Pikachu (SSBM)/Up smash: Difference between revisions

:|
(:|)
Line 3: Line 3:
==Overview==
==Overview==
[[File:Pikachu Up Smash Hitbox Melee.gif|thumb|Hitboxes of Pikachu's up smash.]]
[[File:Pikachu Up Smash Hitbox Melee.gif|thumb|Hitboxes of Pikachu's up smash.]]
Pikachu does a back flip with its tail sticking out, doing extremely high vertical knockback. It is the strongest [[up smash]] in ''Melee'' in terms of knockback, and is also very quick, with some [[range]] as well. Like in any ''Smash Bros.'' game, this is one of Pikachu's most versatile moves, as it can [[combo]] many characters at low percentages, [[juggle]] [[fastfaller]]s at lower percentages, and is a very effective way to finish a combo, followup a move such as an {{mvsub|Pikachu|SSBM|up throw}} or {{mvsub|Pikachu|SSBM|down throw}} (depending on the opponent's [[falling speed]]), or just to KO an opponent period. The move can also be used effectively for [[shield stabbing]]. Pikachu can also use the move to combo straight into [[Thunder]] for a [[Star KO]], referred to as a "[[Thunderspike]]", though this is much less effective than in ''Smash 64'' due to Thunder having much slower speed in terms of both [[startup]] and [[ending lag]], and no longer having infinite vertical range (now striking from a fixed height from a thundercloud), as well as the generally faster falling speeds in ''Melee''.
Pikachu does a back flip with its tail sticking out, doing 17% damage, around 24% damage when fully charged, and extremely high vertical knockback. It is the strongest [[up smash]] in ''Melee'' in terms of knockback, and is also very quick, with some [[range]] as well. Like in any ''Smash Bros.'' game, this is one of Pikachu's most versatile moves, as it can [[combo]] many characters at low percentages, [[juggle]] [[fastfaller]]s at lower percentages, and is a very effective way to finish a combo, followup a move such as an {{mvsub|Pikachu|SSBM|up throw}} or {{mvsub|Pikachu|SSBM|down throw}} (depending on the opponent's [[falling speed]]), or just to KO an opponent period. The move can also be used effectively for [[shield stabbing]]. Pikachu can also use the move to combo straight into [[Thunder]] for a [[Star KO]], referred to as a "[[Thunderspike]]", though this is much less effective than in ''Smash 64'' due to Thunder having much slower speed in terms of both [[startup]] and [[ending lag]], and no longer having infinite vertical range (now striking from a fixed height from a thundercloud), as well as the generally faster falling speeds in ''Melee''.
 
{{competitive expertise}}


==Hitboxes==
==Hitboxes==