List of spirits (Pac-Man series): Difference between revisions

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|{{SSBUMusicLink|Pac-Man|PAC-MAN}}
|{{SSBUMusicLink|Pac-Man|PAC-MAN}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The red Kirby, blue Jigglypuff, white Squirtle, and yellow Pac-Man each represents Blinky, Pinky, Inky, and Clyde, the four Ghosts who appear as the Assist Trophy enemy.
*The red Kirby, blue Jigglypuff, white Squirtle, and yellow Pac-Man each represent Blinky, Pinky, Inky, and Clyde, who appear as the Ghosts Assist Trophy enemy.
*The stage represents the main setting of ''Pac-Land'', while the music track represents the musical theme of ''PAC-MAN'', both of which feature the Ghosts as enemies.
*The stage is based on the main setting of ''Pac-Land'', which features the Ghosts as enemies.
*The music track is based on the theme songs from ''PAC-MAN'', which first features the Ghosts as enemies.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Shield type references how the Ghosts are mostly indestructible enemies.
*This spirit's Shield type references how the Ghosts are mostly indestructible enemies.
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|{{SSBUMusicLink|Pac-Man|PAC-MAN}}
|{{SSBUMusicLink|Pac-Man|PAC-MAN}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The blue Mr. Game & Watch Team represents TURN-TO-BLUE, the blue form of the four Ghosts who move sideways.
*The blue Mr. Game & Watch Team's four fighters represent the four Ghosts who turn blue after Pac-Man eats the [[Power Pellet]].
*The stage and music track represent TURN-TO-BLUE's debut game, ''PAC-MAN'', which features a maze-like structure.
*The stage references the maze-like structures of the [[Pac-Maze]], the main setting of ''PAC-MAN'', which features the Ghosts as enemies.
*The battle conditions reference how the Ghosts become blue after Pac-Man eats a Power Pellet, where they will run away from him for only a short time until the effect wears off.
*The battle conditions reference how the Ghosts, after turning blue, will run away from Pac-Man for a short time before reverting back to their original state.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references how TURN-TO-BLUE can allow the player to safely collect pellets and earn extra points if Pac-Man eats them.
*This spirit's Support type references how eating the blue Ghosts will allow Pac-Man to collect Pellets and earn extra points.
*This spirit's Trade-Off Speed ↑ ability reference how TURN-TO-BLUE is vulnerable when Pac-Man eats a Power Pellet, but becomes notably faster.
*This spirit's Trade-Off Speed ↑ ability references how the blue Ghosts are vulnerable when Pac-Man eats a Power Pellet, but becomes notably faster.
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|{{SSBUMusicLink|Pac-Man|PAC-MAN}}
|{{SSBUMusicLink|Pac-Man|PAC-MAN}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The yellow Pac-Man references his appearance as the main playable character of ''PAC-MAN'', who collects the [[Bonus Fruit]], which serves as Pac-Man's neutral special.
*The yellow Pac-Man is based on his appearance in the titular game, who collects the [[Bonus Fruit]], which serve as his neutral special.
*The stage represents the main setting of ''Pac-Land'', while the music track represents the musical theme of ''PAC-MAN'', both of which feature the Bonus Fruits as collectible items.
*The stage is based on the main setting of ''Pac-Land'', which features the Bonus Fruit as a collectible item.
*The time battle condition references how the Bonus Fruit appears for only a short time in ''PAC-MAN''.
*The music track is based on the theme songs from ''PAC-MAN'', which first features the Bonus Fruit as a collectible item.
*The timed battle condition references how the Bonus Fruit will stay on-screen for a short amount of time before disappearing.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support and Grab types reference how collecting the Bonus Fruit will earn the player bonus points.
*This spirit's Support and Grab types reference how collecting the Bonus Fruit will earn the player bonus points in the ''Pac-Man'' series.
*This spirit's Stamina ↑ ability references how fruit is associated with increasing a player's health and stamina in video games.
*This spirit's Stamina ↑ ability references how fruit is often associated with increasing a player's health and stamina in video games.
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