R button: Difference between revisions

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==Overview==
==Overview==
The functionality of the R button has changed throughout the series. On the N64 controller, dual Joy-Cons and Switch Pro controller, it is used for [[grab]]bing. On the GameCube, Classic, Wii U GamePad, Wii U Pro controller, and Nintendo 3DS, it is used for [[shielding]], [[rolling]], [[air dodging]], and [[spot dodging]], which is shared with the [[L button]] in all of these controllers (aside from 3DS where L is grab). Outside of gameplay, the R button is used to navigate some menus like [[tips]] and move lists.
The functionality of the R button has changed throughout the series. On the N64 controller, dual Joy-Cons and Switch Pro Controller, it is used for [[grab]]bing. On the GameCube, Classic, Wii U GamePad, Wii U Pro controller, and Nintendo 3DS, it is used for [[shield]]ing, [[roll]]ing, [[air dodging]], and [[spot dodging]], which is shared with the [[L button]] in all of these controllers (aside from 3DS where L is grab). Outside of gameplay, the R button is used to navigate some menus like [[tips]] and move lists.


When using a single [[Joy-Con]] in ''[[Ultimate]]'', the R or L button (depending on which Joy-Con is used) is not set to any action by default. Instead, the [[SR button]] takes its place is used for shielding. In this configuration, the L, R, ZL and ZR buttons cannot be set to grab.
When using a single [[Joy-Con]] in ''[[Ultimate]]'', the R or L button (depending on which Joy-Con is used) is not set to any action by default. Instead, the [[SR button]] takes its place is used for shielding. In this configuration, the L, R, ZL and ZR buttons cannot be set to grab.
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