List of flaws in artificial intelligence (SSB4): Difference between revisions

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*CPUs additionally always [[pummel]] at least once when grabbing a foe, even with characters such as Ganondorf and Robin that have slow pummels.
*CPUs additionally always [[pummel]] at least once when grabbing a foe, even with characters such as Ganondorf and Robin that have slow pummels.
|All
|All
|rowspan=4|{{GameIcon|ssb4}}1.1.6
|rowspan=5|{{GameIcon|ssb4}}1.1.6
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|CPUs often fail to recognise when an opponent is in ending lag, instead acting as though the player has the ability to attack them at any moment. This is particularly noticeable if the player uses Rest, as the CPU will continue to act cautiously, failing to recognize that Jigglypuff is vulnerable.
|CPUs often fail to recognise when an opponent is in ending lag, instead acting as though the player has the ability to attack them at any moment. This is particularly noticeable if the player uses Rest, as the CPU will continue to act cautiously, failing to recognize that Jigglypuff is vulnerable.
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