Ganondorf (SSB4)/Up aerial: Difference between revisions

 
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{{ArticleIcons|ssb4=y}}
{{ArticleIcons|ssb4=y}}
{{competitive expertise}}
[[File:GanondorfUpAir.gif|thumb|270px|Hitbox visualization showing Ganondorf's up aerial.]]
==Overview==
==Overview==
Ganondorf performs a bicycle kick. It is a very versatile move that excels in speed, range, power, and edgeguarding. It is Ganondorf's fastest aerial attack, and his fastest attack overall, coming out on frame 6 and is effective at escaping combo strings, neutral game, and punishing air dodges. The initial hitbox is very strong, capable of KOing around 100% near the ledge, while the mid and late hitboxes deal low damage but is very notorious for its [[semi-spike]] angle and extremely high [[hitstun]], making it a very effective [[gimp]] and [[jab reset]] move.
Ganondorf performs a bicycle kick. It is a very versatile move that excels in speed, range, power, and edgeguarding. It is Ganondorf's fastest aerial attack, and his fastest attack overall, coming out on frame 6, and is effective at escaping combo strings, neutral game, and punishing air dodges. The initial hitbox is very strong, capable of KOing around 100% near the ledge, while the mid and late hitboxes deal low damage but are very notorious for their [[semi-spike]] angles and extremely high [[hitstun]], making them very effective for [[gimp]]ing and [[jab reset]]ing.


The late hiboxes' jab reset occurs even at 999%, and is an essential part of Ganondorf's combo game when combined with his down aerial and [[footstool]] jumping. Ganondorf can also use the late hitbox of his up air to combo into a footstool jump until mid percents on tall characters, and footstool to [[Wizard's Foot]] is a true combo on most of the cast (known as the [https://www.youtube.com/watch?v=i160RyiQfi4 Gungnir], a true combo popularized by {{Sm|Gungnir}}), which can KO at extremely low percents if used near the edge.
The late hitboxes' jab reset occurs even at 999%, and is an essential part of Ganondorf's combo game when combined with his down aerial and [[footstool]] jumping. Ganondorf can also use the late hitbox of his up air to combo into a footstool jump until mid percents on tall characters, and footstool to [[Wizard's Foot]] is a true combo on most of the cast (known as the [https://www.youtube.com/watch?v=i160RyiQfi4 Gungnir], a true combo popularized by {{Sm|Gungnir}}), which can KO at extremely low percents if used near the edge.


==Update History==
==Update History==
'''{{GameIcon|ssb4-3ds}} 1.0.4'''
'''{{GameIcon|ssb4-3ds}} [[1.0.4]]/{{GameIcon|ssb4-wiiu}} 1.0.0'''
*{{buff|Landing lag on all aerial attacks has been reduced, with neutral aerial having a moderate decrease while the rest of his aerials had a slight decrease.}}
*{{buff|Landing lag (22 frames → 20).}}
'''{{GameIcon|ssb4}} 1.1.3'''
'''{{GameIcon|ssb4}} [[1.1.3]]'''
*{{buff|Neutral, forward, back and up aerials all have 1 frame less landing lag.}}
*{{buff|Landing lag (20 frames → 19).}}


==Hitboxes==
==Hitboxes==
{{SSB4HitboxTableHeader}}
{{SSB4HitboxTableHeader}}
{{HitboxTableTitle|Early hit|42}}
{{HitboxTableTitle|Clean hit|42}}
{{SSB4HitboxTableRow
{{SSB4HitboxTableRow
|id=0
|id=0
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|ks=100
|ks=100
|fkv=0
|fkv=0
|r=5.7
|r=5.76
|bn=5
|bn=5
|xpos=6.0
|xpos=6.0
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|slvl=L
|slvl=L
}}
}}
{{HitboxTableTitle|Clean hit|42}}
{{HitboxTableTitle|Mid hit|42}}
{{SSB4HitboxTableRow
{{SSB4HitboxTableRow
|id=0
|id=0
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===Attack===
===Attack===
{|class="wikitable"
{|class="wikitable"
|-
!Clean hit
!Early hitboxes
|6-10
|6-10
|-
|-
!Mid hitboxes
!Mid hit
|11-13
|11-13
|-
|-
!Late hitboxes
!Late hit
|14-16
|14-16
|-
|-
!Autocancel
!Ending autocancel
|25-34
|25-
|-
!Interruptible
|34
|-
|-
!Animation length
!Animation length
|34
|43
|}
|}


{{FrameStripStart}}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=5}}{{FrameStrip|t=Hitbox|c=4}}{{FrameStrip|t=Hitbox|c=1|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=1|e=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Hitbox|c=1|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=1|e=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=18}}
{{FrameStrip|t=Lag|c=5}}{{FrameStrip|t=Hitbox|c=5|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=3|s=HitboxChangeE|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=3|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=17}}{{FrameStrip|t=Interruptible|c=10}}
|-
|-
{{FrameStrip|t=Blank|c=24}}{{FrameStrip|t=Autocancel|c=10}}
{{FrameStrip|t=Blank|c=24}}{{FrameStrip|t=Autocancel|c=19}}
{{FrameStripEnd}}
{{FrameStripEnd}}


===Landing lag===
===Landing lag===
{|class="wikitable"
{|class="wikitable"
|-
!Animation length
!Animation length
|19
|19
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{{FrameStripEnd}}
{{FrameStripEnd}}


{{FrameIconLegend|lag=y|hitbox=y|autocancel=y|hitboxchange=y}}
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|autocancel=y|interruptible=y}}


{{MvSubNavGanondorf|g=SSB4}}
{{MvSubNavGanondorf|g=SSB4}}
[[Category:Ganondorf (SSB4)]]
[[Category:Ganondorf (SSB4)]]
[[Category:Up aerials (SSB4)]]
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