 31st out of 56 on the [[tier list]], placing him at the end of E tier and thus making him the lowest ranked mid-tier character. Robin has strong zoning options due to his tomes, with [[Thunder (Robin)|Thunder]] being a versatile projectile at multiple charges, [[Arcfire]] being a strong tool for area denial and combo starting, [[Elwind]] being a strong [[meteor smash]] at point blank range that can be used for off-stage [[edgeguarding]], and [[Nosferatu]] being a tide-turning, healing grab. He also has high KO power courtesy of the [[Levin Sword]], which grants very good knockback compared to the relatively quick start-up of his long range attacks, and an extremely potent KO set-up via his down throw. Finally, his used tomes and broken Levin Sword can become powerful tactical items if tracked correctly, being imperative for advanced [[shield break combo]]s and KO confirms in the hands of a skilled player. However, he is burdened with poor mobility, including having the slowest run speed in the game, and a lackluster defensive game due to a lack of landing options and combo breakers. His grab range is infamously short and laggy, while his disjointed range is also very short for a weapon-based fighter, making close range combat risky without use of his tomes, and his attacks have rather awkward swings, which can make it difficult to hit opponents. Furthermore, the durability system removes his strong tools when his tomes or Levin Sword eventually break, forcing him to keep track of their uses before they run out: without his tomes, Robin becomes noticeably easy to [[approach]] due to a lack of zoning options (even losing use of his recovery move at worst), and without the Levin Sword his range, damage output and KO power becomes even lower due to him switching to the shorter and weaker [[Bronze Sword]]. Due to these factors, Robin has a high learning curve due to his fluctuating playstyle and difficult broken tool combos, and is outmatched by faster, more mobile characters regardless.
Robin is ranked 31st out of 56 on the [[tier list]], placing him at the end of E tier and thus making him the lowest ranked mid-tier character. Robin has strong zoning options due to his tomes, with [[Thunder (Robin)|Thunder]] being a versatile projectile at multiple charges, [[Arcfire]] being a strong tool for area denial and combo starting, [[Elwind]] being a strong [[meteor smash]] at point blank range that can be used for off-stage [[edgeguarding]], and [[Nosferatu]] being a tide-turning, healing grab. He also has high KO power courtesy of the [[Levin Sword]], which grants very good knockback compared to the relatively quick start-up of his long range attacks, and an extremely potent KO set-up via his down throw. Finally, his used tomes and broken Levin Sword can become powerful tactical items if tracked correctly, being imperative for advanced [[shield break combo]]s and KO confirms in the hands of a skilled player. However, he is burdened with poor mobility, including having the slowest run speed in the game, and a lackluster defensive game due to a lack of landing options and combo breakers. His grab range is infamously short and laggy, while his disjointed range is also very short for a weapon-based fighter, making close range combat risky without use of his tomes, and his attacks have rather awkward swings, which can make it difficult to hit opponents. Furthermore, the durability system removes his strong tools when his tomes or Levin Sword eventually break, forcing him to keep track of their uses before they run out: without his tomes, Robin becomes noticeably easy to [[approach]] due to a lack of zoning options (even losing use of his recovery move at worst), and without the Levin Sword his range, damage output and KO power becomes even lower due to him switching to the shorter and weaker [[Bronze Sword]]. Due to these factors, Robin has a high learning curve due to his fluctuating playstyle and difficult combos, and is outmatched by faster, more mobile characters regardless.


==Attributes==
==Attributes==
2,051

edits