Hand Grenade: Difference between revisions

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Tag: Mobile edit
Tag: Mobile edit
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Interestingly, the Hand Grenade cannot be held while [[shield]]ing, and attempting to do so will cause Snake to drop the grenade at his feet. This can be used in various ways; for example, it can be a defensive measure by shielding and dropping the grenade to Snake's feet when an opponent attacks. Not only will Snake block their attack, but the explosion will damage the opponent and not Snake because he is still shielding. He can also quickly drop the grenade and then pick it up to throw it in a more traditional way, or dodge an incoming attack while holding a grenade, which will leave the grenade behind and likely be set off by the attacking player. In ''Brawl'', this also makes any of his grenades that are being carried or even thrown by another player fall straight down. Snake can quickly shield after pulling out a grenade then repeat it again, and can throw both grenades quickly at an enemy and explode each one in the process. The blast radius will be very large and will inflict around 25% (18% in ''Ultimate'') from both grenades. This must be done quickly because dropping and picking the grenades takes two seconds and must throw the first grenade immediately followed by the second. Snake will always pick up the grenade that has been out longer.
Interestingly, the Hand Grenade cannot be held while [[shield]]ing, and attempting to do so will cause Snake to drop the grenade at his feet. This can be used in various ways; for example, it can be a defensive measure by shielding and dropping the grenade to Snake's feet when an opponent attacks. Not only will Snake block their attack, but the explosion will damage the opponent and not Snake because he is still shielding. He can also quickly drop the grenade and then pick it up to throw it in a more traditional way, or dodge an incoming attack while holding a grenade, which will leave the grenade behind and likely be set off by the attacking player. In ''Brawl'', this also makes any of his grenades that are being carried or even thrown by another player fall straight down. Snake can quickly shield after pulling out a grenade then repeat it again, and can throw both grenades quickly at an enemy and explode each one in the process. The blast radius will be very large and will inflict around 25% (18% in ''Ultimate'') from both grenades. This must be done quickly because dropping and picking the grenades takes two seconds and must throw the first grenade immediately followed by the second. Snake will always pick up the grenade that has been out longer.


Grenades can be used to ameliorate Snake's aerial mobility, which is one of the worst due to its sluggish nature, and serve as fantastic combo breakers due to coming immediately on frame 1, which help negate his poor disadvantage state. Snake can [[B-reverse]] in the air when taking out a grenade, changing the direction that he faces and shifting momentum in the opposite direction. This can be used to mindgame opponents, who expect Snake to fall in a certain pattern downwards or on a certain section of the stage.
Grenades can be used to ameliorate Snake's aerial mobility, which is one of the worst due to its sluggish nature, and serve as fantastic combo breakers due to coming out immediately on frame 1, which help negate his poor disadvantage state. Snake can [[B-reverse]] in the air when taking out a grenade, changing the direction that he faces and shifting momentum in the opposite direction. This can be used to mindgame opponents, who expect Snake to fall in a certain pattern downwards or on a certain section of the stage.


In ''Brawl'', {{SSBB|Meta Knight}} and {{SSBB|Kirby}} can also perform the [[Omnigay]] on a Snake holding a grenade if they have the higher [[port]], which usually causes instant death for the Snake while the other character survives. The same technique can also be applied in ''Ultimate'' despite the faster mechanics in the game.
In ''Brawl'', {{SSBB|Meta Knight}} and {{SSBB|Kirby}} can also perform the [[Omnigay]] on a Snake holding a grenade if they have the higher [[port]], which usually causes instant death for the Snake while the other character survives. The same technique can also be applied in ''Ultimate'' despite the faster mechanics in the game.
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