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|availability = [[Starter character|Starter]] | |availability = [[Starter character|Starter]] | ||
|tier = G | |tier = G | ||
|ranking = | |ranking = 36 | ||
}} | }} | ||
'''Link''' ({{ja|リンク}}, ''Rinku'') was confirmed for ''[[Super Smash Bros. Brawl]]'' at [[E3]] 2006. His graphics have been completely revamped from his ''[[Super Smash Bros. Melee]]'' form, since his new look is derived from the game, ''[[The Legend of Zelda: Twilight Princess]]''. | '''Link''' ({{ja|リンク}}, ''Rinku'') was confirmed for ''[[Super Smash Bros. Brawl]]'' at [[E3]] 2006. His graphics have been completely revamped from his ''[[Super Smash Bros. Melee]]'' form, since his new look is derived from the game, ''[[The Legend of Zelda: Twilight Princess]]''. | ||
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His special moves have also been changed to fit the style of ''[[Twilight Princess]]''. Despite that, the Link in ''Brawl'' is still the same incarnation as in ''Melee'', just with an updated look based on Twilight Princess. | His special moves have also been changed to fit the style of ''[[Twilight Princess]]''. Despite that, the Link in ''Brawl'' is still the same incarnation as in ''Melee'', just with an updated look based on Twilight Princess. | ||
Despite his [[projectile]]s and large number of advanced techniques, he is currently ranked | Despite his [[projectile]]s and large number of advanced techniques, he is currently ranked 36th (2nd from bottom) in the tier list due to his poor mobility, poor options out-of-shield, sluggish moves with poor frame data (his fastest ground attack, jab, is 7 frames, and fastest aerial, back air, is 6 frames), vulnerability to chain grabs, and abysmal recovery (although projectiles, good DI and a tether grab grant him some options, if still poor), resulting in poor match-ups against most characters. Link's ''Brawl'' tier ranking is the lowest of any default character, as well as the Highest ranking for any character with a projectile. | ||
==Attributes== | ==Attributes== |
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