Ness (SSB4): Difference between revisions

(→‎Notable players: That shouldn't have been removed in the first place.)
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|usdefname=PK Thunder
|usdefname=PK Thunder
|usdefdmg=8% (PK Thunder), 1% (Thunder's tail), 25% (PK Thunder 2 initial hitbox), 21% (PK Thunder 2 late hitbox)
|usdefdmg=8% (PK Thunder), 1% (Thunder's tail), 25% (PK Thunder 2 initial hitbox), 21% (PK Thunder 2 late hitbox)
|usdefdesc=Ness creates a stream of lightning that can be aimed into opponents to deal damage with the head and stun with the tail. Aiming the head into Ness himself will launch him in a trajectory opposite to the side he was hit on, which is referred to as [[PK Thunder 2]]. PK Thunder 2 has invincibility frames during the first half of the move.
|usdefdesc=Ness creates a stream of lightning that can be aimed into opponents to deal damage with the head and stun with the tail. Aiming the head into Ness himself will launch him in a trajectory opposite to the side he was hit on, which is referred to as [[PK Thunder 2]]. PK Thunder 2 has invincibility frames during the first half of the move. The thunder is blue.
|usc1name=Lasting PK Thunder
|usc1name=Lasting PK Thunder
|usc1dmg=7% (PK Thunder), 1% (Thunder's tail), 1,5% (PK Thunder 2, each hit), 10% (PK Thunder 2, last hit)
|usc1dmg=7% (PK Thunder), 1% (Thunder's tail), 1,5% (PK Thunder 2, each hit), 10% (PK Thunder 2, last hit)
|usc1desc=Functions identically to {{SSBB|Lucas}}'s counterpart, with tighter turning and both the projectile and Ness piercing enemies. Less damage.
|usc1desc=Functions identically to {{SSBB|Lucas}}'s counterpart, with tighter turning and both the projectile and Ness piercing enemies. Less damage. The thunder is dark purple.
|usc2name=Rolling PK Thunder
|usc2name=Rolling PK Thunder
|usc2dmg=12% (PK Thunder), 1% (Thunder's tail), 30% (PK Thunder 2)
|usc2dmg=12% (PK Thunder), 1% (Thunder's tail), 30% (PK Thunder 2)
|usc2desc=Slower yet larger PK Thunder. Both the projectile and Ness do more damage and knockback. However, the distance Ness moves with PK Thunder 2 is much shorter.
|usc2desc=Slower yet larger PK Thunder. Both the projectile and Ness do more damage and knockback. However, the distance Ness moves with PK Thunder 2 is much shorter. The thunder is green.
|dsdefname=PSI Magnet
|dsdefname=PSI Magnet
|dsdefdmg=0%
|dsdefdmg=0%
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