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Serpent King (talk | contribs) m (→Customization) |
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# '''Falco Phantasm''': Default. | # '''Falco Phantasm''': Default. | ||
# '''Falco Phase''': Travel straight through opponents and projectiles almost instantly without either taking damage, or dealing damage. Not a good recovery move in midair due to the amount of ending [[lag]] after using the move. | # '''Falco Phase''': Travel straight through opponents and projectiles almost instantly without either taking damage, or dealing damage. Not a good recovery move in midair due to the amount of ending [[lag]] after using the move. | ||
# '''Falco Charge''': Nearly halves the distance of the move and travels slower, but increases the damage and knockback, especially at the beginning. The move sends opponents diagonally (therefore losing its [[meteor smash]] ability) and has slight KO potential at very high percentages. | # '''Falco Charge''': Nearly halves the distance of the move and travels slower, but increases the damage and knockback, especially at the beginning. The move sends opponents diagonally (therefore losing its [[meteor smash]] ability) and has slight KO potential at very high percentages. If the start of the move hits a [[shield]]ing opponent, Falco dashes farther than normal. | ||
<gallery> | <gallery> |
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