List of updates (SSBU): Difference between revisions

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***Fixed an issue where you could not use the stick to jump while falling after creating an anvil using the down air attack.
***Fixed an issue where you could not use the stick to jump while falling after creating an anvil using the down air attack.
***Fixed an issue where the gunman from Duck Hunt’s down special and the phantom from Zelda’s down special were not behaving as intended.
***Fixed an issue where the gunman from Duck Hunt’s down special and the phantom from Zelda’s down special were not behaving as intended.
***Fixed an issue where the initial velocity of Samus’s and Dark Samus’s up special when used on the ground was not behaving as intended.
***Fixed an issue where the initial velocity of Samus’ and Dark Samus’ up special when used on the ground was not behaving as intended.
***Fixed an issue where fighters would sometimes warp on the Venom stage.
***Fixed an issue where fighters would sometimes warp on the Venom stage.
***Fixed an issue where sometimes fighters would pass through landscapes when they were launched on some stages.
***Fixed an issue where sometimes fighters would pass through landscapes when they were launched on some stages.