List of updates (SSBU)/1.1.0 changelog: Difference between revisions

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*{{change|The shorthop attack power multiplier is now applied correctly to fighters with more than one mid air jump}}
*{{change|The shorthop attack power multiplier is now applied correctly to fighters with more than one mid air jump}}


=={{SSBU|Bayonetta}}==
=={{SSBU|Link}}==
*{{nerf|[[Witch Time]]'s duration scaling is lower (40 → 30).}}
*{{change|The amimation for crouching when holding an item has been updated}}
*{{nerf|Witch Time's regeneration per frame is slower (0.04 0.03).}}
 
*{{change|A glitch with Witch Time has been created, with its slowdown duration now being capable of underflowing and [https://twitter.com/aeroezz/status/1072534908923494400/video/1 becoming extremely long] under certain circumstances.}}
=={{SSBU|Kirby}}==
*{{buff|[[Up aerial]] has less ending lag (FAF 40 38).}}
*{{change|The animation for [[Final Cutter]] has been updated.}}


=={{SSBU|Bowser Jr.}}==
=={{SSBU|Luigi}}==
*{{nerf|Bowser Jr. can no longer [[air dodge]] more than once after using [[Abandon Ship!]].}}
*{{buff|Up aerial has less ending lag (FAF 30 → 27).}}


=={{SSBU|Peach}}==
=={{SSBU|Peach}}==
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=={{SSBU|Daisy}}==
=={{SSBU|Daisy}}==
*{{nerf|Dash Attack's knockback was reduced (140 -> 130)}}
*{{nerf|Dash Attack's knockback growth was reduced (140 -> 130)}}
*{{change|{{b|Toad|move}} has some animations updated.}}
*{{change|The animation for {{b|Toad|move}} was updated}}


=={{SSBU|Dark Pit}}==
=={{SSBU|Marth}}==
*{{nerf|[[Up throw]]'s ending lag has been increased ([[FAF]] 33 → 38), making it identical to Pit's.}}
*{{change|The amimation for swinging with a battering weapon has been updated}}


=={{SSBU|Inkling}}==
=={{SSBU|Lucina}}==
*{{buff|[[Splat Bomb]] deals more damage (8%-14% → 9%-15%).}}
*{{change|The amimation for swinging with a battering weapon has been updated}}
*{{buff|Splat Bomb applies more [[ink]] (80/140 → 110/170).}}


=={{SSBU|Kirby}}==
=={{SSBU|Mewtwo}}==
*{{buff|[[Up aerial]] has less ending lag (FAF 40 38).}}
*{{nerf|[[Disable]] has more ending lag (FAF 47 52).}}
*{{change|[[Final Cutter]] has some animations updated.}}


=={{SSBU|Luigi}}==
=={{SSBU|Dark Pit}}==
*{{buff|Up aerial has less ending lag (FAF 30 27).}}
*{{nerf|[[Up throw]]'s ending lag has been increased ([[FAF]] 33 38), making it identical to Pit's.}}


=={{SSBU|Meta Knight}}==
=={{SSBU|Meta Knight}}==
*{{nerf|[[Dash attack]] has more ending lag (FAF 32 → 33).}}
*{{nerf|[[Dash attack]] has more ending lag (FAF 32 → 33).}}
=={{SSBU|Wii Fit Trainer}}==
*{{buff|Dash attack has less ending lag (FAF 43 → 39).}}
=={{SSBU|Sonic}}==
*{{change|The amimation for crouching when holding an item has been updated}}
*{{change|The amimation for swinging with a battering weapon has been updated}}


=={{SSBU|Mewtwo}}==
=={{SSBU|Wii Fit Trainer}}==
*{{nerf|[[Disable]] has more ending lag (FAF 47 52).}}
*{{buff|Dash attack has less ending lag (FAF 43 39).}}


=={{SSBU|Mii Swordfighter}}==
=={{SSBU|Mii Swordfighter}}==
*{{nerf|[[Chakram]] and [[Gale Strike]] now have significantly less range; previously, they traveled the full length of [[Final Destination]], but they now travel half its length.}}
*{{nerf|[[Chakram]] and [[Gale Strike]] now have significantly less range; previously, they traveled the full length of [[Final Destination]], but they now travel half its length.}}
=={{SSBU|Shulk}}==
*{{change|The second victory pose's animation has been updated.}}
=={{SSBU|Bowser Jr.}}==
*{{buff|Bowser Jr. has super armor for a longer duration during [[Abandon Ship!]].}}
*{{nerf|Bowser Jr. can no longer [[air dodge]] more than once after using [[Abandon Ship!]].}}
=={{SSBU|Bayonetta}}==
*{{nerf|[[Witch Time]]'s duration scaling is lower (40 → 30).}}
*{{nerf|Witch Time's regeneration per frame is slower (0.04 → 0.03).}}
*{{change|A glitch with Witch Time has been created, with its slowdown duration now being capable of underflowing and [https://twitter.com/aeroezz/status/1072534908923494400/video/1 becoming extremely long] under certain circumstances.}}
=={{SSBU|Inkling}}==
*{{buff|[[Splat Bomb]] deals more damage (8%-14% → 9%-15%).}}
*{{buff|Splat Bomb applies more [[ink]] (80/140 → 110/170).}}


=={{SSBU|Ridley}}==
=={{SSBU|Ridley}}==
*{{change|[[Space Pirate Rush]] has three additional animations.}}
*{{change|[[Space Pirate Rush]] has three additional animations.}}


=={{SSBU|Wii Fit Trainer}}==
=={{SSBU|Incineroar}}==
*{{buff|Dash attack has less ending lag (FAF 43 → 39).}}
*{{change|Various animations have been adjusted.}}
**Idle animations
**Walking animations and running animations
**Landing animations
**Crouching whilst holding an item
**Shielding
**Side and down taunts whilst facing right.
 


==References==
==References==
Anonymous user