Mewtwo (PM): Difference between revisions

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{{Infobox Character Mod
{{Infobox Character Mod
|name = Mewtwo
|name = Mewtwo
|image = {{tabber|title1=Classic (PM)|tab1=[[File:PMMewtwo.png|250px]]|title2=Classic (P+)|tab2=[[File:PPlus Mewtwo.png|250px]]|title3=Armored|tab3=[[File:PMMewtwoAlt.png|250px]]}}
|image = {{tabber|title1=Classic (PM)|content1=[[File:PMMewtwo.png|250px]]|title2=Classic (P+)|content2=[[File:PPlus Mewtwo.png|250px]]|title3=Armored|content3=[[File:PMMewtwoAlt.png|250px]]|title4=Shadow Mewtwo (P+)|content4=[[File:PPus Shadow Mewtwo.png|250px]]}}
|mod = Project M
|mod = Project M
|base = SSBM
|base = SSBM
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|altcostume = [[bulbapedia:Mewtwo (original series)|Armored Mewtwo]], [[bulbapedia:Shadow Mewtwo|Shadow Mewtwo]] (''[[Project+]]'')
|altcostume = [[bulbapedia:Mewtwo (original series)|Armored Mewtwo]], [[bulbapedia:Shadow Mewtwo|Shadow Mewtwo]] (''[[Project+]]'')
}}
}}
'''Mewtwo''' is a playable character in the ''[[Brawl]]'' mod ''[[Project M]]''. It makes a return from ''Melee'' with significant buffs. It is one of the two characters which were not originally playable in ''Brawl'', the other being {{PM|Roy}}. Mewtwo is ranked 3rd out of 41 on the [[Project M#Tier list|official]] [[tier list]] at the top of the A tier, a significant improvement from its 21st out of 26 placing in ''Melee''.
'''Mewtwo''' is a playable character in the ''[[Brawl]]'' mod ''[[Project M]]''. After being cut from ''Melee'', it returns with significant buffs. In ''Project M'', it is one of two characters that were not originally playable in ''Brawl'', the other being {{PM|Roy}}; in ''[[Project+]]'', it is one of three, with {{b|Knuckles|P+}} being the third. Mewtwo was the second [[File_replacement#Clone_Engine|clone engine character]] announced for ''Project M'', using {{PM|Lucario}} as a base.
 
Masachika Ichimura's protrayal of Mewtwo from ''Super Smash Bros. Melee'' was re-purposed for Mewtwo's appearances in ''Project M'' onward.
 
Mewtwo is ranked 3rd out of 41 on the [[Project M#Tier list|official]] [[tier list]] at the top of the A tier, a significant improvement from its 20th out of 26 placing in ''Melee''. In the official ''Project+'' {{h2|Project+|Tier list}}, Mewtwo ranks slightly lower at 5th, near the top of the A+ tier.


==Attributes==
==Attributes==
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===Aesthetics===
===Aesthetics===
*{{change|Animation for dropping through a [[soft platform]] now has Mewtwo's body flicker briefly.}}
*{{change|Animation for dropping through a [[soft platform]] now has Mewtwo's body flicker briefly.}}
*{{change|For its [[on-screen appearance]], Mewtwo teleports onto the stage and stretches a hand, emitting its cry from the main ''Pokémon'' games, which is also used for its [[Wii Remote]] sound when selected.}}  
*{{change|Mewtwo has been updated with universal changes introduced in ''Brawl''}}:
*{{change|Mewtwo's up [[taunt]] involves it floating in a sitting pose with closed eyes, similar to how it appeared at [[bulbapedia:Dr. Fuji (anime)|Dr. Fuji]]'s lab in ''[[bulbapedia:M01|Mewtwo Strikes Back]]''. Mewtwo keeps floating as long as the taunt input is held.}}
**{{change|Mewtwo now has an [[on-screen appearance]], where it teleports onto the stage and stretches a hand, emitting its cry from the main ''Pokémon'' games.}}
*{{change|Its side taunt is similar to the on-screen appearance, while down taunt is that from ''Melee''.}}  
**{{change|Mewtwo now has a [[Wii Remote selection sound]], which uses the aforementioned battle cry.}}  
*{{change|Its spinning victory pose now has it say "{{ja|愚かな.|Orokana.}}" (Foolish.) which is taken from the Japanese version of ''Melee''.}}
**{{change|Mewtwo has two new [[taunts]], bringing it up to the standard of three. Its taunt from ''Melee'' is assigned as a down taunt:}}
*{{change|It also has a new victory pose, replacing the dark fire one, where it spins in place, floating up, and ultimately disappearing. This pose has the same groan from the original, however.}}  
***{{change|Up taunt involves Mewtwo floating in a sitting pose with closed eyes, similar to how it appeared at [[bulbapedia:Dr. Fuji (anime)|Dr. Fuji]]'s lab in ''[[bulbapedia:M01|Mewtwo Strikes Back]]''. Mewtwo keeps floating as long as the taunt input is held.}}
*{{change|Mewtwo's standing pose after losing a match now has it floating while its turned away and looking back, similar to the artwork on the Pokémon selection screen of its appearance in ''[[bulbapedia:Pokémon_Stadium_(English)|Pokémon Stadium]]'' before battling it.}}
***{{change|Its side taunt is similar to the on-screen appearance.}}
*{{change|Mewtwo's victory poses have been updated:}}
**{{change|Its victory pose where it spins and folds its arms now has it say "{{ja|愚かな.|Orokana.}}" (Foolish.) which is taken from the Japanese version of ''Melee''.}}
**{{change|It also has a new victory pose where it spins in place, floating up, and ultimately disappearing. This replaces the victory pose from ''Melee'' where it emits a dark aura rom its fingers; while maintaining the voice from the original.}}  
*{{change|Mewtwo has a new defeat pose. After losing a match, it floats while its turned away and looking back, similar to the artwork on the Pokémon selection screen of its appearance in ''[[bulbapedia:Pokémon_Stadium_(English)|Pokémon Stadium]]'' before battling it.}}


===Attributes===
===Attributes===
*{{change|Mewtwo is [[Weight|heavier]] (85 → 97), now being a semi-middleweight character instead of a lightweight. However, since Mewtwo now exceeds 86 units, it is now vulnerable to Fox's waveshine combos, as it is pushed back by the shine instead of knocked down.}}
*{{change|Mewtwo is [[Weight|heavier]] (85 → 97), now being a semi-middleweight character instead of a lightweight. However, since Mewtwo now exceeds 86 units, it is now vulnerable to Fox's waveshine combos, as it is pushed back by the shine instead of knocked down.}}
*{{buff|Mewtwo's tail is now significantly longer, greatly increasing the reach of any attacks that utilize its tail, such as its tilts. Additionally, only the inner half of the tail has a hurtbox (whereas in ''Melee'' the entire tail had a hurtbox), thus giving Mewtwo significant [[disjointed hitbox]]es for its tail attacks.}}
*{{buff|Mewtwo's tail is now significantly longer, greatly increasing the reach of any attacks that utilize its tail, such as its tilts.}}
*{{buff|Mewtwo can now hover in a similar manner to {{PM|Peach}}'s [[float]], though unlike Peach, Mewtwo can gain vertical height from its float. However its float duration is shorter (for about a bit more than one second), and using it will cause Mewtwo to lose its [[midair jump]]. Hovered aerials have their [[landing lag]] removed, though, akin to Peach's [[float cancel]].}}
**{{buff|Compared to ''Melee'' (where Mewtwo's entire tail had a hurtbox), only the inner half of its tail has a hurtbox, thus giving Mewtwo significant [[disjointed hitbox]] for its tail attacks.}}
*{{buff|Mewtwo can now hover in a similar manner to {{PM|Peach}}'s [[float]]:}}
**{{buff|Unlike Peach's float, Mewtwo has full vertical and horizontal control over the direction of its float.}}
**{{nerf|The duration of its float is shorter (lasting a bit more than one second), and using it will cause Mewtwo to lose its [[midair jump]].}}
**{{buff|Hovered aerials have their [[landing lag]] removed, akin to Peach's [[float cancel]].}}
*{{buff|[[Sidestep]] now involves Mewtwo vanishing, akin to its air dodge. It is significantly shorter than its ''Melee'' version, allowing Mewtwo to act out of it sooner.}}
*{{buff|[[Sidestep]] now involves Mewtwo vanishing, akin to its air dodge. It is significantly shorter than its ''Melee'' version, allowing Mewtwo to act out of it sooner.}}
*{{nerf|Mewtwo is now vulnerable to the [[grab release glitch]].}}
*{{nerf|Mewtwo is now vulnerable to the [[grab release glitch]].}}
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===Special Moves===
===Special Moves===
*{{buff|[[Shadow Ball]] is stronger, and even when uncharged it has stronger [[knockback]] than before. It also travels considerably faster.}}
*{{buff|[[Shadow Ball]] is stronger, and even when uncharged it has stronger [[knockback]] than before. It also travels considerably faster.}}
*{{buff|[[Confusion]]'s effect now sends victims upwards into a [[tumbling]] state after spinning them, is safe on hit (in ''Melee'', every character could punish the attack on-hit with a back aerial) and produces a slight [[wind]] effect a small distance outside its grab to make it more difficult to punish. It also now acts as a proper [[reflector]], with projectiles reflected by Confusion inflicting damage to the original user, further improving Confusion's utility. It can still pull opponents through platforms (although this is harder than in ''Melee'' as a midair jump must be input first) and the rise up can [[stage spike]] if the platform is solid.}}
*{{buff|[[Confusion]]'s effect now sends victims upwards into a [[tumbling]] state after spinning them, it is safer on hit than in ''Melee'', where every character could punish it on-hit with a back aerial and produces a slight [[wind]] effect a small distance outside its grab to make it more difficult to punish. It also now acts as a proper [[reflector]], with projectiles reflected by Confusion inflicting damage to the original user, further improving Confusion's utility. It can still pull opponents through platforms (although this is harder than in ''Melee'' as a midair jump must be input first) and the rise up can [[stage spike]] if the platform is solid.}}
*{{buff|[[Teleport]] no longer puts Mewtwo into a [[helpless]] state if used before a midair jump, and acting out of it is possible with anything but an [[air dodge]] (or another Teleport), making it more useful for recovery mix-ups and combos.}}
*{{buff|[[Teleport]] no longer puts Mewtwo into a [[helpless]] state if used before a midair jump, and acting out of it is possible with anything but an [[air dodge]] (or another Teleport), making it more useful for recovery mix-ups and combos.}}
*{{buff|[[Disable]] has increased reach, now affects enemies from behind, and can no longer be reflected. It also has significantly increased power on midair foes, dealing 9% more damage.}}
*{{buff|[[Disable]] has increased reach, now affects enemies from behind, and can no longer be reflected. It also has significantly increased power on midair foes, dealing 9% more damage.}}
*{{nerf|Mewtwo can no longer Teleport downward through [[soft platform]]s that it is standing on.}}
*{{nerf|Mewtwo can no longer Teleport downward through [[soft platform]]s that it is standing on.}}
*{{buff|[[Disable]] no longer deals knockback to already-[[Stun|dazed]] characters, nor does it increase their stun time. It does add slightly more damage, however, and the attack not causing knockback enables Mewtwo to follow up with other, stronger attacks.}}
*{{buff|[[Disable]] no longer deals knockback to already-[[Stun|dazed]] characters, nor does it increase their stun time. It does add slightly more damage, however, and the attack not causing knockback enables Mewtwo to follow up with other, stronger attacks.}}
==Changes from ''PM'' to ''P+''==
===Aesthetics===
*{{change|Mewtwo no longer shares Lucario's soundbank, and now has it own. This removes related bugs and oddities from ''Project M''.}}
*{{change|Mewtwo's tail swings have costume-specific graphics.}}
*{{change|Final Smash voice lines changed, given audio effects to match other characters.}}
*{{bugfix|Fixed issues related to Mewtwo's eye movement when using forward smash, up smash, forward air, and forward throw.}}
*{{bugfix|Fixed issue where most Mewtwo eye animations did not trigger while having a final smash glow.}}
*{{change|Mewtwo's ledge getup attacks have been normalized.}}


==Revisions==
==Revisions==
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==In [[competitive play]]==
==In [[competitive play]]==
===Notable players===
===Most historically significant players===
====Active====
<!--This character has a ten player limit for this section. Before adding and/or removing a player, read these guidelines: https://www.ssbwiki.com/SmashWiki:Notability#%22Most_historically_significant_players%22_guidelines -->
*{{Sm|Apoc|USA}} - Ranked 10th in Iowa.
*{{Sm|Casino Wolf|USA}} - The best active Mewtwo player in the world. Ranked 1st on the Arizona Power Rankings and 44th on [[PMRank 2019]].
*{{Flag|Japan}} [[Smasher:Day (Japan)|Day]] - The best Mewtwo in Japan. Sent {{Sm|Charby}} to losers at PM in Japan VI.
*{{Sm|Dru2|USA}} - Ranked 1st on the Arkansas ''Project M'' Power Rankings.
*{{Sm|HM04|USA}} - Ranked 4th on the Connecticut ''Project M'' Power Rankings.


====Inactive====
''See also: [[:Category:Mewtwo players (PM)]]''
*{{Sm|EmuKiller|USA}}
*{{Sm|Casino Wolf|USA}} - Ranked 1st on the Arizona Power Rankings.
*{{Sm|EmuKiller|USA}} - Formerly ranked 39th on [[PMRank 2018]].
*{{Sm|Frozen|USA}} - Formerly ranked 13th on [[PMRank 2016]].
*{{Sm|Frozen|USA}} - Formerly ranked 13th on [[PMRank 2016]].
*{{Sm|Fuzz|USA}} - Formerly ranked 7th on [[PMRank 2018]]. Placed 3rd at [[The Bigger Balc]].
*{{Sm|Pikmon|USA}} - Ike main with a Mewtwo secondary, strongest active Mewtwo. Ranked #17 on [[PMRank 2023]].
*{{Sm|Kaos|USA|p=SoCal}}
*{{Sm|Violet|USA}} - Formerly ranked 7th on [[PMRank 2018]]. Placed 3rd at [[The Bigger Balc]].
*{{Sm|Lunchables|USA}}
 
*{{Sm|Mew2King|USA}}
==Role in [[The Subspace Emissary]]==
In [[Project+]], Mewtwo is automatically unlocked after finishing the main story.
==Trophy==
In [[Project+]], Mewtwo's trophy can be obtained by clearing {{SSBB|Classic Mode}} and [[All-Star]] mode.
: '''Mewtwo'''
:''A Genetic Pokémon. This legendary Pokémon was based on a recombination of Mew's DNA, created by a scientist after years of research. However, Mewtwo greatly differs from Mew in both size and personality and it is said to have the most twisted and savage heart among all Pokémon. Mewtwo has incredibly high combat abilities and uses Psychic-type attacks.''
 
{{Trophy games|console1=GB|game1=Pokémon Red/Blue|console2=GBA|game2=Pokémon FireRed/LeafGreen}}
<gallery>
Mewtwo P+ Trophy.png|Classic and All Star.
</gallery>


==Alternate costumes==
==Alternate costumes==
Mewtwo's design received a large overhaul from ''Melee'' (which was based off its design in ''Pokémon'' games for the Game Boy) to ''Project M'' (which is based off its design in ''Pokémon'' games for the Nintendo DS), and matches the more realistic environment of ''Brawl'' like other characters.  
===Project M===
Mewtwo's design received a large overhaul from ''Melee'' to ''Project M''. Where Melee based its design from Generation I and II (games for the Game Boy, Game Boy Color and Nintendo 64), its new design reflects Generation IV (games that were for the Wii and Nintendo DS, and made around the same time as ''Super Smash Bros. Brawl''). It matches Brawl's more realistic environment like other characters.  


It retains all of its costumes from ''Melee'', while also gaining a new gray color scheme and alternate costumes based upon its armor set seen in ''Mewtwo Strikes Back.''
It retains all of its costumes from ''Melee'', while also gaining a new gray color scheme and alternate costumes based upon its armor set seen in ''Mewtwo Strikes Back.''
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|}
|}


*'''Default''': Based off Mewtwo's design from ''Pokémon.''
===Project+===
*'''Green''': The color scheme of a shiny Mewtwo from ''Pokémon.'' This costume is the only one to change its eye color, from purple to green.
In ''[[Project+]]'', Mewtwo received additional colors. The yellow skin is based on the sprite from ''Pokémon Yellow''). Armored Mewtwo gains a green and blue color, and Rocket Mewtwo was included as the red team color for this costume set. Shadow Mewtwo from ''Pokkén Tournament'' is the third costume with additional colors.
*'''Red''': A possible color scheme in ''Pokémon Stadium'' if transferred Pokémon are given a nickname.
 
*'''Blue''': Another possible color scheme in ''Pokémon Stadium'' if transferred Pokémon are given a nickname.
[[File:Mewtwo Palette (P+).png|800px|thumb|center|Mewtwo's alternate costumes in P+]]
*'''Gray''': An original "dark" costume.
 
*'''Default (Armor)''': Based off how it appeared in ''Mewtwo Strikes Back.''
All Costumes:
*'''Gold (Armor)'''
*'''Z-Secret Costume:''' Shadow Armored Mewtwo: A color scheme for the Armored Mewtwo costume that references Shadow Pokémon from ''Pokémon Colosseum'' and ''Pokémon XD: Gale of Darkness'' (more specifically, the latter game's Shadow Lugia). An extra detail involves Mewtwo's digits being more claw-like.
*'''Black and Red (Armor)''': Another "dark" costume, inspired by the color scheme of Team Rocket.
*'''R-Secret Costume:''' Mega Mewtwo X: One of Mewtwo's [[bulbapedia:Mega Evolution|Mega Evolutions]] introduced in Generation VI, being activated when it is holding [[bulbapedia:Mewtwonite X|Mewtwonite X]] and the player Mega Evolves it. This is the only Mewtwo-related [[bulbapedia:Mega Evolution|Mega Evolution]] that's not usable in future ''Super Smash Bros.'' games.


On the back of the gray and gold armor color schemes is the inscription "PKMN-150" (which is its National Pokédex number in the games), while the black one instead features the Team Rocket logo.
==Gallery==
<gallery>
ProjectMRoyVsMewtwo.jpg
MewtwoPM00.jpg
MewtwoPM01.jpg
MewtwoPM02.jpg
MewtwoPM03.jpg
MewtwoPM04.jpg
MewtwoPM05.jpg
MewtwoPM06.jpg
MewtwoPM07.jpg
MewtwoPM08.jpg
MewtwoPM09.jpg
Mewtwo vs Lucario.png
</gallery>


==Trivia==
==Trivia==
*At the time of Mewtwo's creation as a character in the mod, it was not possible to convert animations from ''Melee'' and import them into ''Brawl''. As a result of having to do them all from scratch, Mewtwo's animations alone took approximately 700 hours to create. ''Project M'' Backroom member SiLeNtDo0m credits Haloedhero with the animation work in [http://smashboards.com/threads/floaty-purposes-mewtwo-general.341207/#post-15904161 this forum post.]
*At the time of Mewtwo's creation as a character in the mod, it was not possible to convert animations from ''Melee'' and import them into ''Brawl''. As a result of having to do them all from scratch, Mewtwo's animations alone took approximately 700 hours to create. ''Project M'' Backroom member SiLeNtDo0m credits Haloedhero with the animation work in [http://smashboards.com/threads/floaty-purposes-mewtwo-general.341207/#post-15904161 this forum post.]
*When Kirby copies Mewtwo, he copies Disable rather than Shadow Ball. According to ''Project M'' Backroom member {{Sm|Gimpyfish}}, this is due to the difficulty of programming a new projectile for a pre-existing character.
*In ''Project M'', when Kirby copies Mewtwo, he copies Disable rather than Shadow Ball. According to ''Project M'' Backroom member {{Sm|Gimpyfish}}, this is due to the difficulty of programming a new projectile for a pre-existing character. This was eventually fixed in ''Project+'', where Kirby properly copies Shadow Ball from Mewtwo.
**An unreleased ''Project M'' build shows though that a proper Shadow Ball ability for Kirby was in development and well under way.
**An unreleased ''Project M'' build shows though that a proper Shadow Ball ability for Kirby was in development and well under way.  
*Mewtwo's SFX are of a significantly lower quality than Melee, despite an [http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207338 unofficial patch] for 3.5 proving that this was unnecessary for the official release.
*Before ''Project+'' came to be, there were some minor oddities with Mewtwo's voice clips during battle, distinctions shared by fellow clone engine fighter {{PM|Roy}}. This is no longer the case, as they now have their own soundback with enhanced voice and sound effects. The following oddities were removed:
*Being a Clone Engine character, there are some slightly odd cases with Mewtwo's voice clips during battle:
**Mewtwo's SFX were of a significantly lower quality than Melee, although an [http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207338 unofficial patch] for 3.5 proved that this was unnecessary for the official release.
**Prior to the v3.6 Beta, Mewtwo's sound effects replaced [[Galleom]]'s, resulting in [http://www.youtube.com/watch?v=ZEgFRimMvmM atypical behaviour] when fighting him. Its sound effects are now shared with {{PM|Lucario}}.
**Mewtwo's voice could be heard when it entered Metal form.
**Mewtwo's voice is heard when it is in its [[Metal]] form. This distinction is shared with Roy.
**Prior to the v3.6 Beta, Mewtwo's sound effects replaced [[Galleom]]'s, resulting in [http://www.youtube.com/watch?v=ZEgFRimMvmM atypical behaviour] when fighting him. After 3.6, its sound effects were then shared with {{PM|Lucario}}.
*[[Mewtwo]] was [https://twitter.com/ProjectMGame/status/389947763590299648 "leaked"] in version 2.6 of ''Project M'', with a screenshot of Mewtwo and {{PM|Pikachu}} on Pokémon Stadium 2 being used as a screen texture on said stage. However, it was barely noticed. These were changed to be different pictures after version 3.0.
*[[Mewtwo]] was [https://twitter.com/ProjectMGame/status/389947763590299648 "leaked"] in version 2.6 of ''Project M'', with a screenshot of Mewtwo and {{PM|Pikachu}} on Pokémon Stadium 2 being used as a screen texture on said stage. However, it was barely noticed. These were changed to be different pictures after version 3.0.
*Like {{PM|Roy}}, anything that would normally be exclusive to Mewtwo (namely, a [[Codec Conversations|codec conversation]]) reuses that of {{PM|Mario}}'s.
*Like {{PM|Roy}}, anything that would normally be exclusive to Mewtwo (namely, a [[Codec Conversations|codec conversation]]) reuses that of {{PM|Mario}}'s.
**However, Mewtwo uses many data slots that were originally used for {{SSBB|Pokémon Trainer}}. Clearing Classic Mode with it, {{PM|Charizard}}, {{PM|Squirtle}} or {{PM|Ivysaur}} will play Pokémon Trainer's "Congratulations" video and Mewtwo's "Congratulations" screen, and any records with any of the four characters are added to Mewtwo's records. The Pokémon Trainer's name is changed to "Mewtwo" except in the [[Sound Test]] and his character introduction in [[The Subspace Emissary]].
**Interestingly, Mewtwo uses many data slots that were originally used for {{SSBB|Pokémon Trainer}}. Clearing Classic Mode with it, {{PM|Charizard}}, {{PM|Squirtle}} or {{PM|Ivysaur}} will play Pokémon Trainer's "Congratulations" video and Mewtwo's "Congratulations" screen, and any records with any of the four characters are added to Mewtwo's records. The Pokémon Trainer's name is changed to "Mewtwo" except in the [[Sound Test]] and his character introduction in [[The Subspace Emissary]].
**Furthermore, clearing Classic mode with Mewtwo grants the player the Mewtwo trophy.
**Furthermore, clearing Classic mode with Mewtwo grants the player the Mewtwo trophy.
*When accessing [[replay]]s in ''Brawl'', Mewtwo shows up as an iconless character under the name "Pokeystatue".
*When accessing [[replay]]s in ''Brawl'', Mewtwo shows up as an iconless character under the name "Pokeystatue".
*Whenever Mewtwo appears while Lucario is in the stage in [[All-Star]] mode, its hands will have an aura effect.
*Whenever Mewtwo appears while Lucario is in the stage in [[All-Star]] mode, its hands will have an aura effect.
*If one were to delete the custom file used for the announcer calls in ''Project M'' and selects Mewtwo in-game, it reveals to use an unused clip for the [[Fighting Alloy Team]].
*If one were to delete the custom file used for the announcer calls in ''Project M'' and selects Mewtwo in-game, it reveals to use an unused clip for the [[Fighting Alloy Team]].
*Coincidentally, Mewtwo's Final Smash is named [[Psystrike]], which would become Mewtwo's Final Smash in ''[[Super Smash Bros. 4]]'' and ''[[Super Smash Bros. Ultimate]]'', although it functions very differently.
*Coincidentally, Mewtwo's Final Smash is named [[Psystrike]], which would become Mewtwo's Final Smash in ''[[Super Smash Bros. 4]]'' and ''[[Super Smash Bros. Ultimate]]'', although it functions completely differently.
 
==External links==
*[https://www.reddit.com/r/SSBPM/comments/fjo01q/labbing_discord_results_mewtwo/ Labbing Discord Tech Post]


{{Project M}}
{{Project M}}
[[Category:Mewtwo]]
[[Category:Mewtwo]]
[[Category:Characters (PM)]]
[[Category:Characters (PM)]]
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