Incineroar (SSBU): Difference between revisions

Undid edit by 81.167.232.221: I don't think we put that there for any other article, something like that should probably go in trivia if people decide it's notable.
No edit summary
(Undid edit by 81.167.232.221: I don't think we put that there for any other article, something like that should probably go in trivia if people decide it's notable.)
Tag: Undo
Line 21: Line 21:


==Attributes==
==Attributes==
The Fire-dark Type Pokémon has a canonical height of 1.8 meters (5'11"), which is also correct in the game. Incineroar draws many comparisons to some of the slowest, hardest-hitting fighters in ''Super Smash Bros.'' history: it is a super-heavyweight with the sixth-highest [[weight]] (tied with {{SSBU|Charizard}}), the nineteenth-fastest [[falling speed]] (therefore classifying it as a fast-faller), and average [[air acceleration]]. However, it is the overall slowest character in the game, with the slowest [[walk]]ing and [[dash]]ing speeds in the base game, the eighth-slowest [[air speed]], and the twelfth-slowest initial dash speed.
Incineroar draws many comparisons to some of the slowest, hardest-hitting fighters in ''Super Smash Bros.'' history: it is a super-heavyweight with the sixth-highest [[weight]] (tied with {{SSBU|Charizard}}), the nineteenth-fastest [[falling speed]] (therefore classifying it as a fast-faller), and average [[air acceleration]]. However, it is the overall slowest character in the game, with the slowest [[walk]]ing and [[dash]]ing speeds in the base game, the eighth-slowest [[air speed]], and the twelfth-slowest initial dash speed.


As a character that pays homage to professional wrestling, Incineroar's moveset boasts an abundance of single-hit attacks and throws, and its attacks have respectably large hitboxes for a close-range fighter of its mobility. Contrary to its sluggish movement, its frame data is fast, and almost all of its moves are heavily damaging and capable of KOing very early, while also having a respectable lag in spite of their power. Unlike most other hard hitters, Incineroar's weaker attacks are very reliable combo starters that work at a wide percent range, giving its moveset an excellent amount of utility.
As a character that pays homage to professional wrestling, Incineroar's moveset boasts an abundance of single-hit attacks and throws, and its attacks have respectably large hitboxes for a close-range fighter of its mobility. Contrary to its sluggish movement, its frame data is fast, and almost all of its moves are heavily damaging and capable of KOing very early, while also having a respectable lag in spite of their power. Unlike most other hard hitters, Incineroar's weaker attacks are very reliable combo starters that work at a wide percent range, giving its moveset an excellent amount of utility.
Line 77: Line 77:
|ftiltname= 
|ftiltname= 
|ftiltdmg=13% (hand), 12% (arm)
|ftiltdmg=13% (hand), 12% (arm)
|ftiltdesc=A knifehand thrust. It is a [[semi-spike]] and deals high damage for a tilt attack of its speed. These traits make it capable of KOing at 80% from the edge of {{SSBU|Final Destination}}. Coupled with its decent start-up makes it the best forward til in the game, not to mention strongest. It appears almost identical to the ''Pokémon'' anime's depiction of {{s|bulbapedia|Throat Chop}}.
|ftiltdesc=A knifehand thrust. It is a [[semi-spike]] and deals high damage for a tilt attack of its speed. These traits make it capable of KOing at 80% from the edge of {{SSBU|Final Destination}}. It appears almost identical to the ''Pokémon'' anime's depiction of {{s|bulbapedia|Throat Chop}}.
|utiltname= 
|utiltname= 
|utiltdmg=9%
|utiltdmg=9%