Mario (SSB4): Difference between revisions

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|dtiltname= 
|dtiltname= 
|dtiltdmg=5% (foot), 7% (body)
|dtiltdmg=5% (foot), 7% (body)
|dtiltdesc=Mario sweeps with his leg low to the ground.
|dtiltdesc=Mario sweeps with his leg low to the ground. Easily combos into itself and his other tilts.
|dashname= 
|dashname= 
|dashdmg=8% (clean), 6% (late)
|dashdmg=8% (clean), 6% (late)
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|bairname= 
|bairname= 
|bairdmg=10.5% (clean), 7% (late)
|bairdmg=10.5% (clean), 7% (late)
|bairdesc=Mario performs a dropkick. It appears to be based on his original forward aerial from ''[[Super Smash Bros.]]'' for the Nintendo 64. KOs at 127% near the edge.
|bairdesc=Mario performs a dropkick behind himself with both legs. It appears to be based on his original forward aerial from ''[[Super Smash Bros.]]'' for the Nintendo 64. KOs at 127% near the edge.
|uairname= 
|uairname= 
|uairdmg=7%
|uairdmg=7%
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|dairdesc=Mario spins with both both fists outward. It was one of Mario's special moves up until ''[[Super Smash Bros. Brawl]]''. It is likely based on the Spin Jump that originated from ''Super Mario World''. Good combo and anti-juggling move and can KO near the upper blastline above 140%.
|dairdesc=Mario spins with both both fists outward. It was one of Mario's special moves up until ''[[Super Smash Bros. Brawl]]''. It is likely based on the Spin Jump that originated from ''Super Mario World''. Good combo and anti-juggling move and can KO near the upper blastline above 140%.
|grabname= 
|grabname= 
|grabdesc=Mario's grab range. It is relatively short.
|grabdesc=Mario's grab range is relatively short.
|pummelname= 
|pummelname= 
|pummeldmg=3.25%
|pummeldmg=3.25%
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