Mushroomy Kingdom: Difference between revisions

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'''Mushroomy Kingdom''' ({{ja|いにしえっぽい王国}} ''Inishie ppoi ōkoku'', '''Ancient-ish Kingdom''') is a stage in ''[[Super Smash Bros. Brawl]]'' based off levels in ''[[Super Mario Bros.]]'' This stage is a 2.5D (3D structure in a 2D perspective) replica of the original World 1-1 with enhanced graphics and a deserted look. Ruins can be seen in the background and life is absent apart from the fighters. Game director [[Masahiro Sakurai]] stated in the stage's update on the [[Smash Bros. DOJO!!]] that he wanted to create the impression that the kingdom had been abandoned since its initial appearance in 1985, 23 years prior to the release of ''Brawl''.  
'''Mushroomy Kingdom''' ({{ja|いにしえっぽい王国}} ''Inishie ppoi ōkoku'', '''Ancient-ish Kingdom''') is a stage in ''[[Super Smash Bros. Brawl]]'' based off levels in ''[[Super Mario Bros.]]'' This stage is a 2.5D (3D structure in a 2D perspective) replica of the original World 1-1 with enhanced graphics and a deserted look. Ruins can be seen in the background and life is absent apart from the fighters. Game director [[Masahiro Sakurai]] stated in the stage's update on the [[Smash Bros. DOJO!!]] that he wanted to create the impression that the kingdom had been abandoned since its initial appearance in 1985, 23 years prior to the release of ''Brawl''.  


==Stage Description==
The stage scrolls to the right slowly and one can see familiar [[Mario (series)|Mario]] landmarks like the flagpole and castle at the end of the level, but it keeps on scrolling. There are both destructible blocks, as well as 'question' blocks, which release an item when struck. '?' blocks that contained coins and power-ups in ''Super Mario Bros''. will release multiple items if attacked more than once.
The stage scrolls to the right slowly and one can see familiar [[Mario (series)|Mario]] landmarks like the flagpole and castle at the end of the level, but it keeps on scrolling. There are both destructible blocks, as well as 'question' blocks, which release an item when struck. '?' blocks that contained coins and power-ups in ''Super Mario Bros''. will release multiple items if attacked more than once.


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Mushroomy Kingdom's side scrolling properties make it technically the largest stage. As the layout repeatedly loops, it could be argued that the stage is actually infinite. However, [[New Pork City]] is the largest non-scrolling ''Brawl''-original stage.
Mushroomy Kingdom's side scrolling properties make it technically the largest stage. As the layout repeatedly loops, it could be argued that the stage is actually infinite. However, [[New Pork City]] is the largest non-scrolling ''Brawl''-original stage.


Due to the side-scrolling nature and ledges that can't be grabbed, this stage is [[Banned stage|banned]] from official tournaments.
==Tournament Legality==
 
Due to the side-scrolling nature and ledges that can't be grabbed, this stage is [[Banned stage|banned]] from official tournaments. The underground level also has an unusually low ceiling, and it is possible to KO with some [[up throw]]s at 0%. The underground level can  additionally create [[Cave of life|caves of life]].
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==Choosing the level==
==Choosing the level==
Mushroomy Kingdom has a randomizer script attached to it. When chosen at the Stage Selection screen, both the Ground and Underground levels have a 50% chance of loading. However, it is possible to guarantee which version of the stage is used by holding down a certain button as it is selected. Following is a guide to doing this with all four controllers using the default control schemes:
Mushroomy Kingdom has a randomizer script attached to it. When chosen at the Stage Selection screen, both the Ground and Underground levels have a 50% chance of loading. However, it is possible to guarantee which version of the stage is used by holding down a certain button as it is selected. Following is a guide to doing this with all four controllers using the default control schemes:
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