Mushroom Kingdom II: Difference between revisions

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==Origin==
==Origin==
[[File:Area1SMB2.png|thumb|left|200px|A portion of {{iw|mariowiki|World 1-1|Super Mario Bros. 2}}, as seen in the ''Super Mario All-Stars'' version of ''Super Mario Bros. 2''.]]
[[File:Area1SMB2.png|thumb|left|200px|A portion of {{iw|mariowiki|World 1-1|Super Mario Bros. 2}}, as seen in the ''Super Mario All-Stars'' version of ''Super Mario Bros. 2''.]]
Contrary to what its name suggests, this stage is not derived from any version of the {{b|Mushroom Kingdom|location}}; it originates from ''[[Super Mario Bros. 2]]'''s {{iw|mariowiki|World 1|Super Mario Bros. 2}}, which takes place in the dream world of {{s|mariowiki|Subcon}}. The graphical style is based on the SNES port of ''[[Super Mario Bros. 2]]'' included in ''{{s|mariowiki|Super Mario All-Stars}}'' (especially in ''Ultimate'', where the actual graphics are used), rather than the original NES version.
Contrary to this stage's name, it is not based on location in the {{b|Mushroom Kingdom|location}}. This stage is based on the overworld sections of {{iw|mariowiki|World 1|Super Mario Bros. 2}} in ''[[Super Mario Bros. 2]]'', with its graphical style based on the SNES port of ''Super Mario Bros. 2'' included in ''{{s|mariowiki|Super Mario All-Stars}}'' instead of the original NES version.


Waterfalls are a common element in World 1 of ''Super Mario Bros. 2'', and often have logs coming down from them that can be used as temporary platforms.
In ''Super Mario Bros. 2'', [[Mario]], [[Luigi]], [[Princess Peach]], and [[Toad]] enter the dream world of {{s|mariowiki|Subcon}}, which was taken over by the game's main villain, {{iw|mariowiki|Wart}}. The door they entered through leads to the game's [[mariowiki: Waorld 1-1 (Super Mario Bros. 2)|first level]], which takes place on a grassy terrain. World 1-1 features waterfalls with logs flowing over, which act as temporary platforms; {{s|mariowiki|beanstalk}}s, which functions similarly as ladders; and {{s|mariowiki|jar}}s, which functions similarly to the {{uv|Mario} series' [[Warp Pipe]]s. The players can pluck tufts of [[grass]], which can spawn and item when pulled from the ground, and collect five [[mariowiki:Cherry|cherries]] in each level, which will spawn a [[Super Star]].


{{s|mariowiki|Pidgit}}s are small bird enemies that ride on flying magic carpets in ''Super Mario Bros. 2'', debuting in {{iw|mariowiki|World 1-2|Super Mario Bros. 2}}. When they are defeated, their carpets can be ridden and controlled by the player, though these vanish after a short while.
{{s|mariowiki|Pidgit}}s are small bird enemies that ride on flying magic carpets in ''Super Mario Bros. 2'', first appearing in {{iw|mariowiki|World 1-2|Super Mario Bros. 2}}. Pidgits attack by swooping down at the player on their magic carpets. When they are defeated, their carpets can be ridden and controlled by the player, though these vanish after a short while.
 
{{s|mariowiki|Birdo}}s first appear in ''Super Mario Bros. 2'' as the game's recurring mid-bosses, first appearing in World 1-1, but has later appeared as an ally in spin-off ''Mario'' titles since. The pink Birdos attack by spitting eggs from their nozzles, which can be picked up and thrown back to defeat them.
 
This stage features multiple elements from the overworld levels in World 1 in ''Super Mario Bros. 2'', albeit with some visual differences between their appearances in ''Super Smash Bros. Melee'' and ''Ultimate''. The 8-bit sprites used in this stage (e.g. the Pidgit's magic carpet, the logs, etc.) in ''Melee'' are enhanced to use their original 8-bit sprites from their source games. The grassy platforms, a single jar, two beanstalks, and five cherries appear as background elements, while the grass appears as a foreground element on the stage, though they cannot be interacted with.


Also in ''Super Mario Bros. 2'' are {{s|mariowiki|Birdo}}s, which are recurring mid-bosses that are fought in most levels. The pink ones attack by solely shooting eggs, which can be picked up and thrown to defeat them.
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