Norfair: Difference between revisions

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|subtitle = ''[[metroidwiki:Metroid (game)|Metroid]]''
|subtitle = ''[[metroidwiki:Metroid (game)|Metroid]]''
|name = Norfair
|name = Norfair
|image = {{tabber|title1=Ultimate|tab1=[[File:SSBU-Norfair.png|300px]]|title2=Wii U|tab2=[[File:SSB4UNorfair.png|300px]]|title3=Brawl|tab3=[[File:Norfair1.jpg|300px]]}}
|image = {{tabber|title1=Ultimate|content1=[[File:SSBU-Norfair.png|300px]]|title2=Wii U|content2=[[File:SSB4UNorfair.png|300px]]|title3=Brawl|content3=[[File:Norfair1.jpg|300px]]}}
|caption = [[File:MetroidSymbol.svg|50px|class=invert]]<br>Norfair as it appears in ''Smash''.
|caption = [[File:MetroidSymbol.svg|50px|class=invert]]<br>Norfair as it appears in ''Smash''.
|universe = {{uv|Metroid}}
|universe = {{uv|Metroid}}
|games = ''[[Brawl]]''<br>''[[SSB4]]'' ([[SSB4-U|Wii U]])<br>''[[Ultimate]]''
|games = ''[[Brawl]]''<br>''[[SSB4]]'' ([[SSB4-U|Wii U]])<br>''[[Ultimate]]''
|hometo = '''Brawl:'''<br>{{SSBB|Samus}}/{{SSBB|Zero Suit Samus}}<br>'''SSB4:'''<br>{{SSB4|Samus}}<br>{{SSB4|Zero Suit Samus}}<br>'''Ultimate:'''<br>{{SSBU|Samus}}<br>{{SSBU|Dark Samus}}<br>{{SSBU|Zero Suit Samus}}<br>{{SSBU|Ridley}}
|availability = [[Starter stage|Starter]]
|availability = [[Starter stage|Starter]]
|cratetype = Futuristic (''Brawl'' and ''Ultimate'')<br>Normal (Wii U)
|cratetype = Futuristic (''Brawl'' and ''Ultimate'')<br>Normal (Wii U)
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Norfair has five small platforms in the air, arranged in a V formation, with a volatile sea of magma at the bottom of the stage. The pass-through platforms are ideal for characters with far-reaching ground attacks or for characters with a good air game/up special.
Norfair has five small platforms in the air, arranged in a V formation, with a volatile sea of magma at the bottom of the stage. The pass-through platforms are ideal for characters with far-reaching ground attacks or for characters with a good air game/up special.


As the player fights on Norfair, magma will rise every so often and cover the platforms, similar to the acid in [[Planet Zebes]] in ''[[Super Smash Bros.]]'' and [[Brinstar]] in ''[[Super Smash Bros. Melee]]''. It can rise to three different levels and causes strong fire damage, but prevents KOs via the lower blast line. Magma sometimes falls from the sides too - this hazard covers over half of the stage. A wave of magma will also appear from time to time, slowly approaching the stage from the background. When this wave forms, a safe area will pop up on a random platform, with the design based on the bubble doors from the [[Metroid (universe)|''Metroid'' universe]]. It is unnecessary to fight for this safe haven as all magma hazards can be dodged, air dodged, shielded, and perfect shielded with decent timing; players can also take advantage of invincibility frames from edge-grabbing the numerous platforms. The safe haven can also be a hindrance since characters can still be hit through the refuge by those on the outside. It is also possible with characters with many jumps such as [[King Dedede]], [[Kirby]], [[Meta Knight]], [[Pit]] and [[Jigglypuff]] or great recovery moves like [[Isabelle]], [[Villager]] and [[R.O.B.]] to completely avoid the wave by jumping over it. If items are turned on, an item will always spawn in the safe zone after appearing. Sometimes, the safe zone won't open until after the magma wave hits. The final stage hazard of Norfair are the occasional showers of magma that spurt in an arc and land on the middle platforms, which are better avoided than shielded given the difficulty in determining where they will hit.
As the player fights on Norfair, magma will rise every so often and cover the platforms, similar to the acid in [[Planet Zebes]] in ''[[Super Smash Bros.]]'' and [[Brinstar]] in ''[[Super Smash Bros. Melee]]''. It can rise to three different levels and causes strong fire damage, but prevents KOs via the lower blast line. Magma sometimes falls from the sides too - this hazard covers over half of the stage. A wave of magma will also appear from time to time, slowly approaching the stage from the background. When this wave forms, a safety hatch will pop up on a random platform, with the design based on the bubble doors from the [[Metroid (universe)|''Metroid'' universe]]. It is unnecessary to fight for this safe haven as all magma hazards can be dodged, air dodged, shielded, and perfect shielded with decent timing; players can also take advantage of invincibility frames from edge-grabbing the numerous platforms. The safe zone can also be a hindrance since characters can still be hit through the refuge by those on the outside. It is also possible with characters with many jumps such as [[King Dedede]], [[Kirby]], [[Meta Knight]], [[Pit]] and [[Jigglypuff]] or great recovery moves like [[Isabelle]], [[Villager]] and [[R.O.B.]] to completely avoid the wave by jumping over it. If items are turned on, an item will always spawn in the safe zone after appearing. Sometimes, the safe zone won't open until after the magma wave hits. The final stage hazard of Norfair are the occasional showers of magma that spurt in an arc and land on the middle platforms, which are better avoided than shielded given the difficulty in determining where they will hit.


In ''Ultimate'', magma hazards can no longer be shielded or perfect shielded, though players can still dodge or air dodge them.  
In ''Ultimate'', magma hazards can no longer be shielded or perfect shielded, though players can still dodge or air dodge them.  
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==Origin==
==Origin==
Although {{s|metroidwiki|Norfair}} first appeared in ''[[metroidwiki:Metroid (game)|Metroid]]'', aesthetically this stage is based on how the area appears in ''{{s|metroidwiki|Super Metroid}}'' and ''{{s|metroidwiki|Metroid: Zero Mission}}''. Located deep below the surface of {{s|metroidwiki|Zebes}}, Norfair is one of the most dangerous areas {{s|metroidwiki|Samus}} ventures through; it includes caverns and tunnels full of magma, and [[metroidwiki:Intense Heat|intense heat]] that damages Samus by just being in the area. It is not until she acquires the {{s|metroidwiki|Varia Suit}} that she can safely venture through the super-heated area, and it is not until she acquires the {{s|metroidwiki|Gravity Suit}} that she can she venture underneath the magma. Norfair is also where Samus gets notable {{s|metroidwiki|upgrade}}s to her {{s|metroidwiki|Power Suit}}, such as the {{s|metroidwiki|Wave Beam}} and {{s|metroidwiki|Screw Attack}}.  
Although {{s|metroidwiki|Norfair}} first appeared in ''[[metroidwiki:Metroid (game)|Metroid]]'', aesthetically this stage is based on how the area appears in ''{{s|metroidwiki|Super Metroid}}'' and ''{{s|metroidwiki|Metroid: Zero Mission}}''. Located deep below the surface of {{s|metroidwiki|Zebes}}, Norfair is one of the most dangerous areas {{s|metroidwiki|Samus}} ventures through; it includes caverns and tunnels full of magma, and [[metroidwiki:Intense Heat|intense heat]] that damages Samus by just being in the area. It is not until she acquires the {{s|metroidwiki|Varia Suit}} that she can safely venture through the super-heated area, and it is not until she acquires the {{s|metroidwiki|Gravity Suit}} that she can venture underneath the magma. Norfair is also where Samus gets notable {{s|metroidwiki|upgrade}}s to her {{s|metroidwiki|Power Suit}}, such as the {{s|metroidwiki|Wave Beam}} and {{s|metroidwiki|Screw Attack}}.  


In ''Super Metroid''{{'}}s Norfair, there is a room which features magma rising continuously, and Samus must get to the other side of the room, climb up platforms, and enter another room before the magma kills her. In this stage, the concept is retained by the safe room with {{s|metroidwiki|Blue Doors}}, which appears for fighters to take refuge from the magma. The Blue Doors themselves are also based on how they appear in ''Metroid'' and ''Super Metroid'', and they can also be seen in the background.  
In ''Super Metroid''{{'}}s Norfair, there is a room which features magma rising continuously, and Samus must get to the other side of the room, climb up platforms, and enter another room before the magma kills her. In this stage, the concept is retained by the safe room with {{s|metroidwiki|Blue Doors}}, which appears for fighters to take refuge from the magma. The Blue Doors themselves are also based on how they appear in ''Metroid'' and ''Super Metroid'', and they can also be seen in the background.  
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==Tournament legality==
==Tournament legality==
Currently, Norfair is considered nearly universally banned in tournament play. Proponents of banning the stage claim that the increased number of edges promotes stalling the game by constantly alternating between edges for invincibility, and that the magma plumes provide an unnecessary degree of unpredictability. Those who believe the stage should be a counterpick insist that ledge-stalling is not that effective, and that the uniqueness of the stage is not brought down by the hazards, which can be defended against fairly easily. Regardless, the stage can assist characters who are easily gimped, since they are given more opportunities to grab an edge (especially tethers). In later ''Brawl'' tournaments, the stage has been banned much more frequently. It is also jokingly referred to as '''No'''(r)'''fair''', regarding its legality.
Currently, Norfair is considered nearly universally banned in tournament play. Proponents of banning the stage claim that the increased number of edges promotes stalling the game by constantly alternating between edges for invincibility, and that the magma plumes provide an unnecessary degree of unpredictability. Those who believe the stage should be a counterpick insist that ledge-stalling is not that effective, and that the uniqueness of the stage is not brought down by the hazards, which can be defended against fairly easily. Regardless, the stage can assist characters who are easily gimped, since they are given more opportunities to grab an edge (especially tethers). In later ''Brawl'' tournaments, the stage has been banned much more frequently. It is also jokingly referred to as "not fun, '''Norfair'''", regarding its legality.


In ''Smash 4'', Norfair has seen no use at all in tournaments for the aforementioned reasons, with every major since ''Smash 4''{{'}}s inception banning the stage.
In ''Smash 4'', Norfair has seen no use at all in tournaments for the aforementioned reasons, with every major since ''Smash 4''{{'}}s inception banning the stage.
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==Update history==
==Update history==
'''{{GameIcon|ssb4-u}} 1.0.2'''
'''{{GameIcon|ssb4-u}} 1.0.2'''
*Added 8-player mode version of the stage (already had an 8-player Ω form). 8-player Norfair removes all magma-related hazards.
*{{change|Added 8-player mode version of the stage (already had an 8-player Ω form). For performance reasons, lava waves no longer appear while in this mode.}}


==Names in other languages==
==Names in other languages==
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*Using ''Ultimate's'' updated camera controls, it is possible to rotate the camera far enough to see the lava walls which occasionally flow towards the stage are constantly present beyond the blast zones when not being used.
*Using ''Ultimate's'' updated camera controls, it is possible to rotate the camera far enough to see the lava walls which occasionally flow towards the stage are constantly present beyond the blast zones when not being used.
*If the player uses [[Zelda]]/[[Sheik]]'s [[Transform]] move just before they touch the magma at the bottom when the stage lowers, it is possible to either take a few hits from the magma until they rise again from it, or get KO'd.
*If the player uses [[Zelda]]/[[Sheik]]'s [[Transform]] move just before they touch the magma at the bottom when the stage lowers, it is possible to either take a few hits from the magma until they rise again from it, or get KO'd.
*With proper timing, it is possible to avoid damage from the large magma wave by [[sidestepping]] and by using [[Marth]]'s and [[Ike]]'s [[Counter]] or [[Lucario]]'s [[Double Team]]. [[Kirby]] and other characters with multiple mid-air jumps can float off the top of the screen just before the magma hits and take no damage and [[Snake]] can also avoid it using his [[Cypher]] to move off screen. However, with this method, the player must beware of [[Blast line|KO boundaries]]. Kirby can also avoid it using [[Stone]]. Pokémon Trainer can switch his Pokémon and [[Wario]] can [[Wario Waft]] and take no damage.
*With proper timing, it is possible to avoid damage from the large magma wave by [[sidestepping]] and, prior to ''Ultimate'', by shielding or countering. Certain characters can also avoid it by going high enough over the wave, and any move which provides full body intangibility or invincibility can be used to dodge it as well.
*This is the only stage in ''Brawl'' in which the [[List of SSBB Music (Metroid series)#Norfair|music track of the same name]] has to be unlocked.
*This is the only stage in ''Brawl'' in which the [[List of SSBB Music (Metroid series)#Norfair|music track of the same name]] has to be unlocked.
*When the stage was updated to support [[8-Player Smash]] in ''Wii U'', the Facebook page posted, "''Good luck fitting everyone into the safe zone on Norfair.''" However, no stage hazards (including the safe zone) appear on Norfair during an 8-Player Smash.
*When the stage was updated to support [[8-Player Smash]] in ''Wii U'', the Facebook page posted, "''Good luck fitting everyone into the safe zone on Norfair.''" However, no stage hazards (including the safe zone) appear on Norfair during an 8-Player Smash.
*In ''Ultimate'', the following [[Assist Trophy|Assist Trophies]] cannot appear on this stage: [[Waluigi]], the [[Moon]], [[Knuckle Joe]], [[Samurai Goroh]], [[Kapp'n]], [[Color TV-Game 15]], [[Devil]], [[Takamaru]], [[Flies & Hand]], [[Nikki]] (due to the dark background obscuring her drawings), [[Squid Sisters]], and the [[Ghosts]]. Additionally, [[Lunala]] cannot be summoned on this stage.
*In ''Ultimate'', the following [[Assist Trophies]] can only appear on this stage's Battlefield and Omega forms: [[Waluigi]], [[Knuckle Joe]], [[Samurai Goroh]], [[Kapp'n]], [[Color TV-Game 15]], [[Devil]], [[Takamaru]], [[Flies & Hand]], [[Squid Sisters]], and the [[Ghosts]]. Additionally, [[Lunala]] can only be summoned on the Battlefield and Omega forms of this stage. The [[Moon]], and [[Nikki]] (due to the dark background obscuring her drawings) cannot be summoned on this stage at all.
*Norfair appears in more ''Ultimate'' Classic Mode routes than any other stage, appearing in 14 different routes within 15 rounds.
*Norfair appears in more ''Ultimate'' Classic Mode routes than any other stage, appearing in 14 different routes within 15 rounds.