List of updates (SSBU)/4.0.0 changelog: Difference between revisions

no edit summary
No edit summary
No edit summary
Line 26: Line 26:


=={{SSBU|Link}}==
=={{SSBU|Link}}==
*{{buff|The universal buff to shields allows Link to [[shield SDI]] if a projectile hits his Hylian Shield.}}
*{{buff|The universal buff to passive shields allows Link to [[shield SDI]] if a projectile hits his Hylian Shield.}}
*{{change|The lag for his wakeup animation has been adjusted to match the rest of the cast.}}
*{{change|The lag for his wakeup animation has been adjusted to match the rest of the cast.}}
*{{bugfix|[[Spin Attack]]'s autolink angle knockback has been reduced, no longer launching opponents at an unusual high speed if the move fails to connect.}}
*{{bugfix|[[Spin Attack]]'s autolink angle knockback has been reduced, no longer launching opponents at an unusual high speed if the move fails to connect.}}
Line 45: Line 45:


=={{SSBU|Peach}}==
=={{SSBU|Peach}}==
*{{change|Some animations have been adjusted to address dress clipping}}
*{{change|Various walking and running animations have been adjusted to prevent her dress from clipping.}}
**Walking (all animations)
**Running
**Initial dash
**Turning in the initial dash animation
*{{buff|[[Toad]]'s counterattack connects more easily when blocking an attack from behind.}}
*{{buff|[[Toad]]'s counterattack connects more easily when blocking an attack from behind.}}
*{{bugfix|[[Peach Parasol]]'s autolink angle knockback has been reduced, no longer launching opponents at an unusually high speed if the move fails to connect.}}
*{{bugfix|[[Peach Parasol]]'s autolink angle knockback has been reduced, no longer launching opponents at an unusually high speed if the move fails to connect.}}


=={{SSBU|Daisy}}==
=={{SSBU|Daisy}}==
*{{change|Some animations have been adjusted to address dress clipping.}}
*{{change|Various walking and running animations have been adjusted to prevent her dress from clipping.}}
**Walking at a medium and brisk pace
*{{bugfix|Neutral attack 1 now makes the correct sound, regardless of whether Peach is present in the match or not.}}
**Running
**Turning whilst running
**Initial dash
*{{bugfix|Neutral attack 1 now makes the correct sound regardless of whether Peach is in the match or not}}
*{{buff|Toad's counterattack connects more easily when blocking an attack from behind.}}
*{{buff|Toad's counterattack connects more easily when blocking an attack from behind.}}
*{{bugfix|[[Daisy Parasol]]'s autolink angle knockback has been reduced, no longer launching opponents at an unusually high speed when the move fails to connect.}}
*{{bugfix|[[Daisy Parasol]]'s autolink angle knockback has been reduced, no longer launching opponents at an unusually high speed if the move fails to connect.}}


=={{SSBU|Bowser}}==
=={{SSBU|Bowser}}==
Line 67: Line 59:


=={{SSBU|Ice Climbers}}==
=={{SSBU|Ice Climbers}}==
*{{nerf|Nana is no longer able to trump opponents.}}
*{{nerf|Nana is no longer able to ledge-trump opponents.}}


=={{SSBU|Sheik}}==
=={{SSBU|Sheik}}==
Line 73: Line 65:


=={{SSBU|Zelda}}==
=={{SSBU|Zelda}}==
*{{change|Some animations have been adjusted to reduce dress clipping}}
*{{change|Some walking animations have been adjusted to prevent her dress from clipping.}}
**Walking at a medium and brisk pace.


=={{SSBU|Young Link}}==
=={{SSBU|Young Link}}==
*{{buff|The universal buff to shields allows Young Link to shield SDI if a projectile hits his Deku Shield.}}
*{{buff|The universal buff to passive shields allows Young Link to shield SDI if a projectile hits his Deku Shield.}}


=={{SSBU|Ganondorf}}==
=={{SSBU|Ganondorf}}==
*{{change|Up tilt's windboxes no longer affect items or attackable stage elements.Notably,this prevents Ganondorf from riding on rolling crates at high speed.}}   
*{{change|Up tilt's windboxes no longer affect items or attackable stage elements. Notably,this prevents Ganondorf from riding on rolling crates at high speed.}}   


=={{SSBU|Mewtwo}}==
=={{SSBU|Mewtwo}}==
Line 110: Line 101:


=={{SSBU|Zero Suit Samus}}==
=={{SSBU|Zero Suit Samus}}==
*{{nerf|The universal changes made to stall-then-fall down aerial hinders its mixup potential.}}
*{{change|Down aerial no longer has its downward movement disabled when used out of hitstun.}}


=={{SSBU|Snake}}==
=={{SSBU|Snake}}==
Line 155: Line 146:
=={{SSBU|Toon Link}}==
=={{SSBU|Toon Link}}==
*{{change|Down aerial no longer has its downward movement disabled when used out from of hitstun.}}
*{{change|Down aerial no longer has its downward movement disabled when used out from of hitstun.}}
*{{buff|The universal buff to shield allows Toon Link to shield SDI if a projectile hits his Hero's Shield.}}
*{{buff|The universal buff to passive shields allows Toon Link to shield SDI if a projectile hits his Hero's Shield.}}


=={{SSBU|Villager}}==
=={{SSBU|Villager}}==
Line 181: Line 172:


=={{SSBU|Mii Gunner}}==
=={{SSBU|Mii Gunner}}==
*{{buff|Up smash's hits connect more reliably, due to a new autolink angle (368°), with knockback on the multihits adjusted to prevent opponents being launched at unusually high speeds}}
*{{buff|Up smash's hits connect more reliably, due to a new autolink angle (368°), with knockback on the multihits adjusted to prevent opponents being launched at unusually high speeds.}}


=={{SSBU|Pac-Man}}==
=={{SSBU|Pac-Man}}==
2,109

edits