Pikmin (universe): Difference between revisions

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|originconsole    = Nintendo GameCube
|originconsole    = Nintendo GameCube
|firstinstallment  = ''{{iw|pikipedia|Pikmin|game}}'' (2001)
|firstinstallment  = ''{{iw|pikipedia|Pikmin|game}}'' (2001)
|latestinstallment = ''{{s|pikipedia|Pikmin Bloom}}'' (2021)
|latestinstallment = ''{{iw|pikipedia|Pikmin 4}}'' (2023)
|interwiki        = pikipedia
|interwiki        = pikipedia
|interwikiname    = Pikipedia
|interwikiname    = Pikipedia
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==Franchise description==
==Franchise description==
[[File:Pikmintitle.jpg|thumb|The previous logo of the franchise.]]
[[File:Pikmintitle.jpg|thumb|The original logo of the franchise.]]
Prior to the launch of the Nintendo GameCube, [[Shigeru Miyamoto]] promoted the system's processing power by releasing a tech demo entitled ''Super Mario 128'' at Nintendo's Space World trade show in August 2000, which demonstrated rapid generation techniques in order to display 128 separate [[Mario]] models on screen at once. Meanwhile, Miyamoto and his development team worked on an original project under the working title ''Adam and Eve'', which was planned to be a game where one could watch the development and proliferation of two starting characters. Eventually, this idea was found to be far too lacking in interactivity for the player and was scrapped. But then, a completely new aesthetic was brought in and incorporated into a marriage between some of the concepts of ''Adam and Eve'' and the technicalities demonstrated by ''Super Mario 128''. The now familiar ''Pikmin'' series' characters, setting, and real-time strategy gameplay style were introduced as a new Nintendo IP with the December 2001 release of ''Pikmin'' as a near-launch title for the GameCube. Incidentally, the name "Pikmin" was derived from Miyamoto's sheepdog, Pikku.
Prior to the launch of the Nintendo GameCube, [[Shigeru Miyamoto]] promoted the system's processing power by releasing a tech demo entitled ''Super Mario 128'' at Nintendo's Space World trade show in August 2000, which demonstrated rapid generation techniques in order to display 128 separate [[Mario]] models on screen at once. Meanwhile, Miyamoto and his development team worked on an original project under the working title ''Adam and Eve'', which was planned to be a game where one could watch the development and proliferation of two starting characters. Eventually, this idea was found to be far too lacking in interactivity for the player and was scrapped. But then, a completely new aesthetic was brought in and incorporated into a marriage between some of the concepts of ''Adam and Eve'' and the technicalities demonstrated by ''Super Mario 128''. The now familiar ''Pikmin'' series' characters, setting, and real-time strategy gameplay style were introduced as a new Nintendo IP with the December 2001 release of ''Pikmin'' as a near-launch title for the GameCube. Incidentally, the name "Pikmin" was derived from Miyamoto's sheepdog, Pikku.


''Pikmin'' received positive reception, both for its charming aesthetics and characters and for its unique spin on real-time strategy, and quickly earned a devoted fanbase. However, Japanese sales were not enthusiastic after the first week. In an attempt to stimulate sales, the virtual band Strawberry Flower was hired to write and perform a song featured in Japanese commercials for the game. Ironically, the single, "Ai no Uta" ("Song of Love"), became incredibly popular and actually outsold the game it advertised, and it thus did its part to surge weekly sales of the game itself. This likely helped secure ''Pikmin''{{'}}s future status as an established Nintendo franchise, and the first sequel, ''Pikmin 2'', was released in August 2004 for the GameCube. ''Pikmin 2'' garnered near-universal acclaim from gaming publications and often makes appearances near the top of published lists of the best GameCube games released over the system's lifespan, due to its improvements over the original in many important aspects.
''Pikmin'' received positive reception, both for its charming aesthetics and characters and for its unique spin on real-time strategy, and quickly earned a devoted fanbase. However, Japanese sales were not enthusiastic after the first week. In an attempt to stimulate sales, the virtual band Strawberry Flower was hired to write and perform a song featured in Japanese commercials for the game. Ironically, the single, "Ai no Uta" ("Song of Love"), became incredibly popular and actually outsold the game it advertised, and it thus did its part to surge weekly sales of the game itself. This likely helped secure ''Pikmin''{{'}}s future status as an established Nintendo franchise, and the first sequel, ''Pikmin 2'', was released in August 2004 for the GameCube. ''Pikmin 2'' garnered near-universal acclaim from gaming publications and often makes appearances near the top of published lists of the best GameCube games released over the system's lifespan, due to its improvements over the original in many important aspects.


Despite the series' glowing track record and its status as a major Nintendo franchise being cemented with its protagonist [[Captain Olimar]] and its titular creatures appearing collectively as team-based playable characters in 2008's ''[[Super Smash Bros. Brawl]]'', the ''Pikmin'' series would experience a nine-year hiatus that would only end with the August 2013 release of its third installment, ''Pikmin 3''. Like its predecessors, ''Pikmin 3'' was positively received and proved popular enough to receive [[downloadable content]]. A fourth installment of the series, ''Pikmin 4'', was announced by Shigeru Miyamoto on September 7th, 2015, who stated that the game is "actually very close to completion. ''Pikmin'' teams are always working on the next one." On September 13th, 2022, Pikmin 4 was officially announced in a Nintendo Direct presentation. A spin-off title by Arzest, ''Hey! Pikmin'', featuring vastly different gameplay from the mainline series more akin to a 2D platformer, released for the [[Nintendo 3DS]] in 2017. An enhanced port of ''Pikmin 3'' for the Nintendo Switch, titled ''Pikmin 3 Deluxe'', was released on October 30th, 2020. Another spin-off title, ''{{s|pikipedia|Pikmin Bloom}}'', released on mobile devices on October 27th, 2021. Co-developed with Niantic, ''Pikmin Bloom'' is an augmented reality game where players track their real world step count to take care of a growing group of pikmin that go on adventures and provide gifts in return.
Despite the series' glowing track record and its status as a major Nintendo franchise being cemented with its protagonist [[Captain Olimar]] and its titular creatures appearing collectively as team-based playable characters in 2008's ''[[Super Smash Bros. Brawl]]'', the ''Pikmin'' series would experience a nine-year hiatus that would only end with the August 2013 release of its third installment, ''Pikmin 3''. Like its predecessors, ''Pikmin 3'' was positively received and proved popular enough to receive [[downloadable content]]. A spin-off title by Arzest, ''Hey! Pikmin'', featuring vastly different gameplay from the mainline series more akin to a 2D platformer, released for the [[Nintendo 3DS]] in 2017. An enhanced port of ''Pikmin 3'' for the Nintendo Switch, titled ''Pikmin 3 Deluxe'', was released on October 30th, 2020. Another spin-off title, ''{{s|pikipedia|Pikmin Bloom}}'', released on mobile devices on October 27th, 2021. Co-developed with Niantic, ''Pikmin Bloom'' is an augmented reality game where players track their real world step count to take care of a growing group of pikmin that go on adventures and provide gifts in return. A fourth installment of the series, ''Pikmin 4'', was announced by Shigeru Miyamoto on September 7th, 2015, who stated that the game is "actually very close to completion. ''Pikmin'' teams are always working on the next one." On September 13th, 2022, ''Pikmin 4'' was officially announced in a Nintendo Direct presentation. The game would release on July 21, 2023. This entry stands out for having a different camera system, the new companion {{s|pikipedia|Oatchi}}, and a new {{s|pikipedia|night expedition}} where players can use {{s|pikipedia|Glow Pikmin}} to fend off frenzied enemies.


The ''Pikmin'' games are set on an uncharted planet called PNF-404, which appears to be a post-apocalyptic Earth. The player takes control of a visiting astronaut (the Hocotatian [[Captain Olimar]] in ''Pikmin'' and ''Pikmin 2'' and the Koppaites Alph, Brittany, and Charlie in ''Pikmin 3'') and is tasked to explore PNF-404's littered wilderness, take command over armies of native plant-like species that Olimar dubbed [[Pikmin]], and securely retrieve important items to the home base. A cornucopia of hostile wildlife and environmental hazards does not make things easy for the player, as they cannot directly attack these enemies in most circumstances; they must frequently sacrifice their newfound friends by hurling them at large enemies so that they whittle the enemies' health down, and must rely on the harvesting of enemy carcasses (and naturally occurring pellets) to resow their Pikmin and pluck them up to replenish their standing forces. The game takes elements from real-time strategy games by having to micromanage an army of minions, take down enemies, and complete tasks all at once within a time limit. The different colors of Pikmin lend themselves to different on-the-spot battle strategies, and are also important to solving puzzles and opening up important pathways in the environment itself.  
The ''Pikmin'' games are set on an uncharted planet called PNF-404, which appears to be a post-apocalyptic Earth. The player takes control of a visiting astronaut (the Hocotatian [[Captain Olimar]] in ''Pikmin'' and ''Pikmin 2'' and the Koppaites Alph, Brittany, and Charlie in ''Pikmin 3'') and is tasked to explore PNF-404's littered wilderness, take command over armies of native plant-like species that Olimar dubbed [[Pikmin]], and securely retrieve important items to the home base. A cornucopia of hostile wildlife and environmental hazards does not make things easy for the player, as they cannot directly attack these enemies in most circumstances; they must frequently sacrifice their newfound friends by hurling them at large enemies so that they whittle the enemies' health down, and must rely on the harvesting of enemy carcasses (and naturally occurring pellets) to resow their Pikmin and pluck them up to replenish their standing forces. The game takes elements from real-time strategy games by having to micromanage an army of minions, take down enemies, and complete tasks all at once within a time limit. The different colors of Pikmin lend themselves to different on-the-spot battle strategies, and are also important to solving puzzles and opening up important pathways in the environment itself.  


In ''Pikmin'', Captain Olimar hails from the planet Hocotate and is taking a vacation on his spaceship, the S.S. Dolphin, in outer space when a comet hits his ship and causes him to crashland onto the uncharted planet, PNF-404. Due to oxygen being poisonous to Hocotatians, Olimar cannot breathe on PNF-404, which is further compounded by his life support system only lasting for thirty days. As a result, he is forced to use that time in order to befriend and take command of the native plant-like creatures he calls Pikmin to help him gather all the scattered pieces of the S.S. Dolphin so that he can make a return flight back home. ''Pikmin 2'' takes place immediately after Olimar returns home, in which he discovers that the company he works for, Hocotate Freight, is in severe debt. As a result, the company president sends Olimar and his co-worker Louie to scavenge valuable goods from PNF-404.
In ''Pikmin'', Captain Olimar hails from the planet Hocotate and is taking a vacation on his spaceship, the S.S. Dolphin, in outer space when a comet hits his ship and causes him to crashland onto the uncharted planet, PNF-404. Due to oxygen being poisonous to Hocotatians, Olimar cannot breathe on PNF-404, which is further compounded by his life support system only lasting for thirty days. As a result, he is forced to use that time in order to befriend and take command of the native plant-like creatures he calls Pikmin to help him gather all the scattered pieces of the S.S. Dolphin so that he can make a return flight back home. ''Pikmin 2'' takes place immediately after Olimar returns home, in which he discovers that the company he works for, Hocotate Freight, is in severe debt. As a result, the company president sends Olimar and his co-worker Louie to scavenge valuable goods from PNF-404. ''Pikmin 4'' reveals that one of his expeditions to the planet results in a crash land. He sends out a distress signal, but the rescue corps meant to retrieve him also crash lands, leading to a second rescue attempt by the player character.


''Pikmin 3'' introduces the Koppaites, another space-faring alien race that is highly similar to the Hocotatians. The three new playable protagonists - Alph, Brittany, and Charlie - are Koppaites and arrive at PNF-404, where they enlist the aid of the Pikmin to help them harvest fruit seeds to save their starving homeworld, Koppai.
''Pikmin 3'' introduces the Koppaites, another space-faring alien race that is highly similar to the Hocotatians. The three new playable protagonists - Alph, Brittany, and Charlie - are Koppaites and arrive at PNF-404, where they enlist the aid of the Pikmin to help them harvest fruit seeds to save their starving homeworld.


==In ''[[Super Smash Bros. Melee]]''==
==In ''[[Super Smash Bros. Melee]]''==
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==In ''[[Super Smash Bros. Ultimate]]''==
==In ''[[Super Smash Bros. Ultimate]]''==
The ''Pikmin'' series and all of its previous characters and stages return for ''[[Ultimate]]''.
The ''Pikmin'' series and all of its previous characters and stages return for ''Ultimate'', along with slight addition to its universe in the form of two new arrangements and a new Assist Trophy.
 
Much later in January 2024, a new combined spirit from ''Pikmin 4'' was added to the game.


===Fighter===
===Fighter===
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==Games with elements appearing in the ''Super Smash Bros.'' series==
==Games with elements appearing in the ''Super Smash Bros.'' series==
The ''Pikmin'' universe has games represented throughout the ''Super Smash Bros.'' series with a total of 4 games. The latest game represented in this universe is ''{{iw|pikipedia|Hey! Pikmin}}'', released on July 13, 2017.
The ''Pikmin'' universe has games represented throughout the ''Super Smash Bros.'' series with a total of 5 games. The latest game represented in this universe is ''{{iw|pikipedia|Pikmin 4}}'', released on July 21, 2023.


===''{{iw|pikipedia|Pikmin}}''===
===''{{iw|pikipedia|Pikmin}}''===
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**{{GameIcon|SSBU}} "'''{{SSBUMusicLink|Pikmin|Garden of Hope (Remix)}}'''": Incorporates the theme of {{iw|pikipedia|Impact Site}}, the first area of this game.
**{{GameIcon|SSBU}} "'''{{SSBUMusicLink|Pikmin|Garden of Hope (Remix)}}'''": Incorporates the theme of {{iw|pikipedia|Impact Site}}, the first area of this game.
**{{GameIcon|SSBB}} "'''[[Victory theme#Pikmin Victory Theme|Victory! Pikmin Series]]'''": A sped of remix of an excerpt of this game's title theme.
**{{GameIcon|SSBB}} "'''[[Victory theme#Pikmin Victory Theme|Victory! Pikmin Series]]'''": A sped of remix of an excerpt of this game's title theme.
*Misc:
**{{gameIcon|SSBB}} ''Pikmin'' game can be seen in the [[Chronicle]].


===''{{iw|pikipedia|Pikmin 2}}''===
===''{{iw|pikipedia|Pikmin 2}}''===
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**{{GameIcon|SSBB}} "'''{{SSBBMusicLink|Pikmin|Tane no Uta}}'''": Similar to Ai no Uta, this was an image song performed by the Japanese band Strawberry Flower that was used in commercials for this game.   
**{{GameIcon|SSBB}} "'''{{SSBBMusicLink|Pikmin|Tane no Uta}}'''": Similar to Ai no Uta, this was an image song performed by the Japanese band Strawberry Flower that was used in commercials for this game.   
**{{GameIcon|SSB4}} "'''{{SSBUMusicLink|Pikmin|Stage Select - Pikmin 2}}'''": A more upbeat remix of the world map theme from this game.
**{{GameIcon|SSB4}} "'''{{SSBUMusicLink|Pikmin|Stage Select - Pikmin 2}}'''": A more upbeat remix of the world map theme from this game.
*Misc:
**{{gameIcon|SSBB}} ''Pikmin 2'' game can be seen in the [[Chronicle]].


===''{{iw|pikipedia|Pikmin 3}}''===
===''{{iw|pikipedia|Pikmin 3}}''===
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*Spirits:
*Spirits:
**{{GameIcon|SSBU}} Alph, Rock Pikmin, Winged Pikmin, Plasm Wraith, Peckish Aristocrab, Charlie, and Brittany appear as spirits.  
**{{GameIcon|SSBU}} Alph, Rock Pikmin, Winged Pikmin, Plasm Wraith, Peckish Aristocrab, Charlie, and Brittany appear as spirits.  
**{{GameIcon|SSBU}} Red Pikmin, Blue Pikmin, Yellow Pikmin, Purple Pikmin, White Pikmin, Bulborb, Fiery Blowhog and Yellow Wollywog appear as spirits using artwork from this game.
**{{GameIcon|SSBU}} Red Pikmin, Yellow Pikmin, Purple Pikmin, White Pikmin, Bulborb, Fiery Blowhog and Yellow Wollywog appear as spirits using artwork from this game.
*Music:
*Music:
**{{GameIcon|SSB4-WiiU}} "'''{{SSBUMusicLink|Pikmin|Mission Mode - Pikmin 3}}'''": An acoustic remix of the Mission Mode theme from this game featuring Pikmin vocals.
**{{GameIcon|SSB4-WiiU}} "'''{{SSBUMusicLink|Pikmin|Mission Mode - Pikmin 3}}'''": An acoustic remix of the Mission Mode theme from this game featuring Pikmin vocals.
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===''{{iw|pikipedia|Hey! Pikmin}}''===
===''{{iw|pikipedia|Hey! Pikmin}}''===
*Spirits:
*Spirits:
**{{GameIcon|SSBU}} Olimar and {{iw|pikipedia|Mockiwi}} appear as spirits using artwork from this game.
**{{GameIcon|SSBU}} {{iw|pikipedia|Mockiwi}} appears as a spirit.
**{{GameIcon|SSBU}} Olimar and Blue Pikmin appear as spirits using artwork from this game.
*Music:
*Music:
**{{GameIcon|SSBU}} "'''{{SSBUMusicLink|Pikmin|The Keeper of the Lake}}'''": The theme that plays when fighting the {{iw|pikipedia|Long Water Dumple}}, sourced from this game.
**{{GameIcon|SSBU}} "'''{{SSBUMusicLink|Pikmin|The Keeper of the Lake}}'''": The theme that plays when fighting the {{iw|pikipedia|Long Water Dumple}}, sourced from this game.
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**{{GameIcon|SSBU}} "'''{{SSBUMusicLink|Pikmin|Over Wintry Mountains}}'''": The theme of the fourth special course, sourced from this game.
**{{GameIcon|SSBU}} "'''{{SSBUMusicLink|Pikmin|Over Wintry Mountains}}'''": The theme of the fourth special course, sourced from this game.
**{{GameIcon|SSBU}} "'''{{SSBUMusicLink|Pikmin|Fragment of Hope}}'''": The theme that plays in the third phase of the fight against the {{iw|pikipedia|Berserk Leech Hydroe}}, sourced from this game.
**{{GameIcon|SSBU}} "'''{{SSBUMusicLink|Pikmin|Fragment of Hope}}'''": The theme that plays in the third phase of the fight against the {{iw|pikipedia|Berserk Leech Hydroe}}, sourced from this game.
===''{{iw|pikipedia|Pikmin 4}}''===
*Spirits:
**{{GameIcon|SSBU}} {{iw|pikipedia|Oatchi}} with [[pikipedia:Pikmin 4 player character|the protagonist]] and some Pikmin appear as a spirit.


==Trivia==
==Trivia==
*Not counting {{uvm|Cubivore}} (which had yet to be released at the time), ''Pikmin'' was the newest universe to be represented in ''[[Super Smash Bros. Melee]]'', with the first game releasing one month before ''Melee'''s release.
*Not counting {{uvm|Cubivore}} (which had yet to be released at the time), ''Pikmin'' was the newest universe to be represented in ''[[Super Smash Bros. Melee]]'', with the first game releasing one month before ''Melee'''s release.
*With Olimar in ''Brawl'', ''Pikmin'' is the first series to have debuted within the 21st century to have been represented by a fighter in ''Smash'', although {{uv|Animal Crossing}} is the oldest for the 21st century overall.
*With Olimar in ''Brawl'', ''Pikmin'' is the first series to have debuted within the 21st century to have been represented by a fighter in ''Smash'', although {{uv|Animal Crossing}} is the oldest for the 21st century overall.
*Pikmin is also the first fighter-based universe in the series to debut after the release of the original ''[[Super Smash Bros.]]''.
*Pikmin is also the first fighter-based universe in the series to debut after the release of the original ''[[Super Smash Bros.]]''
*Pikmin, along with {{uv|Kid Icarus}} (and technically {{uv|Wario}}), are the only series with minor representation in ''Melee'' to have a fighter in the following installment, ''Brawl''.
*Pikmin, along with {{uv|Kid Icarus}} (and technically {{uv|Wario}}), are the only series with minor representation in ''Melee'' to have a fighter in the following installment, ''Brawl''.


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