Marth: Difference between revisions

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Marth was introduced in the first ''Fire Emblem'' game, ''[[Fire Emblem: Shadow Dragon and the Blade of Light]]'' for the Famicom console, which was later remade for Nintendo DS as ''{{s|fireemblemwiki|Fire Emblem: Shadow Dragon}}''. While he was absent from the tangentially-related second game in the series, ''{{s|fireemblem|Fire Emblem Gaiden}}'', Marth's role and place in the story of Archanea was later expanded on in the third game, ''[[Fire Emblem: Mystery of the Emblem]]'', released on the Super Famicom in early 1994. ''Mystery of the Emblem'' featured both a remake of the original game and a continuation of that game's story, and the continued story was itself later remade for Nintendo DS as ''{{s|fireemblemwiki|Fire Emblem: New Mystery of the Emblem, Heroes of Light and Shadow}}''.
Marth was introduced in the first ''Fire Emblem'' game, ''[[Fire Emblem: Shadow Dragon and the Blade of Light]]'' for the Famicom console, which was later remade for Nintendo DS as ''{{s|fireemblemwiki|Fire Emblem: Shadow Dragon}}''. While he was absent from the tangentially-related second game in the series, ''{{s|fireemblem|Fire Emblem Gaiden}}'', Marth's role and place in the story of Archanea was later expanded on in the third game, ''[[Fire Emblem: Mystery of the Emblem]]'', released on the Super Famicom in early 1994. ''Mystery of the Emblem'' featured both a remake of the original game and a continuation of that game's story, and the continued story was itself later remade for Nintendo DS as ''{{s|fireemblemwiki|Fire Emblem: New Mystery of the Emblem, Heroes of Light and Shadow}}''.


Marth is the prince of {{s|fireemblem|Altea}}, one of the Seven Kingdoms of the continent of [[fireemblemwiki:Archanea (continent)|Archanea]]. He is descended from the family of a legendary dragon-slayer, {{s|fireemblem|Anri}}, who once used the "blade of light", [[List of swords#Falchion|the Exalted Falchion]], to defeat the sinister dragon-emperor {{s|fireemblem|Medeus}}. Marth is characterized as a courageous, good-natured and honorable man. He takes his royal responsibilities to his people very seriously, always putting their needs first, no matter how troubled he is by developments in his own personal life. As a leader, he not only cares deeply about his friends and comrades but believes that he could not have achieved anything himself without their support. Later appearances tend to emphasize Marth's determination to save as many people as possible and ensure that none of his comrades die, even in seemingly hopeless situations.
Marth is the prince of {{s|fireemblem|Altea}}, one of the Seven Kingdoms of the continent of [[fireemblemwiki:Archanea (continent)|Archanea]]. He is descended from the family of a legendary hero, {{s|fireemblem|Anri}}, who once used the "blade of light", [[List of swords#Falchion|the Falchion]], to defeat the sinister dragon-emperor {{s|fireemblem|Medeus}}. Marth is characterized as a courageous, good-natured and honorable man. He takes his royal responsibilities to his people very seriously, always putting their needs first, no matter how troubled he is by developments in his own personal life. As a leader, he not only cares deeply about his friends and comrades but believes that he could not have achieved anything himself without their support. Later appearances tend to emphasize Marth's determination to save as many people as possible and ensure that none of his comrades die, even in seemingly hopeless situations.


In Marth's first adventure, told in ''Shadow Dragon and the Blade of Light'' and its remake, Medeus has been revived by the sorcerer {{s|fireemblem|Gharnef}} and has conquered almost all of Archanea, and by the time that the games begin Marth has spent two years in exile in the remote island kingdom of {{s|fireemblem|Talys}} with his future wife, Princess {{s|fireemblem|Caeda}}. The games follow his quest in the War of Shadows, where he works with Princess {{s|fireemblem|Nyna}} of the [[fireemblemwiki:Archanea (nation)|Holy Kingdom of Archanea]] to unite the defeated human kingdoms into an army to fight back against Medeus and his dragon empire, {{s|fireemblem|Dolhr}}, and gain the power to fight Gharnef so that he can retrieve Falchion and rescue his abducted sister, {{s|fireemblem|Elice}}.
In Marth's first adventure, told in ''Shadow Dragon and the Blade of Light'' and its remake, Medeus has been revived by the sorcerer {{s|fireemblem|Gharnef}} and has conquered almost all of Archanea, and by the time that the games begin Marth has spent two years in exile in the remote island kingdom of {{s|fireemblem|Talys}} with his future wife, Princess {{s|fireemblem|Caeda}}. The games follow his quest in the War of Shadows, where he works with Princess {{s|fireemblem|Nyna}} of the [[fireemblemwiki:Archanea (nation)|Holy Kingdom of Archanea]] to unite the defeated human kingdoms into an army to fight back against Medeus and his dragon empire, {{s|fireemblem|Dolhr}}, and gain the power to fight Gharnef so that he can retrieve Falchion and rescue his abducted sister, {{s|fireemblem|Elice}}.


The second story in ''Mystery of the Emblem'' begins three years after the events of the first game, and follows Marth as he is confronted by his former friend and ally, {{s|fireemblem|Hardin}}, now the Emperor of Archanea and corrupted by Gharnef. After Hardin conquers Altea and declares Marth a traitor, Marth and his allies embark on a journey through Archanea's northern wilderness and follow the legendary path once taken by Anri, where he learns the true history of the dragons and their role in shaping the history of Archanea. Marth is given the task of repairing the titular [[fireemblemwiki:Fire Emblem (Archanean item)|Fire Emblem]] shield to restore its ability to seal away the [[fireemblemwiki:Earth Dragon|earth dragons]], a malevolent species of a dragon to which Medeus belongs. The game ends with Marth uniting all seven of Archanea's kingdoms into one after Medeus's final defeat and becoming revered as the legendary "Hero-King".  
The second story in ''Mystery of the Emblem'' begins three years after the events of the first game, and follows Marth as he is confronted by his former friend and ally, {{s|fireemblem|Hardin}}, now the Emperor of Archanea and corrupted by Gharnef. After Hardin conquers Altea and declares Marth a traitor, Marth and his allies embark on a journey through Archanea's northern wilderness and follow the legendary path once taken by Anri, where he learns the true history of the dragons and their role in shaping the history of Archanea. Marth is given the task of repairing the titular [[fireemblemwiki:Fire Emblem (Archanean item)|Fire Emblem]] shield to restore its ability to seal away the [[fireemblemwiki:Earth Dragon|earth dragons]], a malevolent species of a dragon to which Medeus belongs. The game ends with Marth uniting all seven of Archanea's kingdoms into one after Medeus's final defeat, marrying his girlfriend, Caeda, and becoming the King of Altea. He is later known as the "Hero-King" throughout history.


In his starring games, Marth is given the unique {{s|fireemblem|lord}} [[fireemblemwiki:Class|character class]]: as the commander of his army, it is necessary for him to [[fireemblemwiki:Objectives#Seize|seize castles and thrones]] held by enemy armies to complete chapters and progress in his quest, but if he is defeated in battle, the game is over and the player must restart from their last save point. As the first lord in the ''Fire Emblem'' series, Marth established many trends in both narrative and gameplay roles that later series protagonists, such as [[Roy]] and [[Chrom]], would closely follow. The majority of ''Fire Emblem'' protagonists share the lord class with Marth, with only a few notable exceptions, such as [[Ike]] and [[Corrin]]. Despite only being the star of four out of the series' sixteen games, Marth is treated by Intelligent Systems as the mascot of the entire ''Fire Emblem'' series.
In his starring games, Marth is given the unique {{s|fireemblem|lord}} [[fireemblemwiki:Class|character class]]: as the commander of his army, it is necessary for him to [[fireemblemwiki:Objectives#Seize|seize castles and thrones]] held by enemy armies to complete chapters and progress in his quest, but if he is defeated in battle, the game is over and the player must restart from their last save point. As the first lord in the ''Fire Emblem'' series, Marth established many trends in both narrative and gameplay roles that later series protagonists, such as [[Roy]] and [[Chrom]], would closely follow. The majority of ''Fire Emblem'' protagonists share the lord class with Marth, with only a few notable exceptions, such as [[Ike]] and [[Corrin]]. Despite only being the star of four out of the series' sixteen games, Marth is treated by Intelligent Systems as the mascot of the entire ''Fire Emblem'' series.
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