Link (SSB4): Difference between revisions

24 bytes added ,  4 years ago
(→‎Moveset: I’ve seen Giant Bomb deal 4 amounts of damage inconsistently (8% mostly). And Meteor Bomb only ever 5%. Might not be correct.)
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*{{nerf|Rolls and sidestep have decreased intangibility frames (frames 4-19 → 4-17 (rolls), frames 2-20 → 3-18 (sidestep)).}}
*{{nerf|Rolls and sidestep have decreased intangibility frames (frames 4-19 → 4-17 (rolls), frames 2-20 → 3-18 (sidestep)).}}
*{{change|Backward roll's animation has changed. It is now based on the backflip used by the {{s|zeldawiki|Hero of Time}}.}}
*{{change|Backward roll's animation has changed. It is now based on the backflip used by the {{s|zeldawiki|Hero of Time}}.}}
*{{buff|Dashing [[item throw]] is faster (38 → 18 frames), making it the fastest in the game. This improves his [[item]]-based zoning potential.}}
*{{buff|Dashing [[item throw]] has significantly less ending lag (38 → 18 frames), making it the fastest in the game. This improves his [[item]]-based zoning potential.}}
*{{buff|The Hylian Shield now blocks projectiles even while Link is walking. Additionally, it now always protects his front while he is idle, thanks to his idle poses' updated animations. Lastly, Link now raises the Hylian Shield when a projectile or an explosion hits it. Altogether, these changes significantly improve its reliability.}}
*{{buff|The Hylian Shield now blocks projectiles even while Link is walking. Additionally, it now always protects his front while he is idle, thanks to his idle poses' updated animations. Lastly, Link now raises the Hylian Shield when a projectile or an explosion hits it. Altogether, these changes significantly improve its reliability.}}


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