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==Trivia== | ==Trivia== | ||
*There are 3 beats that occur even before the announcer says "Ready? Go!". | *There are 3 beats that occur even before the announcer says "Ready? Go!". | ||
*If used during a stage-wide slow-time effect (such as those caused by Dialga, Slow Brawl, or Training Mode), the shock waves created by a perfect beat will grow to enormous size because the timing will be even more accurate. A high level CPU will perform this perfectly, and the shock waves produced will be stretched, blurry, and semi-transparent. In the same way, a perfect beat is much more difficult to accomplish when time is sped up during a Fast Brawl. | *If used during a stage-wide slow-time effect (such as those caused by Dialga, Slow Brawl, or Training Mode), the shock waves created by a perfect beat will grow to enormous size because the timing will be even more accurate. A high level CPU will perform this perfectly, and the shock waves produced will be stretched, blurry, and semi-transparent. In the same way, a perfect beat is much more difficult to accomplish when time is sped up during a Fast Brawl. | ||
*There have been various rumours about bonus effects earned if a perfect beat is kept throught the entire move, such as instantly getting a fully charged [[Giant Punch]]. These have all been disproven. | *There have been various rumours about bonus effects earned if a perfect beat is kept throught the entire move, such as instantly getting a fully charged [[Giant Punch]]. These have all been disproven. |