List of spirits (Final Fantasy series): Difference between revisions

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|rowspan="2"|•The enemy has increased attack power after a little while<br>•The enemy has increased move speed after a little while
|rowspan="2"|•The enemy has increased attack power after a little while<br>•The enemy has increased move speed after a little while
|rowspan="2"|{{SSBUMusicLink|Final Fantasy|Let the Battles Begin!}}
|rowspan="2"|{{SSBUMusicLink|Final Fantasy|Let the Battles Begin!}}
|rowspan="2"|'''Spirit Battle trivia:'''
|rowspan="2"|
*The Mii Brawler and Tifa are both brawlers who specializes in hand-to-hand combat, with the Mii Brawler's moveset referencing Tifa's various attacks which includes: Onslaught (referencing Beat Rush), Cartwheel Kick (referencing Somersault) and down smash (referencing Waterkick).
*The Mii Brawler and Tifa are both brawlers who specializes in hand-to-hand combat, with the Mii Brawler's moveset referencing Tifa's various attacks which includes: Onslaught (referencing Beat Rush), Cartwheel Kick (referencing Somersault) and down smash (referencing Waterkick).
*The Mii Brawler's costume, without DLC, is an inverted color scheme of Tifa's outfit.
*The Mii Brawler's costume, without DLC, is an inverted color scheme of Tifa's outfit.
*The stage references Nibelheim, Cloud and Tifa's home which was destroyed and burned down by Sephiroth.
*The stage references Nibelheim, Cloud and Tifa's home which was destroyed and burned down by Sephiroth.
*The battle conditions reference Tifa’s Premium Heart Gauntlets, which increase her power as her Limit Break gauge fills.
*This spirit's Attack type, Fist Attack ↑ ability, and battle conditions reference Tifa’s Premium Heart Gauntlets, which increase her power as her Limit Break gauge fills.
----'''Other trivia:'''
*This spirit's Attack type, and Fist Attack ↑ ability reference Tifa’s Premium Heart Gauntlets, which increase her power as her Limit Break gauge fills.
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|style="background-color:#EEE;"|•{{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}} (Moveset [[Flashing Mach Punch|2]][[Onslaught|1]][[Thrust Uppercut|3]][[Feint Jump|2]], Tifa's Outfit, High Voice Type 2)<ref group="SB" name="DLC"/>
|style="background-color:#EEE;"|•{{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}} (Moveset [[Flashing Mach Punch|2]][[Onslaught|1]][[Thrust Uppercut|3]][[Feint Jump|2]], Tifa's Outfit, High Voice Type 2)<ref group="SB" name="DLC"/>
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|rowspan="2"|•[[Stamina battle]]<br>•Reinforcements will appear after an enemy is KO'd<br>•''The enemy starts the battle with a [[Bob-omb]]''
|rowspan="2"|•[[Stamina battle]]<br>•Reinforcements will appear after an enemy is KO'd<br>•''The enemy starts the battle with a [[Bob-omb]]''
|rowspan="2"|{{SSBUMusicLink|Final Fantasy|Opening - Bombing Mission}}
|rowspan="2"|{{SSBUMusicLink|Final Fantasy|Opening - Bombing Mission}}
|rowspan="2"|'''Spirit Battle trivia:'''
|rowspan="2"|'''Spirit Battle inspiration:'''
*The Mii Gunner represents Barret, the leader of the insurgency group AVALANCHE, whose right arm is outfitted with a machine gun. The Mii Gunner's moveset references Barret's various attacks which includes: Grenade Launch (referencing Grenade Bomb, Barret's second Limit Break) and Lunar Launch (referencing Catastrophe, Barret's final Limit Breaks).
*The Mii Gunner represents Barret, the leader of the insurgency group AVALANCHE, whose right arm is outfitted with a machine gun. The Mii Gunner's moveset references Barret's various attacks which includes: Grenade Launch (referencing Grenade Bomb, Barret's second Limit Break) and Lunar Launch (referencing Catastrophe, Barret's final Limit Breaks).
*The Mii Gunner's Green Wild West Outfit, without DLC, references Barret's green sleeveless vest he usually wears.
*The Mii Gunner's Green Wild West Outfit, without DLC, references Barret's green sleeveless vest he usually wears.
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*The Mii Brawler representing Jessie starts off with a Bob-omb, referencing Jessie's specialty with explosives.
*The Mii Brawler representing Jessie starts off with a Bob-omb, referencing Jessie's specialty with explosives.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Weight ↑ ability references Barret being a heavyweight character.
*This spirit's Weight ↑ ability references how Barret is a heavyweight character.
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|style="background-color:#EEE;"|•{{SSBU|Mii Gunner}} {{Head|Mii Gunner|g=SSBU|s=20px}} (130 HP) (Moveset [[Grenade Launch|3]][[Gunner Missile|3]][[Lunar Launch|1]][[Bomb Drop|2]], Barret's Outfit, Low Voice Type 3)<ref group="SB" name="DLC"/><br>•{{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}}×3 (80 HP) (Moveset [[Exploding Side Kick|3]][[Burning Dropkick|2]][[Soaring Axe Kick|1]][[Feint Jump|2]], Black Protective Gear)
|style="background-color:#EEE;"|•{{SSBU|Mii Gunner}} {{Head|Mii Gunner|g=SSBU|s=20px}} (130 HP) (Moveset [[Grenade Launch|3]][[Gunner Missile|3]][[Lunar Launch|1]][[Bomb Drop|2]], Barret's Outfit, Low Voice Type 3)<ref group="SB" name="DLC"/><br>•{{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}}×3 (80 HP) (Moveset [[Exploding Side Kick|3]][[Burning Dropkick|2]][[Soaring Axe Kick|1]][[Feint Jump|2]], Black Protective Gear)
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|rowspan="2"|•Defeat the main fighter to win<br>•The enemy is healed after a little while
|rowspan="2"|•Defeat the main fighter to win<br>•The enemy is healed after a little while
|rowspan="2"|{{SSBUMusicLink|Final Fantasy|Aerith's Theme}}
|rowspan="2"|{{SSBUMusicLink|Final Fantasy|Aerith's Theme}}
|rowspan="2"|'''Spirit Battle trivia:'''
|rowspan="2"|'''Spirit Battle inspiration:'''
*Zelda's purple costume features Zelda's hair turning brown, referencing Aerith's brown hair.
*Zelda's purple costume features Zelda's hair turning brown, referencing Aerith's brown hair.
*This spirit's Shield battle type, the Cloud minion, and first battle condition reference how Cloud became Aerith's temporary bodyguard near the beginning of ''Final Fantasy VII''.
*This spirit's Shield battle type, the Cloud minion, and first battle condition reference how Cloud became Aerith's temporary bodyguard near the beginning of ''Final Fantasy VII''.
*The Cloud minion, stage, and music reference the infamous scene from ''Final Fantasy VII'' where Aerith dies at the hands of Sephiroth and Cloud lays her to rest underneath the waters of the Forgotten City.
*The Cloud minion, stage, and music reference the infamous scene from ''Final Fantasy VII'' where Aerith dies at the hands of Sephiroth and Cloud lays her to rest underneath the waters of the Forgotten City.
*The Health Recovery rule references Aerith's ability to heal her party members during battle.
*The Health Recovery rule and this spirit's Autoheal ability reference Aerith's ability to heal her party members during battle.
*Zelda’s frequent use of [[Din's Fire]], without DLC, and the Mii Swordfighter's moveset, with DLC, reference Aerith's ability to use magic to attack during battle.
*Zelda’s frequent use of [[Din's Fire]], without DLC, and the Mii Swordfighter's moveset, with DLC, reference Aerith's ability to use magic to attack during battle.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type, and Autoheal ability reference Aerith's ability to heal her party members during battle.
*This spirit's Support type references how Aerith is a member of Cloud's party in ''Final Fantasy VII''
*Zelda representing Aerith, without DLC, is a running gag from a scene of [[List of Super Smash Bros. 4 character trailers#Cloud|Cloud's reveal trailer]] for ''[[Super Smash Bros. 4]]'' and later continued with [[List of Super Smash Bros. Ultimate character trailers#Sephiroth|Sephiroth's reveal trailer]] for ''Ultimate'' as well as [[:File:SSBU challenge image 011.png|an image]] rewarded in the [[Challenge]] mode.
*Zelda representing Aerith, without DLC, is a running gag from a scene of [[List of Super Smash Bros. 4 character trailers#Cloud|Cloud's reveal trailer]] for ''[[Super Smash Bros. 4]]'' and later continued with [[List of Super Smash Bros. Ultimate character trailers#Sephiroth|Sephiroth's reveal trailer]] for ''Ultimate'' as well as [[:File:SSBU challenge image 011.png|an image]] rewarded in the [[Challenge]] mode.
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|•The enemy is very fast and can't stop quickly when the enemy's at high damage<br>•The enemy can deal damage by dashing into you<br>•The enemy has increased move speed and reduced weight
|•The enemy is very fast and can't stop quickly when the enemy's at high damage<br>•The enemy can deal damage by dashing into you<br>•The enemy has increased move speed and reduced weight
|{{SSBUMusicLink|Final Fantasy|Cosmo Canyon}}
|{{SSBUMusicLink|Final Fantasy|Cosmo Canyon}}
|'''Spirit Battle trivia:'''
|
*The Dog of the Duck Hunt and Red XIII are both dog-like characters.
*The Dog of the Duck Hunt and Red XIII are both dog-like characters.
*The stage and music represents Cosmo Canyon, a valley-like area and Red XIII's home.
*The stage and music represents Cosmo Canyon, a valley-like area and Red XIII's home.
*The battle conditions reference Sled Fang, Red XIII's default Limit Break, where Red XIII pounces on an enemy. The Speed ↑ ability and battle conditions also references Red XIII having the highest Speed stat in the party.
*This spirit's Attack type, Speed ↑ ability, and battle conditions reference Sled Fang, Red XIII's default Limit Break, where Red XIII pounces on an enemy. The Speed ↑ ability and battle conditions also references Red XIII having the highest Speed stat in the party.
----'''Other trivia:'''
*This spirit's Attack type, and Speed ↑ ability reference Sled Fang, Red XIII's default Limit Break, where Red XIII pounces on an enemy. The Speed ↑ ability and battle conditions also references Red XIII having the highest Speed stat in the party.
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|•Hostile assist trophies will appear after a little while<br>•The enemy has increased jump power
|•Hostile assist trophies will appear after a little while<br>•The enemy has increased jump power
|{{SSBUMusicLink|Final Fantasy|Opening - Bombing Mission}}
|{{SSBUMusicLink|Final Fantasy|Opening - Bombing Mission}}
|'''Spirit Battle trivia:'''
|
*Link and Cid are both blonde-haired characters who uses a handled weapon during battle.
*Link and Cid are both blonde-haired characters who uses a handled weapon during battle.
*The stage references the Highwind, the airship that Cid operates and pilots.
*The stage and this spirit's Jump ↑ ability references the Highwind, the airship that Cid operates and pilots.
*The stage and the Jeff Assist Trophy enemy reference Cid's final Limit Break, Highwind, which bombards all enemies with missiles from the Highwind.
*The stage and the Jeff Assist Trophy enemy reference Cid's final Limit Break, Highwind, which bombards all enemies with missiles from the Highwind.
----'''Other trivia:'''
*This spirit's Jump ↑ ability references the Highwind, the airship that Cid operates and pilots.
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|•Defeat the main fighter to win
|•Defeat the main fighter to win
|{{SSBUMusicLink|Other|PictoChat}}
|{{SSBUMusicLink|Other|PictoChat}}
|'''Spirit Battle trivia:'''
|'''Spirit Battle inspiration:'''
*Roy and Cait Sith are both smaller characters who pilot a larger vessel in battle.
*Roy and Cait Sith are both smaller characters who pilot a larger vessel in battle.
*The Mr. Game & Watch minions reference the Toy Soldiers that Cait Sith can summon as part of his Slot Limit Break.  
*The Mr. Game & Watch minions reference the Toy Soldiers that Cait Sith can summon as part of his Slot Limit Break.  
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*The minions' frequent use of [[Judge]] references Dice, Cait Sith's default Limit Break which has differing effects depending on a random number.
*The minions' frequent use of [[Judge]] references Dice, Cait Sith's default Limit Break which has differing effects depending on a random number.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references Cait Sith being a member of Cloud's party in ''Final Fantasy VII''.
*This spirit's Support type references how Cait Sith is a member of Cloud's party in ''Final Fantasy VII''.
*This spirit's Transformation Duration ↑ ability references Cait Sith's true identity as a robot controlled remotely by Reeve.
*This spirit's Transformation Duration ↑ ability references Cait Sith's true identity as a robot controlled remotely by Reeve.
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|•Items will be pulled toward the enemy<br>•The enemy is easily distracted by items
|•Items will be pulled toward the enemy<br>•The enemy is easily distracted by items
|{{SSBUMusicLink|Final Fantasy|Cosmo Canyon}}
|{{SSBUMusicLink|Final Fantasy|Cosmo Canyon}}
|'''Spirit Battle trivia:'''
|
*Sheik and Yuffie are both nimble, female ninjas.
*Sheik and Yuffie are both nimble, female ninjas.
*This spirit's Support type and stage references the open world map of ''Final Fantasy VII'' where Yuffie is optionally recruited into Cloud's party.
*The stage references the open world map of ''Final Fantasy VII'' where Yuffie is optionally recruited into Cloud's party.
*The music represents Cosmo Canyon, Red XIII's home, referencing Yuffie's friendship with Red XIII.
*The music represents Cosmo Canyon, Red XIII's home, referencing Yuffie's friendship with Red XIII.
*This spirit's Grab battle type, and battle conditions reference Yuffie's occupation as a Materia thief, as the items appearing in this battle are all spherical, resembling Materia orbs.
*This spirit's Grab battle type, Item Gravitation ability and battle conditions reference Yuffie's occupation as a Materia thief, as the items appearing in this battle are all spherical, resembling Materia orbs.
----'''Other trivia:'''
*This spirit's Item Gravitation ability references Yuffie's occupation as a Materia thief, as the items appearing in this battle are all spherical, resembling Materia orbs.
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|•The enemy is giant when the enemy's at high damage<br>•The enemy has increased defense when the enemy's at high damage<br>•The enemy favors neutral specials
|•The enemy is giant when the enemy's at high damage<br>•The enemy has increased defense when the enemy's at high damage<br>•The enemy favors neutral specials
|{{SSBUMusicLink|Castlevania|Nothing to Lose}}
|{{SSBUMusicLink|Castlevania|Nothing to Lose}}
|'''Spirit Battle trivia:'''
|
*Wolf and the battle conditions reference the Galian Beast, Vincent's first Limit Break, which transforms him into a beastly creature resembling a giant horned werewolf.
*Wolf and the battle conditions reference the Galian Beast, Vincent's first Limit Break, which transforms him into a beastly creature resembling a giant horned werewolf.
*This spirit's Neutral type and stage references the Shinra Mansion, the abandoned mansion where Vincent, the former member of the Turks, lied dormant until he is discovered and optionally recruited into Cloud's party.
*This spirit's Neutral type and stage references the Shinra Mansion, the abandoned mansion where Vincent, the former member of the Turks, lied dormant until he is discovered and optionally recruited into Cloud's party.
*The stage and music also reference the beginning of the Nibelheim Incident where Sephiroth discovered his roots in the Shinra Mansion's basement, with the music referencing both Dracula’s battle theme and Sephiroth’s theme featuring bell tolls.
*The stage and music also reference the beginning of the Nibelheim Incident where Sephiroth discovered his roots in the Shinra Mansion's basement, with the music referencing both Dracula's battle theme and Sephiroth's theme featuring bell tolls.
*Wolf's favored [[Blaster]] references Vincent utilizing firearms in battle.
*Wolf's favored [[Blaster]] and this spirit's Shooting Items Power ↑ ability reference how Vincent utilizes firearms in battle.
----'''Other trivia:'''
*This spirit's Shooting Items Power ↑ ability references Vincent utilizing firearms in battle.
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*The Giant Meta Ridley and Bahamut ZERO are both giant dragon-like creatures infused with cybernetics.
*The Giant Meta Ridley and Bahamut ZERO are both giant dragon-like creatures infused with cybernetics.
*The stage and music reference the battle against Bahamut SIN in ''Final Fantasy VII: Advent Children'', another form of Bahamut which rampaged in a city outside of Midgar.
*The stage and music reference the battle against Bahamut SIN in ''Final Fantasy VII: Advent Children'', another form of Bahamut which rampaged in a city outside of Midgar.
*The Sudden Final Smash rule references Bahamut ZERO's signature move, Tera Flare, which is also a destructive beam attack that Bahamut ZERO fires from outer space.
*The Sudden Final Smash rule and this spirit's Final Smash ↑ ability references Bahamut ZERO's signature move, Tera Flare, which is also a destructive beam attack that Bahamut ZERO fires from outer space.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Final Smash ↑ ability references Bahamut ZERO's signature move, Tera Flare, which is also a destructive beam attack that Bahamut ZERO fires from outer space.
*This spirit's Support type references Bahamut ZERO's role as a powerful summon in ''Final Fantasy VII''.
*This spirit's Support type and references Bahamut ZERO's role as a powerful summon in ''Final Fantasy VII''.
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|rowspan="2"|•Take your strongest team into this no-frills battle<br>•''The enemy starts the battle with a Bob-omb''
|rowspan="2"|•Take your strongest team into this no-frills battle<br>•''The enemy starts the battle with a Bob-omb''
|rowspan="2"|{{SSBUMusicLink|Yoshi|Flower Field}}
|rowspan="2"|{{SSBUMusicLink|Yoshi|Flower Field}}
|rowspan="2"|'''Spirit Battle trivia:'''
|rowspan="2"|'''Spirit Battle inspiration:'''
*The Mii Brawler's costume and the Cucco item represents the Chocobo, a giant domesticated avian with the Mii Brawler's Isaac Wig, without DLC, referencing the Chocobo's styled yellow feathers on its head.
*The Mii Brawler's costume and the Cucco item represents the Chocobo, a giant domesticated avian with the Mii Brawler's Isaac Wig, without DLC, referencing the Chocobo's styled yellow feathers on its head.
*The Kirby minion’s white coloration represents the Moogle, a round, white creature who is often seen floating in midair.  
*The Kirby minion’s white coloration represents the Moogle, a round, white creature who is often seen floating in midair.  
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*Zero Suit Samus and Shiva are both curvaceous female characters featuring a blue color scheme.
*Zero Suit Samus and Shiva are both curvaceous female characters featuring a blue color scheme.
*The stage, the Krystal Assist Trophy enemy, and the Freezie item reference Shiva's ability to control ice and utilize ice-based attacks, with the Krystal Assist Trophy enemy also referencing how Shiva is a blue-colored female summon as well.
*The stage and the Freezie item reference Shiva's ability to control ice and utilize ice-based attacks.
*The music references both Shiva and JENOVA being female humanoid characters appearing in ''Final Fantasy VII''.
*The Krystal Assist Trophy enemy references how Krystal in the ''Super Smash Bros.'' series and Shiva are both summonable blue-colored female characters who can be summoned.
*The music reference how Shiva and JENOVA are both female humanoid characters appearing in ''Final Fantasy VII''.
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|•The floor is lava<br>•The enemy has increased attack power after a little while<br>•The enemy has increased move speed after a little while
|•The floor is lava<br>•The enemy has increased attack power after a little while<br>•The enemy has increased move speed after a little while
|{{SSBUMusicLink|Final Fantasy|Fight On!}}
|{{SSBUMusicLink|Final Fantasy|Fight On!}}
|'''Spirit Battle trivia:'''
|
*The Giant Bowser references Ifrit being a both giant horned character who utilizes fire-based attacks.
*The Giant Bowser references Ifrit being a both giant horned character who utilizes fire-based attacks.
*The stage, and Lava Floor hazard reference Ifrit's ability to control fire and utilize fire-based attacks.
*The stage, Lava Floor hazard, and Fire Attack ability reference Ifrit's ability to control fire and utilize fire-based attacks.
*The stage, music, and battle conditions likely references the Ifrit boss battle in ''Crisis Core: Final Fantasy VII'' where Zack Fair battles Ifrit in a similar fiery setting.
*The stage, music, and battle conditions likely references the Ifrit boss battle in ''Crisis Core: Final Fantasy VII'' where Zack Fair battles Ifrit in a similar fiery setting.
----'''Other trivia:'''
*This spirit's Attack type and Fire Attack ability reference Ifrit's ability to control fire and utilize fire-based attacks.
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