Rex: Difference between revisions

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Rex appears as part of {{SSBU|Pyra}} and {{SSBU|Mythra}}'s [[Final Smash]]es, where he aids them with their respective moves for the duration of the Final Smash; uniquely among assist characters in such a role, Rex's eyes will also glow when Pyra and Mythra have their Final Smash charged, as well as while assisting them in the attack. Rex also appears in their up [[taunt]]s, [[on-screen appearance]], and two of each of their [[victory pose]]s. Unlike other taunts that spawn separate character models, Rex's model and animation in Pyra and Mythra's up taunts is completely independent of them, being unaffected by status changes such as Giant or Slow and persisting even when the taunt is canceled or they are attacked.
Rex appears as part of {{SSBU|Pyra}} and {{SSBU|Mythra}}'s [[Final Smash]]es, where he aids them with their respective moves for the duration of the Final Smash; uniquely among assist characters in such a role, Rex's eyes will also glow when Pyra and Mythra have their Final Smash charged, as well as while assisting them in the attack. Rex also appears in their up [[taunt]]s, [[on-screen appearance]], and two of each of their [[victory pose]]s. Unlike other taunts that spawn separate character models, Rex's model and animation in Pyra and Mythra's up taunts is completely independent of them, being unaffected by status changes such as Giant or Slow and persisting even when the taunt is canceled or they are attacked.


According to Sakurai, the development team considered having Rex fighting alongside Pyra and Mythra, but this was decided against due to the difficulty the team had with the {{SSBU|Ice Climbers}} in contexts such as [[8-Player Smash]]. Sakurai specifically cited the far more complicated design and abilities of Pyra and Mythra compared to the relatively simple appearance and moveset of the Ice Climbers.<ref>https://www.youtube.com/watch?v=XeDBCgDSiB4</ref> Another issue was getting both characters to move at the same time which the development team found was impossible to do; similarly, it was deemed too difficult to implement Rex as the main fighter with Pyra behind him. This ultimately led to Rex being reduced to a smaller supportive role and Mythra being included along with Pyra with the two being able to [[swap]] instead.<ref>https://www.nintendoenthusiast.com/sakurai-considered-rex-and-pyra-as-a-duo-character-for-super-smash-bros-ultimate/</ref>
According to Sakurai, the development team considered having Rex fighting alongside Pyra and Mythra, but this was decided against due to the difficulty the team had with the {{SSBU|Ice Climbers}} in contexts such as [[8-Player Smash]]. Sakurai specifically cited the far more complicated design and abilities of Pyra and Mythra compared to the relatively simple appearance and moveset of the Ice Climbers.<ref>https://www.youtube.com/watch?v=XeDBCgDSiB4</ref>Second, their detailed costumes pushed the game to its limit<ref>https://twitter.com/KodyNOKOLO/status/1455944176525324300</ref>. Third, another issue was getting both characters to move at the same time which the development team found was impossible to do; similarly, it was deemed too difficult to implement Rex as the main fighter with Pyra behind him. This ultimately led to Rex being reduced to a smaller supportive role and Mythra being included along with Pyra with the two being able to [[swap]] instead.<ref>https://www.nintendoenthusiast.com/sakurai-considered-rex-and-pyra-as-a-duo-character-for-super-smash-bros-ultimate/</ref>
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