Ken Combo: Difference between revisions

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(I give you that if you really want to, but this is just an perhaps explanation why it can't be preformed.)
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A difficult to perform variation of the Ken Combo called the '''Reverse Ken Combo''' can also be performed in ''Melee''. It involves hitting with the forward aerial's rear hitbox, that produces weak knockback while keeping the opponent in place, then following up with the down aerial. One or two forward aerials can be performed.
A difficult to perform variation of the Ken Combo called the '''Reverse Ken Combo''' can also be performed in ''Melee''. It involves hitting with the forward aerial's rear hitbox, that produces weak knockback while keeping the opponent in place, then following up with the down aerial. One or two forward aerials can be performed.


In ''[[Brawl]]'', the Ken Combo can be similarly executed by other characters such as {{SSBB|Wolf}}, {{SSBB|R.O.B.}}, and {{SSBB|Olimar}}, although it considered to be not a "true" form of the [[combo]]; the ability to [[air dodge]] away or even hit back during hitstun makes the Ken Combo much more difficult to land. The meteor smash can also be meteor cancelled as there are no spikes in ''Brawl'', making it less effective at KOing (though this was also the case in the [[PAL]] version of ''Melee'', due to Marth's down aerial being a [[meteor smash]] in that version). Most mods for ''Brawl'', such as ''[[Brawl-]]'' and ''[[Project M]]'', remove the "act out of hitstun" mechanic (and in ''Brawl-''{{'}}s case, even increases hitstun), allowing characters in those games with suitable movesets to perform variations of the Ken Combo.
In ''[[Brawl]]'', the Ken Combo can be similarly executed by other characters such as {{SSBB|Wolf}}, {{SSBB|R.O.B.}}, and {{SSBB|Olimar}}, although it considered to be not a "true" form of the [[combo]]; the ability to [[air dodge]] away or even hit back during hitstun makes the Ken Combo much more difficult to land. The meteor smash can also be meteor cancelled as there are no spikes in ''Brawl'', making it less effective at KOing (though this was also the case in the [[PAL]] version of ''Melee'', due to Marth's down aerial being a [[meteor smash]] in that version).


==Gallery==
==Gallery==
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File:SSBM Advanced Combo ending with Ken Combo.gif|An advanced Marth combo in ''Melee'' ending with a Ken Combo.
File:SSBM Advanced Combo ending with Ken Combo.gif|An advanced Marth combo in ''Melee'' ending with a Ken Combo.
File:SSBM Marth Fair Chain ending with Ken Combo.gif|Another Marth combo in ''Melee'', using some up throws, then a chain of forward aerials, leading into a Ken Combo.
File:SSBM Marth Fair Chain ending with Ken Combo.gif|Another Marth combo in ''Melee'', using some up throws, then a chain of forward aerials, leading into a Ken Combo.
File:SSB64 Falcon Ken Combo.gif|A variation of the Ken Combo performed by Captain Falcon in ''Smash 64''
File:SSB64 Falcon Ken Combo.gif|A variation of the Ken Combo performed by Captain Falcon in ''Smash 64''.
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