Link (SSBB): Difference between revisions

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===Changes from [[Super Smash Bros. Melee|''Melee'']] to [[Super Smash Bros. Brawl|''Brawl'']]===
===Changes from [[Super Smash Bros. Melee|''Melee'']] to [[Super Smash Bros. Brawl|''Brawl'']]===
Link has not changed drastically from ''Melee'' to ''Brawl''. His recovery is worse due to his much slower air speed and shorter [[Clawshot|grappling device]]. The grapple is now a [[tether recovery]] and can no longer be used on any part of a stage, but it finds and tracks the wall, automatically sweetspotting a nearby ledge instead of just latching onto it when it touches. Link's arrows are faster, but the infinite sword stab in his neutral combo has been removed. The first hit of Link's side smash and his bombs cause greater knockback. Link now has a larger character model. His spin attack can be charged on the ground, but it no longer semi-spikes (although in the PAL version it didn't semi-spike). Link's [[boomerang]] (now called [[Gale Boomerang]]) pushes opponents on the way back without causing damage. It also does lower damage and has a [[set knockback]] now.  
Link has not changed drastically from ''Melee'' to ''Brawl''. His recovery is worse due to his much slower air speed and shorter [[Clawshot|grappling device]]. The grapple is now a [[tether recovery]] and can no longer be used on any part of a stage, but it finds and tracks the wall, automatically sweetspotting a nearby ledge instead of just latching onto it when it touches. Link's arrows are faster (but are unable to shield him from projectiles now), but the infinite sword stab in his neutral combo has been removed. The first hit of Link's side smash and his bombs cause greater knockback. Link now has a larger character model. His spin attack can be charged on the ground, but it no longer semi-spikes (although in the PAL version it didn't semi-spike). Link's [[boomerang]] (now called [[Gale Boomerang]]) pushes opponents on the way back without causing damage. It also does lower damage and has a [[set knockback]] now.  


Link also had several cosmetic changes from ''Melee'' to ''Brawl''. His design and voice actor are now from ''The Legend of Zelda: Twilight Princess''. He also has two new costumes [Dark Link (which replaces his previous black tunic) and a "gold" costume]. His foward [[helpless]] state is now the animation of Link when he finishes his double jump (from both ''Melee'' and ''Brawl''), but his back and neutral helpless states are the same. Link's taunt from SSBM has been replaced by his one in SSB.
Link also had several cosmetic changes from ''Melee'' to ''Brawl''. His design and voice actor are now from ''The Legend of Zelda: Twilight Princess''. He also has two new costumes [Dark Link (which replaces his previous black tunic) and a "gold" costume]. His foward [[helpless]] state is now the animation of Link when he finishes his double jump (from both ''Melee'' and ''Brawl''), but his back and neutral helpless states are the same. Link's taunt from SSBM has been replaced by his one in SSB. Also, Link has a new standing animation making his Hylian Shield less useful.


===Moveset===
===Moveset===
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