King Dedede (SSB4): Difference between revisions
→Ground attacks
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*{{nerf|Sweetspotted forward smash has altered knockback (55 (base)/90 (scaling) → 30/93), hindering its KO potential. However, it is still the strongest forward smash in the game.}} | *{{nerf|Sweetspotted forward smash has altered knockback (55 (base)/90 (scaling) → 30/93), hindering its KO potential. However, it is still the strongest forward smash in the game.}} | ||
*{{change|Late sourspotted forward smash has an altered angle (80° → 60°).}} | *{{change|Late sourspotted forward smash has an altered angle (80° → 60°).}} | ||
*{{buff|[[Up smash]] has decreased start-up and a longer duration (frame | *{{buff|[[Up smash]] has decreased start-up and a longer duration (frame 21-25 → 17-24).}} | ||
*{{nerf|[[Down smash]] deals 2% less damage (15% → 13%) and lasts 1 frame shorter (10 frames → 9), making it weaker despite its increased base knockback (50 (base)/82 (scaling) → 60/80).}} | *{{nerf|[[Down smash]] deals 2% less damage (15% → 13%) and lasts 1 frame shorter (10 frames → 9), making it weaker despite its increased base knockback (50 (base)/82 (scaling) → 60/80).}} | ||
*{{buff|Down smash has altered angles (105°/80°/50° → 30°/361°), making it capable of [[semi-spike|semi-spiking]] opponents. This improves its utility, especially for edgeguarding.}} | *{{buff|Down smash has altered angles (105°/80°/50° → 30°/361°), making it capable of [[semi-spike|semi-spiking]] opponents. This improves its utility, especially for edgeguarding.}} |