Ping: Difference between revisions

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m (Isn't it the same?)
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==In ''[[Super Smash Bros. Melee]]''==
==In ''[[Super Smash Bros. Melee]]''==
In ''Super Smash Bros. Melee'', attacks were given more realistic and varied sound effects. However, ''Melee'' did introduce some new attacks that use the ping sound effect, those being;
In ''Melee'', attacks were given more realistic and varied sound effects. However, ''Melee'' did introduce some new attacks that use the ping sound effect, those being:
*[[Mr. Game & Watch]]'s [[Judge|Judgement]] stage #9.
*[[Mr. Game & Watch]]'s [[Judge|Judgement]] stage #9.
*The [[Freezie]]
*The [[Freezie]]
*Some other [[ice]]-based attacks such as Judgement stage #8 used a slight variation of the ping to indicate a hit.
*Some other [[ice]]-based attacks such as Judgement stage #8 use a slight variation of the ping to indicate a hit.
*Luigi's Super Jump Punch now only makes the sound when it connects while on the ground.
*Luigi's Super Jump Punch now only makes the sound when it sweetspots while on the ground.


The ping is also heard during the cutscene where [[Giga Bowser]] emerges from the defeated {{SSBM|Bowser}}'s trophy in [[Adventure Mode]]
The ping is also heard during the cutscene where [[Giga Bowser]] emerges from the defeated {{SSBM|Bowser}}'s trophy in [[Adventure Mode]].


==In ''[[Super Smash Bros. Brawl]]''==
==In ''[[Super Smash Bros. Brawl]]''==
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