Ganondorf (SSB4): Difference between revisions

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'''Ganondorf''' ({{ja|ガノンドロフ|Ganondorofu}}, ''Ganondorf'') is a playable character in ''[[Super Smash Bros. 4]]''. Alongside {{SSB4|R.O.B.}}, he was officially revealed as a playable [[veteran]] on October 15th, 2014, although he was leaked four times prior to his reveal: via [[Leak#ESRB leak|video footage]] from ESRB, outside the in-game stage boundaries in an [https://www.youtube.com/watch?v=omeOylQYkuU&t=56s official video] (later replaced with a nearly-identical video sans Ganondorf), in Twitch livestreams and even a mention in [[Masahiro Sakurai]]'s [https://miiverse.nintendo.net/posts/AYMHAAACAABnUYoQeXOoNw Pic of the Day] five days before his official reveal. Ganondorf is once again voiced by Hironori Miyata, albeit via recycled voice clips from his appearance in ''{{s|zeldawiki|The Legend of Zelda: Twilight Princess}}''.
'''Ganondorf''' ({{ja|ガノンドロフ|Ganondorofu}}, ''Ganondorf'') is a playable character in ''[[Super Smash Bros. 4]]''. Alongside {{SSB4|R.O.B.}}, he was officially revealed as a playable [[veteran]] on October 15th, 2014, although he was leaked four times prior to his reveal: via [[Leak#ESRB leak|video footage]] from ESRB, outside the in-game stage boundaries in an [https://www.youtube.com/watch?v=omeOylQYkuU&t=56s official video] (later replaced with a nearly-identical video sans Ganondorf), in Twitch livestreams and even a mention in [[Masahiro Sakurai]]'s [https://miiverse.nintendo.net/posts/AYMHAAACAABnUYoQeXOoNw Pic of the Day] five days before his official reveal. Ganondorf is once again voiced by Hironori Miyata, albeit via recycled voice clips from his appearance in ''{{s|zeldawiki|The Legend of Zelda: Twilight Princess}}''.


Ganondorf is currently ranked 53rd out of 55 on the [[tier list]], placing him in the G tier. This is a slight improvement from his ranking in ''Brawl'', where he was game's lowest-ranking character. As in previous games, Ganondorf remains as the game's archetypal super [[weight|heavyweight]], boasting high endurance, slow yet powerful moves that can KO very early, along with a capable [[edgeguard]]ing game courtesy of hard-hitting aerials. This is further enhanced by the buffs to his mobility, combo game and already high power, in addition to the general changes to game mechanics patching up several key weaknesses he had in ''Brawl''. Altogether, Ganondorf's high power allows him to deal ruthless punishes when the opportunity arises, in addition to being capable of ending stocks with very few hits.
Ganondorf is currently ranked 53rd out of 55 on the [[tier list]] (tied with {{SSB4|Zelda}}, placing him in the G tier. This is a slight improvement from his ranking in ''Brawl'', where he was game's lowest-ranking character. As in previous games, Ganondorf remains as the game's archetypal super [[weight|heavyweight]], boasting high endurance, slow yet powerful moves that can KO very early, along with a capable [[edgeguard]]ing game courtesy of hard-hitting aerials. This is further enhanced by the buffs to his mobility, combo game and already high power, in addition to the general changes to game mechanics patching up several key weaknesses he had in ''Brawl''. Altogether, Ganondorf's high power allows him to deal ruthless punishes when the opportunity arises, in addition to being capable of ending stocks with very few hits.


However, Ganondorf still remains significantly disadvantaged by his slow mobility, very sluggish frame data when compared to the cast, and large target, making him exceptionally susceptible to rushdowns, combos and [[projectile]] [[camping]], in addition to giving him a linear [[approach]]. His grab game, outside of [[Flame Choke]], is also very lackluster, while his [[recovery]] is still easily exploitable due to being slow, linear and predictable. Finally, Ganondorf has a fair number of unrewarding moves that can neither combo or KO reliably, despite his overall power.  
However, Ganondorf still remains significantly disadvantaged by his slow mobility, very sluggish frame data when compared to the cast, and large target, making him exceptionally susceptible to rushdowns, combos and [[projectile]] [[camping]], in addition to giving him a linear [[approach]]. His grab game, outside of [[Flame Choke]], is also very lackluster, while his [[recovery]] is still easily exploitable due to being slow, linear and predictable. Finally, Ganondorf has a fair number of unrewarding moves that can neither combo or KO reliably, despite his overall power.  
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