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m (→Special moves) Tag: Mobile edit |
m (→Special moves) Tag: Mobile edit |
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**{{nerf|Using the move partially charged near a wall causes Luigi's head to get stuck inside for a brief moment and having to pull himself free, increasing his vulnerability.}} | **{{nerf|Using the move partially charged near a wall causes Luigi's head to get stuck inside for a brief moment and having to pull himself free, increasing his vulnerability.}} | ||
**{{buff|It no longer overrides his vertical speed, allowing him to gain vertical height while charging as well as combine the vertical speed from starting the move in the air with a double jump to gain extra height.}} | **{{buff|It no longer overrides his vertical speed, allowing him to gain vertical height while charging as well as combine the vertical speed from starting the move in the air with a double jump to gain extra height.}} | ||
**{{change|It travels an extremely shorter distance when misfired. This hinders its recovery potential, but also makes it less likely that Luigi will [[self-destruct]].}} | **{{change|It travels an extremely shorter distance when misfired. This hinders its recovery potential, but also makes it less likely that Luigi will [[self-destruct]] with it.}} | ||
**{{change|It no longer has Luigi fully close his eyes upon misfiring, instead having him keep the same expression as with the normal Green Missile.}} | **{{change|It no longer has Luigi fully close his eyes upon misfiring, instead having him keep the same expression as with the normal Green Missile.}} | ||
*[[Super Jump Punch]]: | *[[Super Jump Punch]]: |
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