Minecraft (universe): Difference between revisions

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Five game modes are available in ''Minecraft'': Survival, Creative, Adventure, Hardcore, and Spectator. The modes that form the majority of the gameplay are Survival and Creative.
Five game modes are available in ''Minecraft'': Survival, Creative, Adventure, Hardcore, and Spectator. The modes that form the majority of the gameplay are Survival and Creative.
* In Survival mode, the focus is to gather resources and become stronger while building a home base. By day, the player normally encounters passive mobs, such as animals that can be tamed and farmed for materials. At night, the player may encounter more dangerous mobs such as [[Zombie]]s, [[Creeper]]s, Spiders, [[Enderman|Endermen]], and so on. While never explicitly stated during gameplay, the goal is to kill the Ender Dragon, who lives in the End dimension; doing so rolls the game's "credits", a surreal dialogue between two higher beings that explicitly breaks the fourth wall. However, there are no limitations on accomplishing this goal, and upon doing so, the player simply returns to their spawn point.
* In Survival mode, the focus is to gather resources and become stronger while building a home base. By day, the player normally encounters passive mobs, such as animals that can be tamed and farmed for materials. At night, the player may encounter more dangerous mobs such as [[Zombie]]s, [[Creeper]]s, Spiders, [[Enderman|Endermen]], and so on. While never explicitly stated during gameplay, the goal is to kill the Ender Dragon, who lives in the End dimension; doing so rolls the game's "credits", a surreal dialogue between two higher beings that explicitly breaks the fourth wall. However, there are no limitations on accomplishing this goal, and upon doing so, the player simply returns to their spawn point.
* Hardcore mode is a more difficult variant of Survival mode, exclusively reserved to the ''Java Edition''. Functioning similarly to a {{iw|wikipedia|permadeath}} game, seen in {{iw|wikipedia|roguelike}} games for example, this mode locks the world to the most difficult settings and prevents players from respawning after dying once, forcing the map to be deleted if they are killed, or being kicked from the world for a day if played from a server.
* Hardcore mode is a more difficult variant of Survival mode. Functioning similarly to a {{iw|wikipedia|permadeath}} game, seen in {{iw|wikipedia|roguelike}} games for example, this mode locks the world to the most difficult settings and prevents players from respawning after dying once, forcing the map to be deleted if they are killed, or being kicked from the world for a day if played from a server.
* Creative mode focuses on building creations with a wide array of different blocks and materials. In this mode, survival is no issue, as the player is invincible to all standard forms of damage, and has the ability to freely fly. Furthermore, all mobs become passive and all blocks can be mined instantly. In the ''Bedrock Edition'', starting a Creative world permanently disables achievements, trophies, and leaderboard updates for that world, but has no other effects on gameplay.
* Creative mode focuses on building creations with a wide array of different blocks and materials. In this mode, survival is no issue, as the player is invincible to all standard forms of damage, and has the ability to freely fly. Furthermore, all mobs become passive and all blocks can be mined instantly. In the ''Bedrock Edition'', starting a Creative world permanently disables achievements, trophies, and leaderboard updates for that world, but has no other effects on gameplay.
* Adventure mode is intended for player-created maps, and limits certain gameplay features for visiting players, such as directly destroying any blocks with any tools or placing blocks. This allows creators to produce narrative worlds, in the vein of a traditional adventure game, without interference from other players.
* Adventure mode is intended for player-created maps, and limits certain gameplay features for visiting players, such as directly destroying any blocks with any tools or placing blocks. This allows creators to produce narrative worlds, in the vein of a traditional adventure game, without interference from other players.
* Spectator mode allows players to fly around and observe the world without interacting with it in any way. The player is also free to see another player's or mobs' perspective in the game by clicking towards them while in this mode, including a few mobs who have a screen filter in their point of view.
* Spectator mode allows players to fly around and observe the world without interacting with it in any way. The player is also free to see another player's or mobs' perspective in the game by clicking towards them while in this mode, including a few mobs who have a screen filter in their point of view.


''Minecraft'' has grown to be the single best selling video game of all time, with over 238 million copies sold as of 2021. This beats the previous best selling single video game, {{iw|wikipedia|Rockstar Games}}' ''{{iw|wikipedia|Grand Theft Auto V}}'' at 180 million copies, as well as all paid versions of {{uvm3|Tetris}} at roughly 200 million copies. ''Minecraft'' is also a juggernaut in terms of merchandise, with popular items being apparel, toys, plush figures, and other novelty items.
''Minecraft'' has grown to be the single best selling video game of all time, with over 238 million copies sold as of 2021. This beats the previous best selling single video game, {{iw|wikipedia|Rockstar Games}}' ''{{iw|wikipedia|Grand Theft Auto V}}'', and all paid versions of {{uvm3|Tetris}}, both at roughly 200 million copies. ''Minecraft'' is also a juggernaut in terms of merchandise, with popular items being apparel, toys, plush figures, and other novelty items.


The game is also recognized for its calming music and deriving from the {{iw|wikipedia|chiptune}} theme commonly used for indie games, which was originally composed by German musician {{iw|wikipedia|Daniel Rosenfeld}}, also known as C418. The game's soundtrack was released into two albums; ''{{iw|wikipedia|Minecraft – Volume Alpha}}'' in 2011, and ''{{iw|wikipedia|Minecraft – Volume Beta}}'' in 2013. Moreover, a third album is considered done by his author, but the album's release is to be determined.<ref>{{Cite web |url=https://www.youtube.com/watch?v=4mn47MqhbFY |title=10 Years of the Minecraft Soundtrack - C418 INTERVIEW |website=YouTube |accessdate=June 17, 2022 |author=Anthony Fantano |archivedate=April 21, 2021 |archiveurl=https://web.archive.org/web/20210421231151/https://www.youtube.com/watch?v=4mn47MqhbFY }}</ref> Until the ''Nether Update'' in 2020, he was the sole composer for both the ''Java Edition'' and the ''Bedrock Edition''. Later updates have included music by {{iw|wikipedia|Lena Raine}} (''{{iw|wikipedia|Celeste|video game}}''), {{iw|wikipedia|Kumi Tanioka}} ({{uv|Final Fantasy}}, ''{{b|Super Smash Bros.|series}}''), and [https://minecraft.wiki/w/Aaron_Cherof Aaron Cherof]. Other iconic composers include {{iw|wikipedia|Gareth Coker}} (''{{iw|wikipedia|Ori and the Blind Forest}}''), who has contributed songs to the ''Legacy Console Edition'' of ''Minecraft'', and {{iw|wikipedia|Grant Kirkhope}} ({{uv|Banjo-Kazooie}}, {{uv|GoldenEye}}), who has contributed songs to the spin-off game ''{{iw|wikipedia|Minecraft Dungeons}}''.
The game is also recognized for its calming music and deriving from the {{iw|wikipedia|chiptune}} theme commonly used for indie games, which was originally composed by German musician {{iw|wikipedia|Daniel Rosenfeld}}, also known as C418. The game's soundtrack was released into two albums; ''{{iw|wikipedia|Minecraft – Volume Alpha}}'' in 2011, and ''{{iw|wikipedia|Minecraft – Volume Beta}}'' in 2013. Moreover, a third album is considered done by his author, but the album's release is to be determined.<ref>{{Cite web |url=https://www.youtube.com/watch?v=4mn47MqhbFY |title=10 Years of the Minecraft Soundtrack - C418 INTERVIEW |website=YouTube |accessdate=June 17, 2022 |author=Anthony Fantano |archivedate=April 21, 2021 |archiveurl=https://web.archive.org/web/20210421231151/https://www.youtube.com/watch?v=4mn47MqhbFY }}</ref> Until the ''Nether Update'' in 2020, he was the sole composer for both the ''Java Edition'' and the ''Bedrock Edition''. Later updates have included music by {{iw|wikipedia|Lena Raine}} (''{{iw|wikipedia|Celeste|video game}}''), {{iw|wikipedia|Kumi Tanioka}} ({{uv|Final Fantasy}}, ''{{b|Super Smash Bros.|series}}''), and [https://minecraft.wiki/w/Aaron_Cherof Aaron Cherof]. Other iconic composers include {{iw|wikipedia|Gareth Coker}} (''{{iw|wikipedia|Ori and the Blind Forest}}''), who has contributed songs to the ''Legacy Console Edition'' of ''Minecraft'', and {{iw|wikipedia|Grant Kirkhope}} ({{uv|Banjo-Kazooie}}, {{uv|GoldenEye}}), who has contributed songs to the spin-off game ''{{iw|wikipedia|Minecraft Dungeons}}''.
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