Final Smash: Difference between revisions

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Sakurai stated in a Nintendo Direct that every Final Smash would be standardized to be simple and straight to the point. As a result, Final Smashes were made universally faster in ''Super Smash Bros. Ultimate'', removing most player-controlled ones; the KO potential of Final Smashes has also been reduced. Because of the universal speed increase and control removal applied to Final Smashes, many Final Smashes such as Bowser's Giga Bowser, Wario's Wario-Man, and Little Mac's Giga Mac had their functionality changed significantly (they no longer use their full moveset transformation Final Smash; it is instead a single hit that quickly returns to regular gameplay). Others such as Fox and Falco's Landmaster and Donkey Kong's Konga Beat, have been completely replaced. The [[Final Smash Meter]] (FS Meter) is also introduced, which is a toggle feature in the [[rules]] that allows players to gain a weaker form of their Final Smash by filling up their gauge during battle. However, while multiple meters can be full at once, only one Final Smash can be performed at a time. In addition, when [[Victini]] appears, it will give the fighter who summoned it access to their Final Smash without filling up their meter.
Sakurai stated in a Nintendo Direct that every Final Smash would be standardized to be simple and straight to the point. As a result, Final Smashes were made universally faster in ''Super Smash Bros. Ultimate'', removing most player-controlled ones; the KO potential of Final Smashes has also been reduced. Because of the universal speed increase and control removal applied to Final Smashes, many Final Smashes such as Bowser's Giga Bowser, Wario's Wario-Man, and Little Mac's Giga Mac had their functionality changed significantly (they no longer use their full moveset transformation Final Smash; it is instead a single hit that quickly returns to regular gameplay). Others such as Fox and Falco's Landmaster and Donkey Kong's Konga Beat, have been completely replaced. The [[Final Smash Meter]] (FS Meter) is also introduced, which is a toggle feature in the [[rules]] that allows players to gain a weaker form of their Final Smash by filling up their gauge during battle. However, while multiple meters can be full at once, only one Final Smash can be performed at a time. In addition, when [[Victini]] appears, it will give the fighter who summoned it access to their Final Smash without filling up their meter.


During a Final Smash, the [[Camera|camera controls]] are disabled. Additionally, as the Final Smash is activated, a still portrait of the fighter's eyes will be briefly shown zoomed in.
During a Final Smash, the [[Camera|camera controls]] are disabled. Additionally, a close-up of the fighter's eyes will briefly appear upon activating the Final Smash, and the stage background will change to a solid-colored pattern while the Final Smash is in effect.


==List==
==List==
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