Meta Knight (SSBB): Difference between revisions

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Due to his perceived "brokenness" and over-centralization of the metagame, Meta Knight's tournament legality was disputed at length for the entirety of ''Brawl''{{'}}s lifetime. This started with a well-known rumor in the ''Smash Bros.'' community that Meta Knight was banned in Italian tournaments. Although the rumor was false, the Italian Smashboards had asked Smashers if they believed that Meta Knight should be banned. However, this rumor triggered another surge of players who wanted to ban Meta Knight in other regions. The controversy reached the point where the Smash Back Room held a poll in the middle of 2009 to see if Smashers wanted to completely ban the character. "Pro-Ban" won the poll, but did not win a super-majority of at least 66%, and Meta Knight was not banned on a large scale. <ref>http://www.smashboards.com/showthread.php?t=242903</ref>
Due to his perceived "brokenness" and over-centralization of the metagame, Meta Knight's tournament legality was disputed at length for the entirety of ''Brawl''{{'}}s lifetime. This started with a well-known rumor in the ''Smash Bros.'' community that Meta Knight was banned in Italian tournaments. Although the rumor was false, the Italian Smashboards had asked Smashers if they believed that Meta Knight should be banned. However, this rumor triggered another surge of players who wanted to ban Meta Knight in other regions. The controversy reached the point where the Smash Back Room held a poll in the middle of 2009 to see if Smashers wanted to completely ban the character. "Pro-Ban" won the poll, but did not win a super-majority of at least 66%, and Meta Knight was not banned on a large scale. <ref>http://www.smashboards.com/showthread.php?t=242903</ref>


Talks about banning Meta Knight later surged again, owing to Meta Knight's rapidly increasing dominance and Meta Knight players primarily being those who won tournaments and/or took up the top results. Such an example was [[KTAR 6]], where five of the top eight placers used Meta Knight. In addition, data compiled by {{Sm|John Numbers}} showed that Meta Knight had won over 50% of total tournament earnings in tournaments that had more than thirty entrants <ref>http://allisbrawl.com/blogpost.aspx?id=119563</ref>. Meta Knight in total won $42,394.32 in 2011 U.S. tournaments when money is split in character usage (and $59,490.07 when not split), while the next most successful character, {{SSBB|Snake}}, had only won $12,125.33 when split (and $20,860.29 with no split)<ref>http://allisbrawl.com/blogpost.aspx?id=132034</ref>. The overall increasing centralization of Meta Knight was also said to have caused ''Brawl''{{'}}s metagame to shift too radically; some characters, as mentioned above, significantly dropped down the tier list in large part due to poor matchups against Meta Knight.
Talks about banning Meta Knight later surged again, owing to Meta Knight's rapidly increasing dominance and Meta Knight players primarily being those who won tournaments and/or took up the top results. Such an example was [[KTAR 6]], where five of the top eight placers used Meta Knight. In addition, data compiled by {{Sm|John Numbers}} showed that Meta Knight had won over 50% of total tournament earnings in tournaments that had more than thirty entrants Meta Knight in total won $42,394.32 in 2011 U.S. tournaments when money is split in character usage (and $59,490.07 when not split), while the next most successful character, {{SSBB|Snake}}, had only won $12,125.33 when split (and $20,860.29 with no split). The overall increasing centralization of Meta Knight was also said to have caused ''Brawl''{{'}}s metagame to shift too radically; some characters, as mentioned above, significantly dropped down the tier list in large part due to poor matchups against Meta Knight.


The Unity Ruleset Committee introduced experimental rules in a later ruleset update; one of the new suggested rules was a ban on Meta Knight<ref>http://www.smashboards.com/showpost.php?p=13213667&postcount=3</ref>, with another poll conducted in early September 2011. "Pro-ban" again won the poll, but this time with a super-majority of 75%; with this in mind, the Unity Ruleset Committee subsequently announced its official ban of Meta Knight from both singles and doubles play on September 30th, 2011. The ban itself started on January 9th, 2012. <ref>http://www.smashboards.com/showthread.php?p=13439900</ref>
The Unity Ruleset Committee introduced experimental rules in a later ruleset update; one of the new suggested rules was a ban on Meta Knight<ref>http://www.smashboards.com/showpost.php?p=13213667&postcount=3</ref>, with another poll conducted in early September 2011. "Pro-ban" again won the poll, but this time with a super-majority of 75%; with this in mind, the Unity Ruleset Committee subsequently announced its official ban of Meta Knight from both singles and doubles play on September 30th, 2011. The ban itself started on January 9th, 2012. <ref>http://www.smashboards.com/showthread.php?p=13439900</ref>