List of updates (SSB4)/1.1.4 changelog: Difference between revisions

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(This log isn't the place to literally copy-paste Smashboards data... I'll rewrite Little Mac's later.)
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{{ArticleIcons|ssb4=y}}
{{ArticleIcons|ssb4=y}}
{{competitive expertise}}
This is the list of known changes in version 1.1.4 of ''[[Super Smash Bros. 4]]''. This update became available on February 3rd, 2016.
{{Incomplete|Character's buff and nerf. Has to be from either Smash 4 data mine or Smashboard.}}
 
==Universal==
{{UpdateList|ver=1.1.4|char=Universal}}


==Additions==
==Additions==
*{{SSB4|Bayonetta}} and {{SSB4|Corrin}} can be downloaded from the Nintendo eShop, with the new Mii Fighter costumes.
{{UpdateList|ver=1.1.4|char=Additions}}
*[[Umbra Clock Tower]] is included with the purchase of Bayonetta.
*[[Castle Siege]] and [[Coliseum]] have two new music tracks included with Corrin.
* A new music track is added to Smash Run.


=={{SSB4|Bowser}}==
=={{SSB4|Bowser}}==
*{{buff|Dash attack damage|10%/8%|12%/10%.}}
{{UpdateList|ver=1.1.4|char=Bowser}}
*{{nerf|Up throw's knockback increased, reducing its combo potential.}}


=={{SSB4|Bowser Jr.}}==
=={{SSB4|Bowser Jr.}}==
*{{buff|Forward smash has less ending lag|frame 60|frame 56}}
{{UpdateList|ver=1.1.4|char=Bowser Jr.}}
*{{buff|Up smash has less ending lag|frame 63|frame 57}}
 
*{{buff|Down smash has less ending lag|frame 68|frame 60}}
=={{SSB4|Captain Falcon}}==
*{{buff|Forward aerial damage|8%/5%|9%/7%}}
{{UpdateList|ver=1.1.4|char=Captain Falcon}}
 
=={{SSB4|Charizard}}==
{{UpdateList|ver=1.1.4|char=Charizard}}
 
=={{SSB4|Dark Pit}}==
{{UpdateList|ver=1.1.4|char=Dark Pit}}
 
=={{SSB4|Diddy Kong}}==
{{UpdateList|ver=1.1.4|char=Diddy Kong}}


=={{SSB4|Falco}}==
=={{SSB4|Falco}}==
*{{buff|Up smash hits one frame earlier (8 → 7), hits better against ducking opponents and has higher knockback growth.}}
{{UpdateList|ver=1.1.4|char=Falco}}
*{{buff|Down smash has higher knockback growth|76|78.}}


=={{SSB4|Ganondorf}}==
=={{SSB4|Fox}}==
*{{change|Weight slightly increased|112|113}}
{{UpdateList|ver=1.1.4|char=Fox}}


=={{SSB4|Ike}}==
=={{SSB4|Ike}}==
*{{buff|Neutral aerial damage|9%/6%|10%/7%.}}
{{UpdateList|ver=1.1.4|char=Ike}}
*{{buff|Forward aerial damage|12%|13%.}}
 
=={{SSB4|King Dedede}}==
{{UpdateList|ver=1.1.4|char=King Dedede}}


=={{SSB4|Kirby}}==
=={{SSB4|Kirby}}==
*{{change|Weight slightly increased|77|79.}}
{{UpdateList|ver=1.1.4|char=Kirby}}


=={{SSB4|Little Mac}}==
=={{SSB4|Little Mac}}==
*{{buff|Up angled forward smash damage|19%|21%}}
{{UpdateList|ver=1.1.4|char=Little Mac}}
*{{buff|Up smash damage|20%|21%}}
*{{buff|Down smash damage|12%|13%}}
*{{nerf|Down smash angle|30°|45° (no longer a [[semi-spike]])}}
*{{change|Up throw angle|85°|80°}}
*{{change|Down throw angle|85°|80°}}


=={{SSB4|Lucina}}==
=={{SSB4|Lucina}}==
*{{buff|Neutral aerial first hit damage|3.345%|4.2%.}}
{{UpdateList|ver=1.1.4|char=Lucina}}
*{{buff|Neutral aerial second hit damage|7.6%|8.5%.}}
*{{buff|Forward aerial damage|8.5%|10.5%.}}
*{{buff|Back aerial damage |9.975%|11.8%.}}
*{{buff|Up aerial damage|9.975%|11.4%.}}
*{{buff|Down aerial damage |11.4%/13.3%|12.3%/14.2%.}}
*{{buff|[[Dancing Blade]] improved. The first hit hits one frame earlier (7  → 6), has one frame less of endlag both grounded and in the air (IASA: 42/32→  41/31.}}


=={{SSB4|Marth}}==
=={{SSB4|Marth}}==
*{{buff|Jab 1 IASA: 28 frames → 25.}}
{{UpdateList|ver=1.1.4|char=Marth}}
*{{buff|Forward tilt IASA: 36 frames → 33.}}
 
*{{buff|Up tilt IASA: 36 frames → 33.}}
=={{SSB4|R.O.B}}==
*{{buff|Down tilt's tipper hitbox is slightly larger.}}
{{UpdateList|ver=1.1.4|char=R.O.B.}}
*{{buff|Down smash IASA: 64 frames → 54.}}
*{{buff|First hit of neutral aerial deals 0.5% and 1% more damage in both the sourspot and the tip respectively|3%/4%|3.5%/5%.}}
*{{buff|Second hit of tipped neutral aerial deals 0.5% more damage. 9% → 9.5%.}}
*{{buff|Forward aerial deals 1% and 1.5% more damage in both the sourspot and the tip respectively|7%/10%|8%/11.5%.}}
*{{buff|Up aerial deals 0.5% and 1% more damage in both the sourspot and the tip respectively|9%/12%|9.5%/13%.}}
*{{buff|All hits of down aerial deals 1% more damage|11%/13%/14%|12%/14%/15%.}}
*{{buff|[[Dancing Blade]] improved. The first hit hits one frame earlier (7  → 6), has one frame less of endlag both grounded and in the air (IASA: 42/32→  41/31.}}


=={{SSB4|Rosalina and Luma}}==
=={{SSB4|Rosalina and Luma}}==
*{{change|Weight slightly decreased|78|77.}}
{{UpdateList|ver=1.1.4|char=Rosalina}}


=={{SSB4|Roy}}==
=={{SSB4|Roy}}==
*{{buff|Neutral aerial landing lag|13|11}}
{{UpdateList|ver=1.1.4|char=Roy}}
*{{buff|Forward aerial landing lag|15|13}}
*{{buff|Up aerial landing lag|16|14}}
*{{buff|Back aerial landing lag|19|16}}
*{{buff|Down aerial landing lag|28|23}}
*{{buff|[[Double Edge Dance]] improved. The first hit hits one frame earlier (7  → 6), has one frame less of endlag both grounded and in the air (IASA: 42/32→  41/31.}}


=={{SSB4|Sheik}}==
=={{SSB4|Sheik}}==
*{{change|Weight slightly decreased|85|84.}}
{{UpdateList|ver=1.1.4|char=Sheik}}
*{{nerf|Vanish's disappearance hitbox knockback scaling (104 → 102) and size are slightly decreased (14 → 13).}}


=={{SSB4|Toon Link}}==
=={{SSB4|Toon Link}}==
*{{buff|Back aerial landing lag|22|17.}}
{{UpdateList|ver=1.1.4|char=Toon Link}}
*{{buff|Forward smash's first hit now properly links to the second regardless of damage.}}
 
*{{buff|Spin Attack and Flying Spin Attack have 2 less frames of startup.}}
=={{SSB4|Wario}}==
{{UpdateList|ver=1.1.4|char=Wario}}
 
=={{SSB4|Yoshi}}==
{{UpdateList|ver=1.1.4|char=Yoshi}}
 
=={{SSB4|Zelda}}==
{{UpdateList|ver=1.1.4|char=Zelda}}


=={{SSB4|Zero Suit Samus}}==
=={{SSB4|Zero Suit Samus}}==
*{{change|Weight slightly decreased|81|80.}}
{{UpdateList|ver=1.1.4|char=Zero Suit Samus}}


==References==
==References==
[http://smashboards.com/threads/1-1-4-patch-notes.430023/ Smashboards 1.1.4 patch notes]
*[http://smashboards.com/threads/1-1-4-patch-notes.430023/ Smashboards 1.1.4 patch notes]
 
{{SSB4 Updates}}
 
[[Category:Lists]]
[[Category:Free downloadable content]]
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