List of flaws in artificial intelligence (SSBU): Difference between revisions

→‎Universal flaws: Noticed this mostly with Lucas by baiting him by fast falling then double jumping out of range. It worked every time and with multiple characters.
(the characters column was redundant when the description says universal)
(→‎Universal flaws: Noticed this mostly with Lucas by baiting him by fast falling then double jumping out of range. It worked every time and with multiple characters.)
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| CPUs will never recover high and directly onto the stage, always aiming for the ledge even if the opponent is covering it, allowing the opponent to easily gimp or repeatedly edgeguard them. Additionally, CPUs with damaging recoveries will always attempt to hit the opponent if they're at the ledge, making it very easy to repeatedly bait and punish their recovery.
| CPUs will never recover high and directly onto the stage, always aiming for the ledge even if the opponent is covering it, allowing the opponent to easily gimp or repeatedly edgeguard them. Additionally, CPUs with damaging recoveries will always attempt to hit the opponent if they're at the ledge, making it very easy to repeatedly bait and punish their recovery.
|rowspan=23|10.1.0
|rowspan=24|13.0.1
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| rowspan=7 align=center|Attack Patterns
| rowspan=8 align=center|Attack Patterns
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| CPUs with projectiles will only use them at certain ranges, limiting their character's effectiveness.
| CPUs with projectiles will only use them at certain ranges, limiting their character's effectiveness.
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| CPUs fail to recognize invincibility and super armor, aggressively challenging attacks rather than playing defensively.
| CPUs fail to recognize invincibility and super armor, aggressively challenging attacks rather than playing defensively.
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|CPUs will always activate a smash attack if an opponent is moving towards them while they are charging, which can lead to them being vulnerable if the opponent stops before moving in range.
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| rowspan=11 align=center|Defensive Patterns
| rowspan=11 align=center|Defensive Patterns
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