Mewtwo (SSB4): Difference between revisions

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==Changes from ''Melee''==
==Changes from ''Melee''==
It is hard to determine whether Mewtwo was buffed or nerfed overall in the transition from ''Melee'' to ''Smash 4''. While Mewtwo is now more mobile, it is significantly lighter, which is exacerbated by its undesirable attributes like as its large hurtbox and floatiness that make Mewtwo more easy to juggle and KO. While some of its moves have been buffed, other moves were nerfed; for example, its Teleport has more landing lag and many attacks have slightly more start up. The loss of [[wavedashing]] and [[double jump canceling]] also harms Mewtwo, as those aided Mewtwo's combo game and approach ability in ''Melee''. Although the new mechanics have helped to create new combos, they do not compensate for loss of its reliable setups. Two specials that were previously viewed as useless, Confusion and Disable, are now viable due to buffs in speed, usage, and the capability to chain into combos, though they are situational and require Mewtwo to successfully [[Mindgame#Predicting|read]] the opponent. Additionally, Mewtwo maintains a weak tournament presence (such as being completely absent from {{EVO 2015}}) to its significant flaws and nerfs.
It is hard to determine whether Mewtwo was buffed or nerfed overall in the transition from ''Melee'' to ''Smash 4''. While Mewtwo is now more mobile, it is significantly lighter, which is exacerbated by its undesirable attributes like as its large hurtbox and floatiness that make Mewtwo more easy to juggle and KO. While some of its moves have been buffed, other moves were nerfed; for example, its Teleport has more landing lag and many attacks have slightly more start up. The loss of [[wavedashing]] and [[double jump canceling]] also harms Mewtwo, as those aided Mewtwo's combo game and approach ability in ''Melee''. Although the new mechanics have helped to create new combos, they do not compensate for loss of its reliable setups. Two specials that were previously viewed as useless, Confusion and Disable, are now viable due to buffs in speed, usage, and the capability to chain into combos, though they are situational and require Mewtwo to successfully [[Mindgame#Predicting|read]] the opponent. Additionally, Mewtwo maintains a weak tournament presence (such as being completely absent from [[EVO 2015]]) to its significant flaws and nerfs.


Mewtwo has been slightly buffed in the game's recent patches (minus the nerf to its up smash and forward tilt). However, none of these buffs so far have really compensated for Mewtwo's flaws.
Mewtwo has been slightly buffed in the game's recent patches (minus the nerf to its up smash and forward tilt). However, none of these buffs so far have really compensated for Mewtwo's flaws.
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