Primid: Difference between revisions

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A '''Primid''' ({{ja|プリム|Purimu}}, ''Prim''), is an enemy introduced in ''[[Super Smash Bros. Brawl]]'s'' [[Subspace Emissary]].
A '''Primid''' ({{ja|プリム|Purimu}}, ''Prim''), is an enemy introduced in ''[[Super Smash Bros. Brawl]]''{{'}}s [[Subspace Emissary]].


==Description==
==Description==
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*Rapid Punch - Similar to [[Kirby]]'s neutral attack, this move hits multiple times and can trap Smashers. Always fires 11 punches even if no target is in range, so a player can attack from behind once it's started. While it deals barely any [[knockback]], it can rack up damage very quickly, especially on higher difficulties.
*Rapid Punch - Similar to [[Kirby]]'s neutral attack, this move hits multiple times and can trap Smashers. Always fires 11 punches even if no target is in range, so a player can attack from behind once it's started. While it deals barely any [[knockback]], it can rack up damage very quickly, especially on higher difficulties.
*Triple Combo - Similar to [[Mario]]'s [[jab]] combo, a Primid will punch, kick, and then follow up with a push, with each hit coming out rather slowly. The first two hits deal no knockback, while the third hit deals moderately strong enough knockback to KO at very high percentages.
*Triple Combo - Similar to [[Mario]]'s [[jab]] combo, a Primid will punch, kick, and then follow up with a push, with each hit coming out rather slowly. The first two hits deal no knockback, while the third hit deals moderately strong enough knockback to KO at very high percentages.
*Faceplant - Similar to [[Dedede]]'s dash attack, the Primid trips and slides forwards, with average damage and knockback.
*Faceplant - Similar to [[King Dedede]]'s dash attack, the Primid trips and slides forwards, with average damage and knockback.
*Smash Punch - Effectively, a Primid's smash attack. This move involves the Primid winding up and launching a powerful punch with strong knockback, the strongest of the Primid's attacks. However, the wind up sequence is long, resulting in very slow start-up lag. This, combined with its short reach, makes it relatively easy to avoid. Despite its looks, it does not do fire damage.
*Smash Punch - Effectively, a Primid's smash attack. This move involves the Primid winding up and launching a powerful punch with strong knockback, the strongest of the Primid's attacks. However, the wind up sequence is long, resulting in very slow start-up lag. This, combined with its short reach, makes it relatively easy to avoid. Despite its looks, it does not do fire damage.
*Spear Jump - While Primids can jump onto platforms, they can also crouch down for a second and launch themselves upwards while spinning, damaging characters with light knockback that are in the way. The Primids jump at a slight angle when using this attack instead of straight up, in the player's general direction.
*Spear Jump - While Primids can jump onto platforms, they can also crouch down for a second and launch themselves upwards while spinning, damaging characters with light knockback that are in the way. The Primids jump at a slight angle when using this attack instead of straight up, in the player's general direction.
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*Acrobatic Stomp - If a player is knocked down in the floor, the Primid will jump and attempt to stomp them, causing decent damage and knockback. The Primid then flips backwards and makes a pose as if accepting the cheers of an audience, even if the attack missed.
*Acrobatic Stomp - If a player is knocked down in the floor, the Primid will jump and attempt to stomp them, causing decent damage and knockback. The Primid then flips backwards and makes a pose as if accepting the cheers of an audience, even if the attack missed.


==Different variations of the Primid==
==Variations==
*'''[[Big Primid]]''': A larger-sized Primid that functions similarly to its smaller counterpart. A Big Primid can take much more damage than the average Primid and can also deal more damage with its punches; however, it is notably slower and larger target than a normal Primid.
*'''[[Big Primid]]''': A larger-sized Primid that functions similarly to its smaller counterpart, as if using a [[Super Mushroom]]. A Big Primid can take much more [[damage]] than the average Primid and can also deal more damage as well; however, it is notably slower and larger target than a normal Primid.
*'''[[Boom Primid]]''': A Primid that is equipped with a boomerang. It attacks both long-range and close up.
*'''[[Boom Primid]]''': A Primid that is equipped with a [[boomerang]]. It attacks both long-range and close up.
*'''[[Fire Primid]]''': A Primid that is red in color. Its attacks are all fire-based and it heavily resists fire-based attacks itself.
*'''[[Fire Primid]]''': A Primid that is red in color. Its [[attack]]s are all fire-based and it heavily resists [[flame]] attacks itself.
*'''[[Metal Primid]]''': A type of Primid whose whole body is encased in metal. Functioning similar to the basic Primid, it can also sustain more damage than a normal Primid while possessing knockback and flinch resistance. Additionally, it is capable of reflecting certain projectiles.
*'''[[Metal Primid]]''': A type of Primid whose whole body is encased in metal as if using a [[Metal Box]]. Functioning similar to the basic Primid, it can also sustain more damage than a normal Primid while possessing [[knockback]] and [[flinch]] resistance. Additionally, it is capable of [[reflect]]ing certain projectiles.
*'''[[Sword Primid]]''': A Primid that is equipped with a sword similar to the [[Beam Sword]]. It attacks by using its sword rather than landing punches.
*'''[[Sword Primid]]''': A Primid that is equipped with a sword similar to the [[Beam Sword]]. Its attacks possess greater [[range]] and power as a result.
*'''[[Scope Primid]]''': A Primid that is equipped with a weapon similar to the [[Super Scope]]. It can be found on higher areas or longer distance and fire projectiles from its weapon. It poses a larger threat to players when they're fighting melee-attacking enemies at the same time.
*'''[[Scope Primid]]''': A Primid that is equipped with a weapon similar to the [[Super Scope]]. It can be found on higher areas or longer distance and fire [[projectile]]s from its [[weapon]]. It poses a larger threat to [[player]]s when they're fighting melee-attacking enemies at the same time.


==HP and damage taken==
==HP and damage taken==
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|name=Primid
|name=Primid
|image=Primid - Brawl Trophy.png
|image=Primid - Brawl Trophy.png
|desc-ntsc=The common soldier of the Subspace Army. It seems pretty harmless, but alas, it's stuffed with [[Shadow Bugs]] that leak from its forms. This Primid has no weapons--it will challenge you man-to-man. There are six different Primid types, but all of them are based on this basic form. There are also several different face types.
|desc-ntsc=The common soldier of the Subspace Army. It seems pretty harmless, but alas, it's stuffed with [[Shadow Bug]]s that leak from its forms. This Primid has no weapons--it will challenge you man-to-man. There are six different Primid types, but all of them are based on this basic form. There are also several different face types.
|desc-pal=The common soldier of the Subspace Army. It seems pretty harmless, but alas, it's stuffed with Shadow Bugs that leak from its forms. This Primid has no weapons--it will challenge you one on one. There are six other different Primid types, but all of them are based on this basic form. There are also several different face types.
|desc-pal=The common soldier of the Subspace Army. It seems pretty harmless, but alas, it's stuffed with Shadow Bugs that leak from its forms. This Primid has no weapons--it will challenge you one on one. There are six other different Primid types, but all of them are based on this basic form. There are also several different face types.
{{Trophy games|console1=Wii|game1=Super Smash Bros. Brawl}}
|gamelist={{Trophy games|console1=Wii|game1=Super Smash Bros. Brawl}}
|game=Brawl
|game=Brawl
}}
}}
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