List of updates (SSBU)/5.0.0 changelog: Difference between revisions
→{{SSBU|Hero}}
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*{{buff|Opponents stay in the damage animation for longer in the first hits of Magic Burst, making subsequent hits connect more reliably.}} | *{{buff|Opponents stay in the damage animation for longer in the first hits of Magic Burst, making subsequent hits connect more reliably.}} | ||
*{{change|The endlag after Hero bounces when lying facedown has been adjusted, making it identical to other fighters.}} | *{{change|The endlag after Hero bounces when lying facedown has been adjusted, making it identical to other fighters.}} | ||
*{{bugfix|Using Zoom while under the effect of [[Super Mushroom]] no longer expire until the end of the move preventing Hero from getting stuck in the animation.}} | |||
*{{bugfix|Fixed multiple issues with the initial hit of [[Gigaslash]] not granting opponents intangibility; it is no longer possible to perform the following glitches:ư}} | |||
**{{bugfix|Fixed an issue that resulted opponents to take damage by a nearby hazardous material (lava).}} | |||
**{{bugfix|Fixed an issue that resulted opponents to lose 2 stocks if KOed at high percents thus creating a phamton stock.}} | |||
**{{bugfix|Fixed an issue that resulted opponents to grapically stuck remain in the [[Final Smash]] aura.}} |