OverviewEdit

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HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Hit 1
0 0 3% 0   40 100 12 5.0 0 0.0 23.0 0.0 1.0x 1.0x 0%               Slash  
1 0 3% 0   40 100 40 7.0 0 0.0 7.0 0.0 1.0x 1.0x 0%               Slash  
2 0 3% 0   40 100 33 6.2 0 0.0 18.0 6.6 1.0x 1.0x 0%               Slash  
3 0 3% 0   40 100 33 6.2 0 0.0 18.0 -6.6 1.0x 1.0x 0%               Slash  
Hit 2
0 1 2% 0   0 100 20 5.0 0 0.0 23.0 0.0 1.0x 1.0x 0%               Slash  
1 1 2% 0   0 100 33 5.0 0 0.0 15.0 0.0 1.0x 1.0x 0%               Slash  
2 1 2% 0   0 100 35 6.2 0 0.0 18.0 6.6 1.0x 1.0x 0%               Slash  
3 1 2% 0   0 100 35 6.2 0 0.0 18.0 -6.6 1.0x 1.0x 0%               Slash  
Hit 3
0 2 8% 0   75 83 0 6.5 0 0.0 23.6 0.0 0.0x 1.0x 0%               Slash  
1 2 8% 0   75 83 0 4.0 0 0.0 15.0 0.0 0.0x 1.0x 0%               Slash  
2 2 8% 0   75 83 0 5.0 0 0.0 21.2 6.4 0.0x 1.0x 0%               Slash  
3 2 8% 0   75 83 0 5.0 0 0.0 21.2 -6.4 0.0x 1.0x 0%               Slash  

TimingEdit

Charges between 0-1
Hit 1 5
Hit 2 10
Hit 3 17
Animation length 45
                                                                                         
Legend (1 square = 1 frame)
 
Lag time
  
Charge interval
 
Hitbox