Meta Knight (SSB4): Difference between revisions

Undid edit by CanvasK: a right-handed swing from right to left is inwards.
m (Undid edit by 68.40.57.44: His sword points away from himself. I'd say that's outward)
Tag: Undo
(Undid edit by CanvasK: a right-handed swing from right to left is inwards.)
Tag: Undo
Line 505: Line 505:
|dsmashname= 
|dsmashname= 
|dsmashdmg={{ChargedSmashDmgSSB4|7}} (front), {{ChargedSmashDmgSSB4|10}} (back)
|dsmashdmg={{ChargedSmashDmgSSB4|7}} (front), {{ChargedSmashDmgSSB4|10}} (back)
|dsmashdesc=A spinning, low-angle outward slash. It is extremely fast, to the point that it the fastest smash attack in the game, with its first hit hitting on frame 4; however, this is only true when [[buffer]]ed. Otherwise, it hits on frame 5. It is also a semi-spike, which makes it useful for warding off pressure, punishing rolls, and launching opponents off-stage. Although the back hit is strong enough to KO middleweight at 132% while near the edge, its front hit is significantly weaker, as it does not KO middleweights until 177% while near the edge.
|dsmashdesc=A spinning, low-angle inward slash. It is extremely fast, to the point that it the fastest smash attack in the game, with its first hit hitting on frame 4; however, this is only true when [[buffer]]ed. Otherwise, it hits on frame 5. It is also a semi-spike, which makes it useful for warding off pressure, punishing rolls, and launching opponents off-stage. Although the back hit is strong enough to KO middleweight at 132% while near the edge, its front hit is significantly weaker, as it does not KO middleweights until 177% while near the edge.
|nairname= 
|nairname= 
|nairdmg=10% (clean), 7.5% (late)
|nairdmg=10% (clean), 7.5% (late)
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