Grand Cross: Difference between revisions

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(→‎Overview: These are just regular crosses, not crucifixes.)
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==Overview==
==Overview==
A large coffin appears in front of the user, (with Richter saying "Now!") trapping fighters within it. The user then grabs the coffin with his chain whip, (with Simon saying "Away!") before swinging it in a wide arc before finally tossing it skyward, where it goes flying in front of the moon. The user will then hunch over before flexing powerfully back with his chest pushed upward and his arms bent, exclaiming "Grand Cross!" as a number of magical crosses made of energy erupt from the ground and batter the coffin holding the opponents. The opponents are then inflicted with heavy knockback as gameplay resumes.
A large coffin appears in front of the user, (with Richter saying "Now!") trapping fighters within it. The user then grabs the coffin with his chain whip, (with Simon saying "Away!") before swinging it in a wide arc before finally tossing it skyward, where it goes flying in front of the moon. The user will then hunch over before flexing powerfully back with his chest pushed upward and his arms bent, exclaiming "Grand Cross!" as a number of magical crosses made of energy erupt from the ground and batter the coffin holding the opponents. The opponents are then inflicted with heavy knockback as gameplay resumes. This move can deal damage to and trap all opponents.  
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==Trivia==
==Trivia==
*Aside from [[Marth]] and [[Lucina]]'s [[Critical Hit]], this is the only other Final Smash that is shared between two fighters with no alterations other than voice clips.
*There is a [[glitch]] involving this Final Smash where if the user traps a player at the last possible moment, the coffin will spin throughout the cutscene. This is because, if the Final Smash misses, the coffin will start to spin in circles before disappearing, but this animation starts before the trapping [[hitbox]] disappears.
*There is a [[glitch]] involving this Final Smash where if the user traps a player at the last possible moment, the coffin will spin throughout the cutscene. This is because, if the Final Smash misses, the coffin will start to spin in circles before disappearing, but this animation starts before the trapping [[hitbox]] disappears.


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