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Serpent King (talk | contribs) m (Isn't it the same?) |
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==In ''[[Super Smash Bros. Melee]]''== | ==In ''[[Super Smash Bros. Melee]]''== | ||
In '' | In ''Melee'', attacks were given more realistic and varied sound effects. However, ''Melee'' did introduce some new attacks that use the ping sound effect, those being: | ||
*[[Mr. Game & Watch]]'s [[Judge|Judgement]] stage #9. | *[[Mr. Game & Watch]]'s [[Judge|Judgement]] stage #9. | ||
*The [[Freezie]] | *The [[Freezie]] | ||
*Some other [[ice]]-based attacks such as Judgement stage #8 | *Some other [[ice]]-based attacks such as Judgement stage #8 use a slight variation of the ping to indicate a hit. | ||
*Luigi's Super Jump Punch now only makes the sound when it | *Luigi's Super Jump Punch now only makes the sound when it sweetspots while on the ground. | ||
The ping is also heard during the cutscene where [[Giga Bowser]] emerges from the defeated {{SSBM|Bowser}}'s trophy in [[Adventure Mode]] | The ping is also heard during the cutscene where [[Giga Bowser]] emerges from the defeated {{SSBM|Bowser}}'s trophy in [[Adventure Mode]]. | ||
==In ''[[Super Smash Bros. Brawl]]''== | ==In ''[[Super Smash Bros. Brawl]]''== |
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