Ridley: Difference between revisions

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In ''[[Super Metroid]]'', he kidnaps the baby Metroid that Samus found in ''{{s|metroidwiki|Metroid II: Return of Samus}}''. Driven by intense rage, Samus chases him back to planet {{s|metroidwiki|Zebes}}, the Pirate base in ''Metroid'' and ''Zero Mission'', and in the process of rescuing the baby, Samus battles Ridley and the other Space Pirate leaders again, ultimately escaping the destruction of Zebes, which marked the final and true death of Samus' longstanding nemesis.
In ''[[Super Metroid]]'', he kidnaps the baby Metroid that Samus found in ''{{s|metroidwiki|Metroid II: Return of Samus}}''. Driven by intense rage, Samus chases him back to planet {{s|metroidwiki|Zebes}}, the Pirate base in ''Metroid'' and ''Zero Mission'', and in the process of rescuing the baby, Samus battles Ridley and the other Space Pirate leaders again, ultimately escaping the destruction of Zebes, which marked the final and true death of Samus' longstanding nemesis.


In ''[[Metroid: Other M]]'', Ridley is unintentionally cloned, using a DNA sample found on Samus' armor after the events of ''Super Metroid'', with the result being a small white creature called "[[metroidwiki:Little Birdie|little birdie]]", that Samus later encounters on the {{s|metroidwiki|Bottle Ship}}. It evolves into a large purple lizard that ambushes Samus and then into Ridley in his most recognizable form. Samus re-encounters the reborn Ridley. Having thought she'd eliminated him permanently, his presence drives much shock into her that renders her unable to speak or move, until {{s|metroidwiki|Anthony Higgs}} supposedly sacrifices himself trying to protect her, which drives rage into Samus again and allows her to fight and kill him again. Ultimately, heavily injured from the battle, he runs away, but is turned into a lifeless husk by the {{s|metroidwiki|Queen Metroid}} on the Bottle Ship station.
In ''[[Metroid: Other M]]'', Ridley is unintentionally cloned via a DNA sample found on Samus' armor after the events of ''Super Metroid''. The result is initially a small white creature dubbed "[[metroidwiki:Little Birdie|little birdie]]", which Samus later encounters on the {{s|metroidwiki|Bottle Ship}}. Later on, it evolves into a [[metroidwiki:Mystery Creature|quadrupedal lizard]] and eventually assaults Samus on sight after being assailed by Galactic Federation soldiers. After escaping the attack, the mysterious creature evolves its final and most recognizable form. Samus then re-encounters this reborn Ridley inside the Geothermal Power Plant in the Pyrosphere area of the Bottle Ship. Having thought she had eliminated him for good at the destruction of Zebes, his presence drives such a shock into her that she is becomes unable to speak or move, until {{s|metroidwiki|Anthony Higgs}} supposedly sacrifices himself trying to protect her. Enraged by the loss of her friend, Samus attempts to kill Ridley once more. Having suffered heavy injuries from the battle, Ridley flies away. He is later attacked by the reincarnated {{s|metroidwiki|Queen Metroid}}, being left as a lifeless husk.


In ''[[Metroid Fusion]]'', the body of Ridley (presumably of his clone), cryogenically frozen, reappears on the {{s|metroidwiki|Biologic Space Labs}} research station, which Samus encounters halfway through her mission there, to witness it shatter, while an {{s|metroidwiki|X Parasite}} mimicking him exits the body. Samus later encounters the [[metroidwiki:Ridley-X|X-mimic]], and she defeats Ridley, presumably for the final time.
In ''[[Metroid Fusion]]'', the body of Ridley (presumably of his clone), cryogenically frozen, reappears on the {{s|metroidwiki|Biologic Space Labs}} research station, which Samus encounters halfway through her mission there, to witness it shatter, while an {{s|metroidwiki|X Parasite}} mimicking him exits the body. Samus later encounters the [[metroidwiki:Ridley-X|X-mimic]], and she defeats Ridley, presumably for the final time.
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In battle, Ridley will appear and attack players. Unlike other stage bosses, however, damaging Ridley enough will cause him to fight alongside the fighter. Damaging him enough after he joins a player's side will KO him, adding another point to the player's KO total, even if he is on the player's side. Ridley may gather energy under the ledge, transforming him into [[Meta Ridley]]. Curiously, his stock icon (used in the KOs row of the results screen) is of his ''Brawl'' artwork.
In battle, Ridley will appear and attack players. Unlike other stage bosses, however, damaging Ridley enough will cause him to fight alongside the fighter. Damaging him enough after he joins a player's side will KO him, adding another point to the player's KO total, even if he is on the player's side. Ridley may gather energy under the ledge, transforming him into [[Meta Ridley]]. Curiously, his stock icon (used in the KOs row of the results screen) is of his ''Brawl'' artwork.
{{ImageCaption|image1=Image:RidleyHeadSSB4-U.png|image2=Image:MetaRidleyHeadSSB4-U.png|width1=64px|width2=64px|caption='''Left:''' Ridley's head icon in SSB4.<br/>'''Right:''' Unused Meta Ridley variant.}}
Ridley's physical appearance, like Samus and Zero Suit Samus, matches his appearance from ''Metroid: Other M''.


Ridley does not appear in any capacity in {{for3ds}}, marking his first complete absence from any ''Smash'' title.
Ridley does not appear in any capacity in {{for3ds}}, marking his first complete absence from any ''Smash'' title.
Ridley's physical appearance, like Samus and Zero Suit Samus, has been updated to match his appearance from ''Metroid: Other M''.


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==Trivia==
==Trivia==
*In ''Metroid: Other M'', when fighting Ridley, he can grab Samus and scrape her against a wall, almost exactly like in ''Brawl''. ''Other M'' was released after ''Brawl'', so it is likely that this was intentional. The same thing happens in Ridley's cameo in ''{{s|wikipedia|Dead or Alive: Dimensions}}'' for the [[Nintendo 3DS|3DS]].
*In ''Metroid: Other M'', when fighting Ridley, he can grab Samus and scrape her against a wall, just like in ''Brawl''. Ridley can do the same thing cameo in ''{{s|wikipedia|Dead or Alive: Dimensions}}'' for the [[Nintendo 3DS|3DS]].
*Despite it being the only part of Ridley's body that was invincible in every ''Metroid'' game that he was in except the first, his tail counts as part of his hitboxes, making him very easy to hit, especially in {{forwiiu}}.
*Ridley's tail is the only invulnerable part of Ridley's body in every ''Metroid'' game in the series following the first. However, in ''{{forwiiu}}'', his tail counts as part of his hitboxes.
*Ridley has historically been a strong contender for the fan community's most-wanted playable character; an official survey on the Japanese version of the first game's [[Smash Bros. DOJO!!]] featured Ridley receiving four separate requests from fans to be playable, with only [[King Dedede]] having more (with five).<ref>http://www.smashboards.com/showthread.php?t=71872&</ref><ref>http://web.archive.org/web/20061107182538/www.smashbros.com/jp/toukou/index.html</ref> Requests for the character increased before the release of both ''Melee'' and ''Brawl'', with the significant hype behind ''Smash 4'' leading to another boost to the character's popularity. A significant number of players, however, oppose the inclusion of Ridley, primarily under the claim that including the character would require scaling him down to an unrealistic size; as a result, "[http://knowyourmeme.com/memes/ridley-is-too-big Ridley is too big]" has become an in-joke in the community, particularly in reference with other characters that would require significant scaling for ''Smash Bros.'' appearances.  
*Ridley has historically been a strong contender for the fan community's most-wanted playable character; an official survey on the Japanese version of the first game's [[Smash Bros. DOJO!!]] featured Ridley receiving four separate requests from fans to be playable, with only [[King Dedede]] having more (with five).<ref>http://www.smashboards.com/showthread.php?t=71872&</ref><ref>http://web.archive.org/web/20061107182538/www.smashbros.com/jp/toukou/index.html</ref> Requests for the character increased before the release of both ''Melee'' and ''Brawl'', with the significant hype behind ''Smash 4'' leading to another boost to the character's popularity. A significant number of players, however, oppose the inclusion of Ridley, primarily under the claim that including the character would require scaling him down to an unrealistic size; as a result, "[http://knowyourmeme.com/memes/ridley-is-too-big Ridley is too big]" has become an in-joke in the community, particularly in reference with other characters that would require significant scaling for ''Smash Bros.'' appearances.  
**[[Masahiro Sakurai]] himself has commented on the popularity of Ridley as a playable character. In an interview with the gaming magazine ''{{s|wikipedia|Nintendo Power}}'', Sakurai said the following on ''Brawl's'' finalised roster:
**[[Masahiro Sakurai]] himself has commented on the popularity of Ridley as a playable character. In an interview with the gaming magazine ''{{s|wikipedia|Nintendo Power}}'', Sakurai said the following on ''Brawl's'' finalised roster:
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:::'''Sakurai''': ''I think that would probably be pretty impossible. [Laughs] If we had put our best efforts into it, we may have been able to do it. But he might have been a little slow. Would that be all right? [Laughs]''
:::'''Sakurai''': ''I think that would probably be pretty impossible. [Laughs] If we had put our best efforts into it, we may have been able to do it. But he might have been a little slow. Would that be all right? [Laughs]''
:*Following {{for3ds}}{{'}}s release and the day prior to the American release of {{forwiiu}}, Sakurai stated that Ridley's size was a factor in his exclusion from the playable roster, despite being aware of significant fan demand for the character. Sakurai felt that scaling the character down, as well as other necessary changes like having to prevent him to be able to fly freely, would make him less threatening than he appears in the ''Metroid'' games, thus providing an inaccurate portrayal of his original role as a dangerous boss.<ref>[http://mynintendonews.com/2014/11/20/sakurai-explains-why-ridley-isnt-playable-in-super-smash-bros/]</ref>
:*Following {{for3ds}}{{'}}s release and the day prior to the American release of {{forwiiu}}, Sakurai stated that Ridley's size was a factor in his exclusion from the playable roster, despite being aware of significant fan demand for the character. Sakurai felt that scaling the character down, as well as other necessary changes like having to prevent him to be able to fly freely, would make him less threatening than he appears in the ''Metroid'' games, thus providing an inaccurate portrayal of his original role as a dangerous boss.<ref>[http://mynintendonews.com/2014/11/20/sakurai-explains-why-ridley-isnt-playable-in-super-smash-bros/]</ref>
*Ridley is the only non-playable character to have a unique stock icon.{{ImageCaption|image1=Image:RidleyHeadSSB4-U.png|image2=Image:MetaRidleyHeadSSB4-U.png|width1=64px|width2=64px|caption='''Left:''' Ridley's head icon in SSB4.<br/>'''Right:''' Unused Meta Ridley variant.}}
*Ridley is the only non-playable character to have a unique stock icon in the final build of the game. Strangely. the icon derives from his ''Brawl'' design.
**Interestingly, said stock icon comes from ''Brawl'', where Ridley's design is different.
**However, [[Metal Face]] was planned to have a stock icon.


==References==
==References==
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