Razor Leaf: Difference between revisions

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The leaf has three levels of power based on how long it has been active and thus how far it has travelled. It is most powerful for the first third of its lifetime (8% [[damage]]), becomes weaker in the middle (6%), and weaker still towards its end (4%). The leaf hits for low [[knockback]], with the knockback also decreasing with the power level.
The leaf has three levels of power based on how long it has been active and thus how far it has travelled. It is most powerful for the first third of its lifetime (8% [[damage]]), becomes weaker in the middle (6%), and weaker still towards its end (4%). The leaf hits for low [[knockback]], with the knockback also decreasing with the power level.


The leaf can be flung farther by executing the move with a [[tap]] input of the [[control stick]]. This increases the leaf's distance and speed to about twice as much as when the move is executed with a tilt input. The leaf's other properties, such as lifetime and power, are the same regardless of input.
The leaf can be flung farther by executing the move with a [[tap]] input of the [[control stick]]. This increases the leaf's distance and speed to about twice as much as when the move is executed with a tilt input. The leaf's other properties, such as lifetime and power, remain the same regardless of input.
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