Mii Gunner (SSBU): Difference between revisions

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==Update history==
==Update history==
Mii Gunner has received a mixture of buffs and nerfs in balance patches, but was overall nerfed. While their forward aerial auto-cancels earlier and their up smash connects more reliably, the nerfs to the shield damage of various projectiles in update 3.0.0 affect Mii Gunner more negatively than most other characters.
Mii Gunner has received a mixture of buffs and nerfs in balance patches, but was overall buffed. While their forward aerial auto-cancels earlier and their up smash connects more reliably, the nerfs to the shield damage of various projectiles in update 3.0.0 affect Mii Gunner more negatively than most other characters.
 
Starting with update 3.1.0, Mii Gunner would be given nothing but buffs. Said update and update 4.0.0 would buff their up smash, to help it connect better and stop opponents from launching out before the move was finished. Update 10.1.0 buffed their up throw to connect better. Update 11.0.0 gave their forward smash more range, removing a crippling blind spot. Update 12.0.0 provided small buffs to some of their special moves. The time to fire an additional laser from Laser Blaze was widened, Lunar Launch starts 2 frames faster, Cannon Jump Kick now has more intangibility frames after leaving the ground, and Absorbing Vortex now has 3 frames less of ending lag.


'''{{GameIcon|ssbu}} {{SSBU|1.2.0}}'''
'''{{GameIcon|ssbu}} {{SSBU|1.2.0}}'''
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