Ore Club: Difference between revisions
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==In ''Super Smash Bros. 4''== | ==In ''Super Smash Bros. 4''== | ||
The Ore Club appears as an item in ''[[Super Smash Bros. 4]]''. Like the [[Star Rod]], it functions as both a battering item and a shooting item; its slow strikes deal high damage, and its smash attack produces a tornado that travels across the stage to damage opponents and juggle items; the tornado can only be produced six times from a club. The size of the tornado and the distance it travels increases the more the attack is charged; an uncharged tornado is larger than the largest base size of any character, and is able to travel the length of [[Final Destination]]. You gain [[Launch resistance|super armor]] while charging a smash attack. | The Ore Club appears as an item in ''[[Super Smash Bros. 4]]''. Like the [[Star Rod]], it functions as both a battering item and a shooting item; its slow strikes deal high damage, and its smash attack produces a tornado that travels across the stage to damage opponents and juggle items; the tornado can only be produced six times from a club. The size of the tornado and the distance it travels increases the more the attack is charged; an uncharged tornado is larger than the largest base size of any character, and is able to travel the length of [[Final Destination]]. You gain [[Launch resistance|super armor]] while charging a smash attack. Also like the Star Rod, throwing the club at an opponent will result in a [[semi-spike]]. | ||
==Origin== | ==Origin== | ||
The Ore Club was first seen in ''Kid Icarus: Uprising'', as the most basic of all the {{s|icaruspedia|club}}-type weapons in the game. Typically, clubs deal very high melee damage with a two-hit combo while saddling the user with a low running speed. It can be charged up for a charge shot, albeit rather slowly, which deals a large amount of damage. Its homing is average. Like other clubs, the Ore Club does not have any rapid fire projectile that most other weapons have. | The Ore Club was first seen in ''Kid Icarus: Uprising'', as the most basic of all the {{s|icaruspedia|club}}-type weapons in the game. Typically, clubs deal very high melee damage with a two-hit combo while saddling the user with a low running speed. It can be charged up for a charge shot, albeit rather slowly, which deals a large amount of damage. Its homing is average. Like other clubs, the Ore Club does not have any rapid fire projectile that most other weapons have. |