Ping: Difference between revisions

371 bytes added ,  3 years ago
(→‎In Super Smash Bros. Melee: Judgment is not a charging-based attack, so "Judgment '''stage''' #9" is inaccurate. Also remove the "e" in the name.)
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[[Category:Terms]]
[[Category:Terms]]
==In ''[[Super Smash Bros. Ultimate]]''==
==In ''[[Super Smash Bros. Ultimate]]''==
{{SSBU|Zelda}} and {{SSBU|Sheik}}'s new Final Smashes, [[Triforce of Wisdom]] and [[Sheikah Dance]], unlike Light Arrow, uses unique sound effects instead of the ping. Additionally, while {{SSBU|Link}}'s [[Ancient Bow and Arrow]] is fundamentally similar to Light Arrow and Dark Pit Staff, it uses a unique sound effect similar to the Final Smash standby sound instead.
In addition to all existing instances of the ping, ''Ultimate'' introduces the [[Special Zoom#Overview|Final Zoom]], coined by [[Masahiro Sakurai]] and his team. The Final Zoom occurs when a player takes a hit which can [[KO]] them on their last stock in a stock match or when they run out of HP in a Stamina match. When it occurs, a variant of the ping very similar to the real version is played. Most returning attacks that play the ping also receive their own [[Special Zoom]] as well, making these attacks more dramatic.
In addition to all existing instances of the ping, ''Ultimate'' introduces the [[Special Zoom#Overview|Final Zoom]], coined by [[Masahiro Sakurai]] and his team. The Final Zoom occurs when a player takes a hit which can [[KO]] them on their last stock in a stock match or when they run out of HP in a Stamina match. When it occurs, a variant of the ping very similar to the real version is played. Most returning attacks that play the ping also receive their own [[Special Zoom]] as well, making these attacks more dramatic.
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